Player Matchup

Chaac
Chaac
NRG_obito_
Chaac
Level 29
God Stats
12W - 5L
1,784 SR
Queue Stats
218W - 270L
1,356 Elo+
Party 1
Ra
Ra
RaphaelSilva2003
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Sirchapulin
Anhur
Level 21
God Stats
2W - 5L
1,357 SR
Queue Stats
24W - 23L
1,423 Elo+
Solo
Athena
Athena
TTSPPP
Athena
Level 25
God Stats
9W - 22L
1,349 SR
Queue Stats
42W - 70L
1,357 Elo+
Party 1
Cliodhna
Cliodhna
hue_mil-gral
Cliodhna
Level 35
God Stats
37W - 49L
1,907 SR
Queue Stats
315W - 376L
1,358 Elo+
Party 1
Team Averages
Level 22
1,579 SR
1,399 Elo+

VS

Team Averages
Level 26
1,593 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bhygon
Bakasura
Level 28
God Stats
10W - 13L
1,366 SR
Queue Stats
108W - 113L
1,471 Elo+
Solo
He Bo
He Bo
FelipeeR01
He Bo
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
72W - 94L
1,411 Elo+
Solo
Achilles
Achilles
alespider2021
Achilles
Level 29
God Stats
7W - 6L
1,557 SR
Queue Stats
77W - 97L
1,381 Elo+
Solo
Yemoja
Yemoja
kenchi12
Yemoja
Level 26
God Stats
4W - 0L
1,827 SR
Queue Stats
74W - 63L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 3 / 0
6,343
529
6,305
9,552
4,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 1
7,229
602
5,191
5,603
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,365
447
2,655
5,638
1,373
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
TTSPPP
Athena
8
0 / 0 / 1
5,425
452
1,608
4,206
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
hue_mil-gral
Cliodhna
8
1 / 3 / 2
5,409
451
1,853
4,976
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 1
5,933
494
1,955
3,770
943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Bhygon
Bakasura
12
4 / 1 / 3
7,100
592
5,872
9,738
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
11
1 / 4 / 2
6,504
542
2,938
6,618
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
alespider2021
Achilles
12
3 / 0 / 0
6,308
526
5,857
7,588
6,499
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
kenchi12
Yemoja
9
0 / 0 / 3
5,829
486
2,648
4,767
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
Bakasura
Bhygon
Bakasura
4
1
3
5.5
W
He Bo
1
4
2
0.5
L
Chaac
1
3
0
0.33
L
4
2
1
2.25
L
0
2
0
0
L
Athena
TTSPPP
Athena
0
0
1
0.5
W
Achilles
alespider2021
Achilles
3
0
0
3
L
Cliodhna
hue_mil-gral
Cliodhna
1
3
2
0.67
W
Yemoja
kenchi12
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,612
Damage
19,270
29,975
Taken
32,481
11,754
Mitigated
15,130
7,833
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,955
520
0
1,328
3,770
943
972
833
2,897
0
32,692
W
Bakasura
Bhygon
Bakasura
5,872
3,778
0
5,046
9,738
3,093
186
1,108
8,498
0
27,313
W
He Bo
2,938
258
0
1,538
6,618
2,004
56
3,174
3,189
31,188
0
L
Chaac
6,305
1,728
0
2,815
9,552
4,610
415
0
8,988
0
37,758
L
5,191
328
73
1,284
5,603
1,972
0
2,709
2,605
43,767
0
L
2,655
1,152
0
1,103
5,638
1,373
245
1,343
4,009
0
36,063
L
Athena
TTSPPP
Athena
1,608
404
0
1,377
4,206
1,894
0
1,088
3,118
8,320
0
W
Achilles
alespider2021
Achilles
5,857
2,217
0
935
7,588
6,499
841
0
7,588
0
24,347
L
Cliodhna
hue_mil-gral
Cliodhna
1,853
435
0
1,181
4,976
1,905
0
270
4,364
0
17,416
W
Yemoja
kenchi12
Yemoja
2,648
715
479
2,439
4,767
2,591
210
1,454
3,303
9,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
31,674
275
Minions Killed
281
0
Camps Cleared
0
1,027,318
Distance Traveled
1,110,720
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,933
494
75
6
0
206,638
2
W
Bakasura
7,100
592
84
7
0
251,776
3
W
He Bo
6,504
542
67
6
0
211,263
3
L
Chaac
6,343
529
73
6
0
211,847
0
L
Ra
7,229
602
85
7
0
264,391
1
L
Anhur
5,365
447
57
5
0
191,681
4
L
Athena
5,425
452
25
2
0
169,890
3
W
Achilles
6,308
526
45
4
0
231,596
1
L
Cliodhna
5,409
451
35
3
0
189,509
0
W
Yemoja
5,829
486
10
1
0
209,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role