Player Matchup

Scylla
Scylla
CAG Lucifer748
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Solo
Hou Yi
Hou Yi
Corpse_Guru
Hou Yi
Level 29
God Stats
4W - 4L
1,382 SR
Queue Stats
106W - 102L
1,513 Elo+
Solo
Chaac
Chaac
Flick25
Chaac
Level 29
God Stats
15W - 20L
1,572 SR
Queue Stats
84W - 81L
1,529 Elo+
Solo
Arachne
Arachne
Tilt5123
Arachne
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 33L
1,385 Elo+
Solo
Ymir
Ymir
jjulio93
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,435 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,404 Elo+

VS

Team Averages
Level 19
1,477 SR
1,416 Elo+
Hades
Hades
Biza_original
Hades
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Solo
Ymir
Ymir
DirtyDan18675
Ymir
Level 27
God Stats
149W - 136L
1,606 SR
Queue Stats
210W - 219L
1,582 Elo+
Solo
Susano
Susano
Lethalites
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,381 Elo+
Solo
Freya
Freya
Monsterb84
Freya
Level 27
God Stats
5W - 11L
1,280 SR
Queue Stats
83W - 71L
1,314 Elo+
Solo
Cthulhu
Cthulhu
PostwarCoyote
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
4,871
487
1,412
5,611
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
7 / 1 / 1
5,907
591
4,423
4,421
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Flick25
Chaac
11
6 / 1 / 2
6,481
648
5,781
5,828
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Tilt5123
Arachne
10
5 / 1 / 0
6,349
635
4,005
6,972
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
1 / 2 / 5
5,361
536
2,259
6,395
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
3,935
394
1,267
4,999
1,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 3 / 1
6,565
657
7,917
7,751
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Lethalites
Susano
6
0 / 4 / 1
4,499
450
2,285
6,171
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
8
3 / 3 / 1
5,427
543
2,075
4,717
1,078
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
4
0 / 5 / 0
3,867
387
176
4,400
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
19
Kills
9
11
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
0
6
2
0.17
W
Hou Yi
7
1
1
7.5
L
6
3
1
2.17
W
Chaac
Flick25
Chaac
6
1
2
7
L
Susano
Lethalites
Susano
0
4
1
0.13
L
Freya
3
3
1
1.17
L
Cthulhu
0
5
0
0
W
Arachne
Tilt5123
Arachne
5
1
0
5
W
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
13,720
29,227
Taken
28,038
13,158
Mitigated
11,704
11,170
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,267
242
0
553
4,999
1,618
58
698
4,050
7,527
0
W
1,412
795
0
0
5,611
1,925
416
3,729
1,882
13,083
0
W
Hou Yi
4,423
2,408
0
2,457
4,421
1,168
500
496
3,925
0
25,032
L
7,917
3,022
0
2,014
7,751
6,090
0
1,919
5,609
37,072
2,459
W
Chaac
Flick25
Chaac
5,781
1,041
0
2,982
5,828
3,261
559
2,268
3,560
0
28,844
L
Susano
Lethalites
Susano
2,285
405
0
1,616
6,171
1,397
0
244
5,882
0
18,863
L
Freya
2,075
829
0
1,156
4,717
1,078
0
765
3,952
11,944
0
L
Cthulhu
176
58
0
84
4,400
1,521
0
45
4,144
5,584
0
W
Arachne
Tilt5123
Arachne
4,005
3,171
0
3,892
6,972
2,214
0
2,515
4,457
0
24,945
W
Ymir
2,259
660
0
1,839
6,395
4,590
140
1,911
4,484
11,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
24,293
217
Minions Killed
161
0
Camps Cleared
0
926,019
Distance Traveled
868,728
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,935
394
8
1
0
169,819
1
W
Scylla
4,871
487
20
2
0
149,122
0
W
Hou Yi
5,907
591
51
5
0
181,159
8
L
Ymir
6,565
657
68
7
0
169,881
2
W
Chaac
6,481
648
64
6
0
193,000
0
L
Susano
4,499
450
50
5
0
202,112
0
L
Freya
5,427
543
27
3
0
167,178
0
L
Cthulhu
3,867
387
8
1
0
159,738
2
W
Arachne
6,349
635
63
6
0
215,571
2
W
Ymir
5,361
536
19
2
0
187,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role