Player Matchup

Zhong Kui
Zhong Kui
MAD0605
Zhong Kui
Level 142
God Stats
22W - 16L
1,615 SR
Queue Stats
1,222W - 701L
1,655 Elo+
Party 3
Merlin
Merlin
StarkkyyBoyy
Merlin
Level 154
God Stats
18W - 16L
1,448 SR
Queue Stats
881W - 865L
1,550 Elo+
Party 1
Mercury
Mercury
Wayando
Mercury
Level 34
God Stats
3W - 1L
1,546 SR
Queue Stats
10W - 5L
1,573 Elo+
Party 1
Athena
Athena
haydenv2
Athena
Level 109
God Stats
18W - 18L
1,508 SR
Queue Stats
562W - 498L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
wachsende_Hose
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 37L
1,698 Elo+
Party 3
Team Averages
Level 93
1,523 SR
1,613 Elo+

VS

Team Averages
Level 89
1,629 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
Monkey_D_Zahoor
Tsukuyomi
Level 61
God Stats
2W - 2L
1,554 SR
Queue Stats
49W - 46L
1,405 Elo+
Solo
Neith
Neith
NaRuTo GhosT193
Neith
Level 146
God Stats
39W - 36L
1,684 SR
Queue Stats
1,717W - 1,551L
1,604 Elo+
Party 2
Hachiman
Hachiman
johunter
Hachiman
Level 126
God Stats
1W - 4L
1,400 SR
Queue Stats
888W - 759L
1,661 Elo+
Party 2
Zhong Kui
Zhong Kui
k7ro
Zhong Kui
Level 41
God Stats
33W - 15L
1,890 SR
Queue Stats
366W - 212L
1,651 Elo+
Party 2
Ymir
Ymir
panda boime
Ymir
Level 69
God Stats
67W - 39L
1,616 SR
Queue Stats
139W - 123L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MAD0605
Zhong Kui
14
4 / 0 / 0
7,919
660
8,169
10,498
9,946
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
11
1 / 1 / 4
6,737
561
2,957
3,770
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Wayando
Mercury
13
4 / 1 / 2
7,201
600
6,510
6,912
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
haydenv2
Athena
9
3 / 1 / 4
6,189
516
3,015
7,259
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 1
7,006
584
7,158
8,128
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Monkey_D_Zahoor
Tsukuyomi
9
0 / 2 / 1
5,496
458
3,569
7,661
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
5,860
488
4,489
7,056
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
johunter
Hachiman
11
1 / 4 / 1
6,466
539
6,845
7,859
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
k7ro
Zhong Kui
11
0 / 3 / 0
6,223
519
4,001
9,936
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 0
5,815
485
2,788
10,558
5,148
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
4
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
MAD0605
Zhong Kui
4
0
0
4
L
Tsukuyomi
Monkey_D_Zahoor
Tsukuyomi
0
2
1
0.25
L
1
4
0
0.25
W
Merlin
1
1
4
3
W
Mercury
Wayando
Mercury
4
1
2
5
W
Athena
haydenv2
Athena
3
1
4
5
L
Hachiman
johunter
Hachiman
1
4
1
0.38
L
Zhong Kui
k7ro
Zhong Kui
0
3
0
0
L
2
2
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
21,692
36,567
Taken
43,070
20,566
Mitigated
19,010
16,475
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
MAD0605
Zhong Kui
8,169
840
0
8,321
10,498
9,946
0
3,175
7,323
53,472
0
L
Tsukuyomi
Monkey_D_Zahoor
Tsukuyomi
3,569
798
0
3,204
7,661
2,394
0
2,744
4,815
0
32,354
L
4,489
1,405
0
1,421
7,056
2,874
0
2,075
4,751
0
41,793
W
Merlin
2,957
68
0
340
3,770
1,120
67
230
3,540
37,217
0
W
Mercury
Wayando
Mercury
6,510
2,966
0
2,197
6,912
3,392
0
844
6,068
0
52,704
W
Athena
haydenv2
Athena
3,015
1,115
0
1,534
7,259
4,213
0
1,956
5,303
9,701
0
L
Hachiman
johunter
Hachiman
6,845
2,957
0
2,217
7,859
1,284
0
1,009
6,850
0
43,941
L
Zhong Kui
k7ro
Zhong Kui
4,001
920
0
5,972
9,936
7,310
0
6,389
3,525
35,233
6,401
L
2,788
1,213
0
2,440
10,558
5,148
13
1,490
8,988
12,104
0
W
7,158
3,832
0
4,083
8,128
1,895
0
174
7,954
0
42,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
29,860
423
Minions Killed
355
0
Camps Cleared
0
1,178,324
Distance Traveled
1,103,168
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,919
660
129
11
0
207,390
4
L
Tsukuyomi
5,496
458
71
6
0
253,903
2
L
Neith
5,860
488
92
8
0
199,271
0
W
Merlin
6,737
561
90
8
0
239,929
4
W
Mercury
7,201
600
108
9
0
283,058
1
W
Athena
6,189
516
13
1
0
232,039
10
L
Hachiman
6,466
539
84
7
0
213,030
4
L
Zhong Kui
6,223
519
88
7
0
217,160
3
L
Ymir
5,815
485
20
2
0
219,804
9
W
Hou Yi
7,006
584
83
7
0
215,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role