Player Matchup

Da Ji
Da Ji
Akooi1711
Da Ji
Level 25
God Stats
5W - 5L
1,327 SR
Queue Stats
15W - 16L
1,315 Elo+
Solo
Chang'e
Chang'e
LuxBeMyHoax
Chang'e
Level 16
God Stats
2W - 3L
1,530 SR
Queue Stats
13W - 13L
1,547 Elo+
Solo
Hades
Hades
NicDontPlayGames
Hades
Level 10
God Stats
8W - 4L
1,866 SR
Queue Stats
11W - 10L
1,493 Elo+
Solo
Neith
Neith
TheBigOz1997
Neith
Level 24
God Stats
19W - 23L
1,499 SR
Queue Stats
68W - 70L
1,541 Elo+
Solo
Ares
Ares
xNukexKillerx
Ares
Level 14
God Stats
18W - 4L
1,666 SR
Queue Stats
30W - 20L
1,415 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,462 Elo+

VS

Team Averages
Level 23
1,619 SR
1,460 Elo+
Apollo
Apollo
BenderBKB2001
Apollo
Level 24
God Stats
15W - 11L
1,564 SR
Queue Stats
62W - 47L
1,454 Elo+
Solo
Odin
Odin
MacisWack2
Odin
Level 29
God Stats
7W - 6L
1,554 SR
Queue Stats
130W - 120L
1,475 Elo+
Solo
Chronos
Chronos
ThirdSmiteAcc
Chronos
Level 27
God Stats
44W - 35L
1,581 SR
Queue Stats
72W - 65L
1,501 Elo+
Solo
Pele
Pele
argentina_86jyv
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,322 Elo+
Solo
Loki
Loki
supafreak0516
Loki
Level 27
God Stats
3W - 2L
1,898 SR
Queue Stats
104W - 89L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akooi1711
Da Ji
13
7 / 0 / 2
8,146
582
6,664
7,788
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LuxBeMyHoax
Chang'e
12
5 / 2 / 6
7,928
566
6,691
8,589
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 2
7,389
528
3,652
10,529
4,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 1 / 7
7,300
521
5,910
5,995
1,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 10
6,711
479
3,245
9,549
8,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,751
411
3,526
8,151
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 4
6,767
483
6,830
6,642
5,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
3
0 / 2 / 0
4,689
335
208
1,483
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 7 / 3
6,065
433
5,981
8,991
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 7 / 2
7,271
519
5,443
10,304
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
8
8
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Akooi1711
Da Ji
7
0
2
8
L
1
2
0
0.5
W
Chang'e
LuxBeMyHoax
Chang'e
5
2
6
4
L
1
1
4
3
W
1
4
2
0.5
W
5
1
7
8.5
L
Chronos
0
2
0
0
L
2
7
3
0.5
L
4
7
2
0.71
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
21,988
42,450
Taken
35,571
22,286
Mitigated
14,054
17,734
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Akooi1711
Da Ji
6,664
1,854
0
1,474
7,788
3,623
1,018
492
7,296
0
52,760
L
3,526
1,048
0
3,131
8,151
2,043
504
2,296
5,715
0
22,088
W
Chang'e
LuxBeMyHoax
Chang'e
6,691
194
2,744
4,502
8,589
3,038
2,583
354
8,235
47,516
0
L
6,830
572
0
920
6,642
5,141
0
3,240
3,332
6,462
24,680
W
3,652
570
0
4,287
10,529
4,952
454
376
10,153
29,281
0
W
5,910
1,703
704
2,674
5,995
1,941
3,182
250
5,745
0
25,352
L
Chronos
208
93
0
125
1,483
375
0
885
470
6,338
0
L
5,981
641
0
850
8,991
2,800
28
2,685
6,302
0
17,522
L
5,443
1,337
0
1,470
10,304
3,695
0
4,018
6,164
0
32,590
W
3,245
278
139
1,210
9,549
8,732
1,099
369
9,180
14,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
30,543
318
Minions Killed
178
0
Camps Cleared
0
1,313,238
Distance Traveled
1,132,831
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,146
582
80
6
0
277,083
1
L
Apollo
5,751
411
42
3
0
252,427
4
W
Chang'e
7,928
566
90
6
0
276,351
1
L
Odin
6,767
483
48
3
0
277,060
0
W
Hades
7,389
528
74
5
0
219,347
0
W
Neith
7,300
521
52
4
0
253,770
0
L
Chronos
4,689
335
17
1
0
49,428
1
L
Pele
6,065
433
17
1
0
273,775
0
L
Loki
7,271
519
54
4
0
280,141
2
W
Ares
6,711
479
22
2
0
286,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role