Player Matchup

Aphrodite
Aphrodite
AariusSkylord
Aphrodite
Level 18
God Stats
17W - 9L
1,743 SR
Queue Stats
42W - 39L
1,311 Elo+
Solo
Hel
Hel
Cuentasegundar14
Hel
Level 27
God Stats
5W - 2L
1,632 SR
Queue Stats
61W - 94L
1,263 Elo+
Solo
Danzaburou
Danzaburou
Keveffect
Danzaburou
Level 29
God Stats
28W - 27L
1,527 SR
Queue Stats
157W - 188L
1,404 Elo+
Solo
Cthulhu
Cthulhu
baroniCazador
Cthulhu
Level 10
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 6L
1,163 Elo+
Solo
Awilix
Awilix
upprest-silver
Awilix
Level 6
God Stats
0W - 2L
1,228 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,276 Elo+

VS

Team Averages
Level 18
1,547 SR
1,319 Elo+
Nu Wa
Nu Wa
Jaime0mar
Nu Wa
Level 26
God Stats
13W - 13L
1,521 SR
Queue Stats
88W - 97L
1,403 Elo+
Solo
Loki
Loki
Neo Hades3167
Loki
Level 8
God Stats
7W - 5L
1,743 SR
Queue Stats
11W - 19L
1,207 Elo+
Solo
Yemoja
Yemoja
Stickboi0710
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,264 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 26
God Stats
129W - 135L
1,482 SR
Queue Stats
130W - 137L
1,358 Elo+
Solo
Hades
Hades
xXSqueechumsXx
Hades
Level 15
God Stats
12W - 17L
1,491 SR
Queue Stats
15W - 20L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AariusSkylord
Aphrodite
1
0 / 0 / 0
2,034
185
0
422
100
8
1 / 5 / 1
5,371
488
4,971
7,222
1,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Keveffect
Danzaburou
9
0 / 0 / 2
5,708
519
3,443
4,459
1,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
8
1 / 3 / 1
4,898
445
2,290
6,488
1,929
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 2 / 0
4,438
403
1,355
5,987
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jaime0mar
Nu Wa
10
6 / 1 / 0
6,315
574
5,149
4,355
1,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 0 / 0
5,792
527
2,191
5,116
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
0 / 1 / 4
5,810
528
1,792
6,690
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 0
5,949
541
1,397
4,226
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 0
6,957
632
3,721
4,017
1,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
10
10
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AariusSkylord
Aphrodite
0
0
0
0
L
1
5
1
0.3
W
Nu Wa
Jaime0mar
Nu Wa
6
1
0
6
L
Danzaburou
Keveffect
Danzaburou
0
0
2
1
W
2
0
0
2
W
Yemoja
0
1
4
2
W
0
0
0
0
L
Cthulhu
1
3
1
0.5
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,059
Damage
14,250
24,578
Taken
24,404
6,866
Mitigated
12,169
5,442
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AariusSkylord
Aphrodite
0
0
0
0
422
100
0
422
0
0
0
L
4,971
1,156
527
2,315
7,222
1,751
468
3,219
4,003
25,992
0
W
Nu Wa
Jaime0mar
Nu Wa
5,149
1,030
0
1,554
4,355
1,353
848
1,978
2,377
29,782
0
L
Danzaburou
Keveffect
Danzaburou
3,443
961
0
2,549
4,459
1,358
572
934
3,525
0
31,149
W
2,191
629
0
895
5,116
1,800
618
1,479
3,637
0
22,813
W
Yemoja
1,792
830
300
1,126
6,690
3,694
502
3,804
2,886
13,239
0
W
1,397
60
0
132
4,226
3,423
604
0
4,226
6,896
22,861
L
Cthulhu
2,290
243
51
0
6,488
1,929
253
2,212
4,276
16,751
0
L
1,355
83
0
0
5,987
1,728
0
4,147
1,840
0
12,253
W
3,721
724
32
3,135
4,017
1,899
2,376
0
4,017
37,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,449
Gold Earned
30,823
158
Minions Killed
278
0
Camps Cleared
0
802,100
Distance Traveled
927,763
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,034
185
0
0
0
0
0
L
Hel
5,371
488
44
4
0
171,002
1
W
Nu Wa
6,315
574
50
5
0
158,147
0
L
Danzaburou
5,708
519
65
6
0
199,815
4
W
Loki
5,792
527
48
4
0
223,132
2
W
Yemoja
5,810
528
34
3
0
181,857
0
W
Bellona
5,949
541
66
6
0
201,264
0
L
Cthulhu
4,898
445
30
3
0
200,091
2
L
Awilix
4,438
403
19
2
0
231,192
0
W
Hades
6,957
632
80
7
0
163,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role