Player Matchup

Fenrir
Fenrir
Emkku
Fenrir
Level 18
God Stats
1W - 2L
1,392 SR
Queue Stats
1W - 8L
1,179 Elo+
Party 2
Yemoja
Yemoja
Moowdy
Yemoja
Level 17
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
Spaghooterr
Persephone
Level 7
God Stats
0W - 2L
1,141 SR
Queue Stats
0W - 6L
1,154 Elo+
Party 2
Team Averages
Level 14
1,296 SR
1,278 Elo+

VS

Team Averages
Level 19
1,463 SR
1,198 Elo+
Ares
Ares
DatCrunoke
Ares
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
94W - 110L
1,129 Elo+
Party 1
Scylla
Scylla
Jackonda
Scylla
Level 17
God Stats
2W - 0L
1,509 SR
Queue Stats
6W - 23L
1,165 Elo+
Solo
Neith
Neith
ThisIsTrunkz
Neith
Level 16
God Stats
7W - 17L
1,379 SR
Queue Stats
82W - 109L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emkku
Fenrir
15
7 / 4 / 3
11,275
626
13,037
22,387
20,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Moowdy
Yemoja
15
2 / 5 / 8
11,741
652
10,331
19,230
21,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Spaghooterr
Persephone
13
3 / 7 / 2
11,272
626
7,201
15,714
5,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 11
11,250
625
8,035
16,632
18,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Jackonda
Scylla
17
11 / 5 / 5
13,398
744
21,446
13,656
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 9
11,948
664
18,061
12,257
5,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
17
16
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Fenrir
Emkku
Fenrir
7
4
3
2.13
W
Scylla
Jackonda
Scylla
11
5
5
2.7
L
Yemoja
Moowdy
Yemoja
2
5
8
1.2
L
Persephone
Spaghooterr
Persephone
3
7
2
0.57
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,569
Damage
47,542
57,331
Taken
42,545
47,598
Mitigated
29,142
10,379
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,035
769
0
1,244
16,632
18,812
386
5,617
11,015
20,520
0
L
Fenrir
Emkku
Fenrir
13,037
2,019
0
1,799
22,387
20,201
23
10,142
12,245
0
30,272
W
Scylla
Jackonda
Scylla
21,446
3,230
0
3,024
13,656
5,151
717
6,463
7,193
47,533
0
L
Yemoja
Moowdy
Yemoja
10,331
1,401
2,350
4,389
19,230
21,979
161
11,285
7,945
30,080
0
L
Persephone
Spaghooterr
Persephone
7,201
1,105
0
1,841
15,714
5,418
276
8,888
6,819
33,865
0
W
18,061
11,341
0
4,445
12,257
5,179
1,577
5,997
6,260
0
58,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
36,596
118
Minions Killed
166
5
Camps Cleared
9
863,163
Distance Traveled
886,015
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,250
625
14
1
3
284,762
1
L
Fenrir
11,275
626
29
2
2
327,493
0
W
Scylla
13,398
744
64
4
2
289,929
5
L
Yemoja
11,741
652
35
2
1
274,640
1
L
Persephone
11,272
626
54
3
2
261,030
2
W
Neith
11,948
664
88
5
4
311,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role