Player Matchup

Pele
Pele
BomBastiiick
Pele
Level 28
God Stats
10W - 9L
1,453 SR
Queue Stats
85W - 73L
1,459 Elo+
Party 2
Ares
Ares
ChopperX1
Ares
Level 15
God Stats
11W - 8L
1,502 SR
Queue Stats
24W - 23L
1,415 Elo+
Party 2
Apollo
Apollo
FunnyDeviI
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,418 Elo+
Party 2
Vamana
Vamana
Gruen14
Vamana
Level 21
God Stats
5W - 6L
1,432 SR
Queue Stats
42W - 41L
1,417 Elo+
Party 2
Anubis
Anubis
Nethvimer
Anubis
Level 26
God Stats
10W - 3L
1,719 SR
Queue Stats
24W - 31L
1,390 Elo+
Party 2
Team Averages
Level 30
1,521 SR
1,420 Elo+

VS

Team Averages
Level 15
1,491 SR
1,389 Elo+
Ymir
Ymir
Alex086
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,717 Elo+
Party 1
Anubis
Anubis
FenHuen
Anubis
Level 14
God Stats
13W - 21L
1,446 SR
Queue Stats
16W - 26L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
PRINTEROS
Danzaburou
Level 14
God Stats
2W - 8L
1,366 SR
Queue Stats
55W - 62L
1,319 Elo+
Party 1
Pele
Pele
SMoonLight
Pele
Level 24
God Stats
1W - 1L
1,643 SR
Queue Stats
52W - 56L
1,337 Elo+
Party 1
Vamana
Vamana
SchmidtsKatze
Vamana
Level 17
God Stats
5W - 5L
1,499 SR
Queue Stats
37W - 71L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,042
640
6,005
6,924
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
7 / 1 / 6
7,374
670
3,699
7,536
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
FunnyDeviI
Apollo
11
7 / 3 / 10
6,745
613
9,081
9,032
2,589
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Gruen14
Vamana
12
4 / 0 / 1
7,530
685
6,920
7,628
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Nethvimer
Anubis
11
5 / 3 / 3
6,697
609
4,158
5,084
1,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alex086
Ymir
8
2 / 6 / 5
5,887
535
4,225
8,090
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
FenHuen
Anubis
10
2 / 6 / 2
5,992
545
3,837
6,558
1,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PRINTEROS
Danzaburou
7
0 / 8 / 3
4,896
445
3,615
7,864
1,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 3 / 1
6,298
573
5,345
6,207
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,309
483
3,409
9,152
3,919
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
28
Kills
8
8
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alex086
Ymir
2
6
5
0.75
W
5
1
5
7.5
W
Ares
7
1
6
10
L
Anubis
FenHuen
Anubis
2
6
2
0.5
W
Apollo
FunnyDeviI
Apollo
7
3
10
4
W
Vamana
Gruen14
Vamana
4
0
1
4.5
W
Anubis
Nethvimer
Anubis
5
3
3
2.17
L
Danzaburou
PRINTEROS
Danzaburou
0
8
3
0.19
L
4
3
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,863
Damage
20,431
36,204
Taken
37,871
16,452
Mitigated
14,758
15,894
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alex086
Ymir
4,225
1,210
0
638
8,090
5,420
69
2,459
5,631
9,087
0
W
6,005
1,122
0
3,502
6,924
1,568
264
1,933
4,991
0
44,509
W
Ares
3,699
59
0
2,195
7,536
6,175
0
2,160
5,376
22,664
0
L
Anubis
FenHuen
Anubis
3,837
303
0
825
6,558
1,966
0
2,344
4,214
18,755
0
W
Apollo
FunnyDeviI
Apollo
9,081
6,418
0
3,326
9,032
2,589
58
2,324
6,708
0
30,232
W
Vamana
Gruen14
Vamana
6,920
3,333
0
5,094
7,628
4,179
450
24
7,604
0
41,195
W
Anubis
Nethvimer
Anubis
4,158
89
0
1,777
5,084
1,941
346
1,690
3,394
30,204
0
L
Danzaburou
PRINTEROS
Danzaburou
3,615
962
0
515
7,864
1,651
312
1,370
6,494
0
14,877
L
5,345
1,436
0
882
6,207
1,802
0
1,684
4,523
0
20,259
L
3,409
1,467
0
1,648
9,152
3,919
0
0
8,375
69
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,388
Gold Earned
28,382
329
Minions Killed
159
0
Camps Cleared
0
1,109,578
Distance Traveled
1,066,286
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,887
535
11
1
0
191,605
0
W
Pele
7,042
640
76
7
0
232,072
1
W
Ares
7,374
670
45
4
0
230,720
0
L
Anubis
5,992
545
33
3
0
195,797
2
W
Apollo
6,745
613
55
5
0
216,780
0
W
Vamana
7,530
685
94
9
0
240,420
2
W
Anubis
6,697
609
59
5
0
189,586
2
L
Danzaburou
4,896
445
28
3
0
212,428
3
L
Pele
6,298
573
37
3
0
242,780
2
L
Vamana
5,309
483
50
5
0
223,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role