Player Matchup

Hades
Hades
BluéDog
Hades
Level 8
God Stats
8W - 2L
1,270 SR
Queue Stats
29W - 36L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Dolixson
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,330 Elo+
Solo
Artemis
Artemis
Ganiron
Artemis
Level 8
God Stats
3W - 0L
1,720 SR
Queue Stats
7W - 8L
1,311 Elo+
Party 1
Nemesis
Nemesis
Razaket
Nemesis
Level 5
God Stats
3W - 2L
1,337 SR
Queue Stats
3W - 2L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
Reaperbbqt
Cthulhu
Level 25
God Stats
4W - 3L
1,204 SR
Queue Stats
20W - 20L
1,317 Elo+
Solo
Team Averages
Level 14
1,406 SR
1,313 Elo+

VS

Team Averages
Level 14
1,505 SR
1,426 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aokumae
Awilix
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 41L
1,280 Elo+
Party 2
Ares
Ares
JokL
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Tirou
Sun Wukong
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Bellona
Bellona
frachlitzz303ç
Bellona
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 3L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BluéDog
Hades
18
7 / 1 / 5
12,097
605
14,426
13,645
8,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Dolixson
Sun Wukong
15
7 / 0 / 4
11,363
568
8,398
10,185
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Ganiron
Artemis
15
7 / 5 / 8
10,742
537
15,324
11,098
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Razaket
Nemesis
17
12 / 1 / 7
11,842
592
12,492
13,625
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Reaperbbqt
Cthulhu
15
3 / 1 / 12
11,444
572
7,053
14,066
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 11 / 1
7,776
389
9,714
16,322
4,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Aokumae
Awilix
13
1 / 6 / 2
8,042
402
3,733
15,389
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
JokL
Ares
14
3 / 8 / 3
9,671
484
8,271
23,059
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Tirou
Sun Wukong
12
2 / 6 / 1
7,917
396
2,938
13,281
8,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 7 / 2
7,434
372
6,603
14,403
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
36
Kills
7
8
Deaths
38
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
11
1
0.05
L
Awilix
Aokumae
Awilix
1
6
2
0.33
W
Hades
BluéDog
Hades
7
1
5
9.5
W
Sun Wukong
Dolixson
Sun Wukong
7
0
4
9
W
Artemis
Ganiron
Artemis
7
5
8
2.2
L
Ares
JokL
Ares
3
8
3
0.56
W
Nemesis
Razaket
Nemesis
12
1
7
15.5
W
Cthulhu
Reaperbbqt
Cthulhu
3
1
12
9
L
Sun Wukong
Tirou
Sun Wukong
2
6
1
0.42
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,693
Damage
31,259
62,619
Taken
82,454
47,844
Mitigated
49,168
20,385
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,714
4,574
0
2,116
16,322
4,751
0
4,879
11,395
0
53,128
L
Awilix
Aokumae
Awilix
3,733
1,978
0
3,276
15,389
5,226
637
1,485
13,862
0
44,730
W
Hades
BluéDog
Hades
14,426
2,269
400
8,369
13,645
8,517
2,545
3,299
10,346
66,566
0
W
Sun Wukong
Dolixson
Sun Wukong
8,398
1,681
0
1,676
10,185
10,658
1,624
770
9,415
0
45,884
W
Artemis
Ganiron
Artemis
15,324
7,537
0
1,246
11,098
4,585
8,194
2,426
8,672
0
51,521
L
Ares
JokL
Ares
8,271
788
282
2,820
23,059
20,288
0
6,818
16,145
34,706
0
W
Nemesis
Razaket
Nemesis
12,492
5,380
0
6,626
13,625
7,470
604
1,219
12,406
0
84,802
W
Cthulhu
Reaperbbqt
Cthulhu
7,053
758
336
1,732
14,066
16,614
1,012
2,177
11,889
39,031
0
L
Sun Wukong
Tirou
Sun Wukong
2,938
1,448
0
1,191
13,281
8,776
463
1,348
11,296
0
21,718
L
6,603
508
0
452
14,403
10,127
0
7,109
7,197
5,997
13,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,488
Gold Earned
40,840
457
Minions Killed
265
0
Camps Cleared
0
1,787,718
Distance Traveled
1,632,900
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,776
389
94
5
0
305,150
7
L
Awilix
8,042
402
79
4
0
343,366
1
W
Hades
12,097
605
130
7
0
318,066
0
W
Sun Wukong
11,363
568
76
4
0
388,219
2
W
Artemis
10,742
537
84
4
0
300,757
1
L
Ares
9,671
484
42
2
0
329,014
3
W
Nemesis
11,842
592
102
5
0
447,817
3
W
Cthulhu
11,444
572
65
3
0
332,859
1
L
Sun Wukong
7,917
396
30
2
0
352,120
0
L
Bellona
7,434
372
20
1
0
303,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role