Player Matchup

Achilles
Achilles
Maelstrom_Rugaru
Achilles
Level 68
God Stats
12W - 9L
1,599 SR
Queue Stats
98W - 86L
1,477 Elo+
Party 1
Tiamat
Tiamat
Puppet OG2203
Tiamat
Level 29
God Stats
2W - 0L
1,351 SR
Queue Stats
12W - 19L
1,142 Elo+
Solo
Cliodhna
Cliodhna
Ri2Bear-
Cliodhna
Level 141
God Stats
5W - 6L
1,721 SR
Queue Stats
151W - 138L
1,482 Elo+
Party 1
Team Averages
Level 79
1,557 SR
1,367 Elo+

VS

Team Averages
Level 81
1,465 SR
1,385 Elo+
Loki
Loki
Envcovert
Loki
Level 104
God Stats
29W - 35L
1,479 SR
Queue Stats
307W - 370L
1,388 Elo+
Solo
Bellona
Bellona
JoseKillerbee_29
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ra
Ra
miguelortizdomin
Ra
Level 110
God Stats
20W - 24L
1,416 SR
Queue Stats
916W - 1,402L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 19
7,909
791
4,332
5,910
6,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
6 / 1 / 15
8,215
822
5,211
5,595
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Ri2Bear-
Cliodhna
13
15 / 1 / 7
9,646
965
13,602
8,614
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 6 / 0
6,349
635
6,405
7,411
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 1
5,844
584
1,870
8,721
3,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 11 / 1
5,962
596
3,622
10,911
4,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
24
Kills
1
2
Deaths
24
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
0
0.17
L
0
7
1
0.07
W
3
0
19
12.5
W
6
1
15
13.5
W
Cliodhna
Ri2Bear-
Cliodhna
15
1
7
18.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
11,897
20,119
Taken
27,043
13,024
Mitigated
10,269
6,471
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,405
1,541
0
672
7,411
2,801
0
575
6,768
0
17,238
L
1,870
200
0
451
8,721
3,115
0
1,459
7,044
0
8,239
W
4,332
1,172
762
747
5,910
6,536
481
1,360
4,550
0
10,580
W
5,211
305
0
2,308
5,595
2,389
757
1,609
3,986
18,373
0
W
Cliodhna
Ri2Bear-
Cliodhna
13,602
1,678
716
1,938
8,614
4,099
1,509
1,009
7,605
0
33,052
L
3,622
597
218
1,126
10,911
4,353
0
2,696
7,843
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
18,155
86
Minions Killed
73
4
Camps Cleared
4
558,019
Distance Traveled
452,141
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,349
635
26
3
4
163,520
3
L
Bellona
5,844
584
13
1
0
158,781
0
W
Achilles
7,909
791
11
1
0
185,341
4
W
Tiamat
8,215
822
25
3
1
186,315
4
W
Cliodhna
9,646
965
50
5
3
186,363
1
L
Ra
5,962
596
34
3
0
129,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role