Player Matchup

Ymir
Ymir
AzOG_ZeY
Ymir
Level 48
God Stats
1W - 1L
1,774 SR
Queue Stats
158W - 158L
1,463 Elo+
Party 3
Achilles
Achilles
CHAIRMANKING
Achilles
Level 46
God Stats
9W - 17L
1,578 SR
Queue Stats
177W - 144L
1,549 Elo+
Solo
Nu Wa
Nu Wa
IridescenceGene
Nu Wa
Level 118
God Stats
3W - 10L
1,391 SR
Queue Stats
116W - 133L
1,360 Elo+
Party 2
King Arthur
King Arthur
Red_Wolf_171
King Arthur
Level 37
God Stats
2W - 8L
1,359 SR
Queue Stats
197W - 248L
1,400 Elo+
Party 2
Skadi
Skadi
Sky-Frost_06
Skadi
Level 24
God Stats
7W - 8L
1,500 SR
Queue Stats
54W - 53L
1,365 Elo+
Party 3
Team Averages
Level 55
1,520 SR
1,427 Elo+

VS

Team Averages
Level 64
1,412 SR
1,457 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
 
Terra
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Autos 4 days
Chronos
Level 27
God Stats
3W - 0L
1,703 SR
Queue Stats
50W - 32L
1,649 Elo+
Party 4
Charybdis
Charybdis
saadiq-_-
Charybdis
Level 29
God Stats
14W - 12L
1,332 SR
Queue Stats
144W - 129L
1,313 Elo+
Party 1
Nike
Nike
ty1Bestplayer
Nike
Level 36
God Stats
11W - 6L
1,024 SR
Queue Stats
118W - 154L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 6 / 0
5,614
432
2,783
12,402
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
CHAIRMANKING
Achilles
12
2 / 4 / 0
7,125
548
7,802
16,225
10,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 0
5,267
405
4,044
7,837
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Red_Wolf_171
King Arthur
9
1 / 3 / 0
5,998
461
1,259
6,390
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 9 / 1
6,185
476
2,822
10,288
2,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 1 / 5
8,951
689
8,811
9,061
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
 
Terra
13
4 / 1 / 12
8,142
626
5,406
9,480
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Autos 4 days
Chronos
15
5 / 0 / 2
9,086
699
5,215
7,470
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
saadiq-_-
Charybdis
13
9 / 2 / 7
8,678
668
12,615
6,858
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
8,059
620
6,548
12,240
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
4
Kills
27
27
Deaths
6
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
5
8.5
W
Terra
 
Terra
4
1
12
10
W
Chronos
Autos 4 days
Chronos
5
0
2
6
L
Ymir
0
6
0
0
L
Achilles
CHAIRMANKING
Achilles
2
4
0
0.5
L
0
5
0
0
L
King Arthur
Red_Wolf_171
King Arthur
1
3
0
0.33
L
1
9
1
0.17
W
Charybdis
saadiq-_-
Charybdis
9
2
7
6.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,710
Damage
38,595
53,142
Taken
45,109
24,965
Mitigated
28,175
5,614
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,811
2,580
0
1,697
9,061
4,443
671
1,346
7,715
0
55,796
W
Terra
 
Terra
5,406
770
863
3,592
9,480
8,966
249
2,288
7,192
17,625
0
W
Chronos
Autos 4 days
Chronos
5,215
1,463
0
3,454
7,470
3,094
4,617
2,266
5,204
59,243
4,353
L
Ymir
2,783
206
0
651
12,402
7,277
0
3,334
9,068
23,879
0
L
Achilles
CHAIRMANKING
Achilles
7,802
2,019
0
3,455
16,225
10,694
518
1,793
13,323
3,422
35,522
L
4,044
1,013
0
680
7,837
2,138
0
3,845
3,992
22,317
0
L
King Arthur
Red_Wolf_171
King Arthur
1,259
0
0
500
6,390
2,548
0
1,220
5,170
0
25,872
L
2,822
1,403
0
328
10,288
2,308
420
1,843
8,445
0
21,496
W
Charybdis
saadiq-_-
Charybdis
12,615
6,087
0
0
6,858
2,670
2,600
1,373
5,485
0
52,791
W
6,548
604
0
3,374
12,240
9,002
332
992
11,248
8,687
27,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
42,916
264
Minions Killed
414
0
Camps Cleared
0
1,069,048
Distance Traveled
1,299,998
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,951
689
94
7
0
282,422
6
W
Terra
8,142
626
26
2
0
266,577
0
W
Chronos
9,086
699
123
9
0
263,210
3
L
Ymir
5,614
432
48
4
0
220,398
2
L
Achilles
7,125
548
81
6
0
250,812
2
L
Nu Wa
5,267
405
38
3
0
179,030
0
L
King Arthur
5,998
461
55
4
0
197,069
3
L
Skadi
6,185
476
42
3
0
221,739
0
W
Charybdis
8,678
668
85
7
0
232,921
0
W
Nike
8,059
620
86
7
0
254,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role