Player Matchup

Achilles
Achilles
DragonTamer7248
Achilles
Level 16
God Stats
0W - 1L
1,783 SR
Queue Stats
7W - 9L
1,266 Elo+
Solo
Ratatoskr
Ratatoskr
HunterSwag
Ratatoskr
Level 27
God Stats
14W - 12L
1,542 SR
Queue Stats
35W - 49L
1,398 Elo+
Solo
Chronos
Chronos
zzohairr
Chronos
Level 17
God Stats
10W - 11L
1,474 SR
Queue Stats
166W - 126L
1,541 Elo+
Solo
Team Averages
Level 20
1,600 SR
1,402 Elo+

VS

Team Averages
Level 83
1,592 SR
1,349 Elo+
Pele
Pele
AK-Osaze
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Shodan-Strike
Cthulhu
Level 140
God Stats
88W - 85L
1,530 SR
Queue Stats
454W - 488L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
dwightShrutex
Zhong Kui
Level 103
God Stats
2W - 0L
1,745 SR
Queue Stats
10W - 15L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 4 / 1
6,786
617
5,954
12,592
12,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
HunterSwag
Ratatoskr
10
1 / 8 / 3
6,743
613
5,838
10,146
4,528
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
zzohairr
Chronos
9
2 / 6 / 2
6,903
628
5,104
14,366
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
8 / 2 / 9
9,303
846
11,019
9,967
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
13
7 / 0 / 11
8,868
806
10,651
7,574
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
dwightShrutex
Zhong Kui
12
3 / 3 / 10
7,834
712
8,348
9,009
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
18
18
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
8
2
9
6.25
L
Achilles
2
4
1
0.63
L
Ratatoskr
HunterSwag
Ratatoskr
1
8
3
0.31
W
Cthulhu
7
0
11
12.5
W
Zhong Kui
dwightShrutex
Zhong Kui
3
3
10
2.67
L
Chronos
zzohairr
Chronos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
30,018
37,104
Taken
26,550
22,018
Mitigated
16,351
3,910
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,019
2,459
0
2,613
9,967
4,816
56
3,012
6,723
0
26,562
L
Achilles
5,954
1,836
0
2,319
12,592
12,914
0
6,096
5,856
3,849
12,334
L
Ratatoskr
HunterSwag
Ratatoskr
5,838
883
90
277
10,146
4,528
0
5,884
4,129
0
12,673
W
Cthulhu
10,651
288
0
3,304
7,574
6,740
102
1,924
5,562
22,322
0
W
Zhong Kui
dwightShrutex
Zhong Kui
8,348
1,090
0
2,875
9,009
4,795
387
1,843
7,032
30,022
0
L
Chronos
zzohairr
Chronos
5,104
1,427
0
1,224
14,366
4,576
0
6,309
7,588
16,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
26,005
66
Minions Killed
97
3
Camps Cleared
6
551,249
Distance Traveled
643,404
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,303
846
41
4
4
225,771
0
L
Achilles
6,786
617
21
2
1
193,011
3
L
Ratatoskr
6,743
613
18
2
0
174,189
2
W
Cthulhu
8,868
806
22
2
0
230,581
5
W
Zhong Kui
7,834
712
34
3
2
187,052
1
L
Chronos
6,903
628
27
2
2
184,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role