Player Matchup

Athena
Athena
BIG_A_174
Athena
Level 107
God Stats
3W - 1L
1,702 SR
Queue Stats
81W - 90L
1,469 Elo+
Solo
Fenrir
Fenrir
Dothrakin
Fenrir
Level 156
God Stats
15W - 8L
1,476 SR
Queue Stats
521W - 514L
1,505 Elo+
Solo
Vamana
Vamana
Regxl
Vamana
Level 140
God Stats
3W - 1L
1,677 SR
Queue Stats
182W - 174L
1,470 Elo+
Solo
Chiron
Chiron
chrispap1987
Chiron
Level 147
God Stats
3W - 2L
1,492 SR
Queue Stats
115W - 115L
1,514 Elo+
Solo
Khepri
Khepri
themidnight31
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,458 Elo+
Solo
Team Averages
Level 136
1,570 SR
1,483 Elo+

VS

Team Averages
Level 129
1,528 SR
1,470 Elo+
Anubis
Anubis
AinWndrlnd
Anubis
Level 121
God Stats
5W - 14L
1,365 SR
Queue Stats
526W - 539L
1,453 Elo+
Solo
Fafnir
Fafnir
Daminater
Fafnir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 55L
1,503 Elo+
Solo
Eset
Eset
DankDaddyDom
Eset
Level 158
God Stats
4W - 5L
1,511 SR
Queue Stats
247W - 259L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Trivial Sin
Zhong Kui
Level 140
God Stats
2W - 1L
1,884 SR
Queue Stats
21W - 24L
1,421 Elo+
Solo
Medusa
Medusa
mayhem951
Medusa
Level 110
God Stats
2W - 4L
1,381 SR
Queue Stats
339W - 355L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BIG_A_174
Athena
16
3 / 5 / 20
9,943
829
14,281
19,667
21,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Dothrakin
Fenrir
17
4 / 4 / 17
10,025
835
11,974
20,226
7,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Regxl
Vamana
20
19 / 4 / 9
12,968
1,081
30,125
24,932
12,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
18
3 / 2 / 18
10,394
866
15,351
11,829
6,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 6 / 16
8,884
740
7,512
16,534
21,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AinWndrlnd
Anubis
17
5 / 6 / 9
9,731
811
15,275
14,791
8,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Daminater
Fafnir
16
1 / 5 / 19
10,175
848
8,005
27,277
31,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 6 / 9
11,838
987
23,681
16,684
8,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Trivial Sin
Zhong Kui
17
2 / 6 / 8
9,860
822
13,594
17,557
21,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
mayhem951
Medusa
15
4 / 8 / 11
8,977
748
17,393
14,463
6,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
77
31
Kills
21
21
Deaths
31
80
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
AinWndrlnd
Anubis
5
6
9
1.58
W
Athena
BIG_A_174
Athena
3
5
20
2.6
L
Fafnir
Daminater
Fafnir
1
5
19
2.1
L
9
6
9
2.25
W
Fenrir
Dothrakin
Fenrir
4
4
17
3.13
W
Vamana
Regxl
Vamana
19
4
9
5.88
L
Zhong Kui
Trivial Sin
Zhong Kui
2
6
8
1
W
Chiron
3
2
18
6
L
Medusa
mayhem951
Medusa
4
8
11
1.19
W
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,243
Damage
77,948
93,188
Taken
90,772
69,783
Mitigated
77,073
41,230
Healing
30,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AinWndrlnd
Anubis
15,275
966
1,518
3,504
14,791
8,667
337
4,080
10,711
26,934
0
W
Athena
BIG_A_174
Athena
14,281
2,251
3,121
2,536
19,667
21,712
338
12,772
6,895
23,788
0
L
Fafnir
Daminater
Fafnir
8,005
2,787
2,413
8,197
27,277
31,201
308
6,152
21,125
12,514
0
L
23,681
2,443
3,500
3,614
16,684
8,471
686
4,483
12,201
40,396
0
W
Fenrir
Dothrakin
Fenrir
11,974
1,137
3,289
5,147
20,226
7,949
561
12,981
7,245
0
17,073
W
Vamana
Regxl
Vamana
30,125
13,557
5,285
10,422
24,932
12,401
1,344
16,659
8,273
0
48,766
L
Zhong Kui
Trivial Sin
Zhong Kui
13,594
603
1,324
2,830
17,557
21,780
204
4,189
13,368
26,568
0
W
Chiron
15,351
6,128
3,121
5,626
11,829
6,149
2,786
9,104
2,725
0
31,234
L
Medusa
mayhem951
Medusa
17,393
8,214
1,408
2,306
14,463
6,954
748
2,889
11,574
0
21,098
W
7,512
986
1,635
1,048
16,534
21,572
7
9,039
7,495
11,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
50,581
114
Minions Killed
121
0
Camps Cleared
0
1,088,473
Distance Traveled
947,672
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,731
811
30
3
0
165,582
1
W
Athena
9,943
829
18
2
0
227,012
1
L
Fafnir
10,175
848
9
1
0
209,687
1
L
Eset
11,838
987
37
3
0
217,863
1
W
Fenrir
10,025
835
12
1
0
208,991
2
W
Vamana
12,968
1,081
34
3
0
236,354
1
L
Zhong Kui
9,860
822
36
3
0
185,221
0
W
Chiron
10,394
866
43
4
0
201,032
2
L
Medusa
8,977
748
9
1
0
169,319
0
W
Khepri
8,884
740
7
1
0
215,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role