Player Matchup

Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DARKBROKEN19
Ne Zha
Level 60
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 9L
1,226 Elo+
Solo
Nu Wa
Nu Wa
SixDamanikuz
Nu Wa
Level 128
God Stats
33W - 24L
1,639 SR
Queue Stats
855W - 867L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Undercover Bro
Danzaburou
Level 48
God Stats
79W - 81L
1,530 SR
Queue Stats
207W - 224L
1,479 Elo+
Solo
Cliodhna
Cliodhna
heathcliff1234
Cliodhna
Level 34
God Stats
3W - 5L
1,261 SR
Queue Stats
19W - 35L
1,371 Elo+
Solo
Team Averages
Level 64
1,486 SR
1,405 Elo+

VS

Team Averages
Level 98
1,508 SR
1,421 Elo+
Scylla
Scylla
AwK_GeZaine
Scylla
Level 65
God Stats
0W - 3L
1,401 SR
Queue Stats
20W - 26L
1,412 Elo+
Solo
Skadi
Skadi
Ksalt66
Skadi
Level 120
God Stats
7W - 8L
1,490 SR
Queue Stats
433W - 445L
1,470 Elo+
Solo
Hun Batz
Hun Batz
OMG-_-Kwiz
Hun Batz
Level 96
God Stats
4W - 2L
1,785 SR
Queue Stats
57W - 54L
1,473 Elo+
Solo
Hachiman
Hachiman
RH Martin007
Hachiman
Level 149
God Stats
26W - 24L
1,519 SR
Queue Stats
873W - 904L
1,483 Elo+
Solo
Tiamat
Tiamat
advertenciarj
Tiamat
Level 59
God Stats
2W - 7L
1,347 SR
Queue Stats
8W - 13L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
1 / 1 / 13
11,633
1,058
7,661
10,836
7,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
18
7 / 2 / 8
11,645
1,059
7,926
8,268
3,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 17
12,128
1,103
20,106
7,046
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Undercover Bro
Danzaburou
18
8 / 1 / 9
12,498
1,136
13,220
9,255
3,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
18
4 / 2 / 14
11,452
1,041
12,259
9,357
4,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 6 / 3
10,723
975
10,396
11,433
2,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Ksalt66
Skadi
16
1 / 5 / 2
10,504
955
8,469
14,256
4,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
OMG-_-Kwiz
Hun Batz
16
3 / 7 / 2
10,734
976
8,461
13,232
6,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
RH Martin007
Hachiman
16
1 / 1 / 2
10,120
920
8,763
11,789
3,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 1
9,370
852
2,666
14,763
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
25
Kills
7
7
Deaths
25
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
13
7.5
L
Scylla
2
6
3
0.58
W
Ne Zha
7
2
8
5.5
L
Skadi
Ksalt66
Skadi
1
5
2
0.4
L
Hun Batz
OMG-_-Kwiz
Hun Batz
3
7
2
0.57
L
Hachiman
RH Martin007
Hachiman
1
1
2
2
W
5
1
17
13.5
W
Danzaburou
Undercover Bro
Danzaburou
8
1
9
12.5
L
0
6
1
0.08
W
Cliodhna
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,172
Damage
38,755
44,762
Taken
65,473
22,532
Mitigated
21,889
12,274
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,661
3,148
1,831
2,813
10,836
7,917
0
3,074
7,762
0
31,475
L
Scylla
10,396
905
0
1,202
11,433
2,937
0
3,438
7,715
25,716
0
W
Ne Zha
7,926
2,382
0
840
8,268
3,738
0
1,936
6,332
0
21,841
L
Skadi
Ksalt66
Skadi
8,469
3,826
0
0
14,256
4,121
0
2,366
11,740
0
54,265
L
Hun Batz
OMG-_-Kwiz
Hun Batz
8,461
1,989
0
326
13,232
6,202
0
3,663
9,259
0
22,217
L
Hachiman
RH Martin007
Hachiman
8,763
3,597
0
0
11,789
3,029
0
4,359
7,186
0
34,926
W
20,106
6,573
102
1,129
7,046
2,904
0
1,691
5,355
41,742
0
W
Danzaburou
Undercover Bro
Danzaburou
13,220
4,669
0
3,669
9,255
3,727
0
4,308
4,947
0
31,401
L
2,666
121
0
1,541
14,763
5,600
0
4,989
9,467
10,546
0
W
Cliodhna
12,259
378
0
1,890
9,357
4,246
0
2,053
7,304
0
29,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
51,451
239
Minions Killed
234
13
Camps Cleared
4
1,118,179
Distance Traveled
889,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,633
1,058
47
4
6
267,944
1
L
Scylla
10,723
975
40
4
1
188,814
1
W
Ne Zha
11,645
1,059
25
2
1
203,781
0
L
Skadi
10,504
955
107
10
0
200,837
0
L
Hun Batz
10,734
976
20
2
2
174,862
1
L
Hachiman
10,120
920
49
4
1
197,060
0
W
Nu Wa
12,128
1,103
70
6
0
223,996
0
W
Danzaburou
12,498
1,136
52
5
3
194,978
0
L
Tiamat
9,370
852
18
2
0
127,587
0
W
Cliodhna
11,452
1,041
45
4
3
227,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role