Player Matchup

Izanami
Izanami
JohnCarnage1234
Izanami
Level 62
God Stats
1W - 3L
1,205 SR
Queue Stats
19W - 39L
1,367 Elo+
Solo
Ymir
Ymir
Luhano
Ymir
Level 66
God Stats
6W - 12L
1,323 SR
Queue Stats
290W - 428L
1,260 Elo+
Party 1
Chang'e
Chang'e
OminousUsurper
Chang'e
Level 122
God Stats
47W - 47L
1,661 SR
Queue Stats
531W - 635L
1,408 Elo+
Party 1
Team Averages
Level 83
1,396 SR
1,345 Elo+

VS

Team Averages
Level 92
1,471 SR
1,285 Elo+
Odin
Odin
DSanway
Odin
Level 82
God Stats
2W - 2L
1,544 SR
Queue Stats
17W - 40L
1,229 Elo+
Party 2
Izanami
Izanami
Thoumouw
Izanami
Level 69
God Stats
2W - 5L
1,316 SR
Queue Stats
12W - 37L
1,162 Elo+
Party 2
Nu Wa
Nu Wa
dkb198412
Nu Wa
Level 124
God Stats
8W - 8L
1,554 SR
Queue Stats
17W - 12L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,377
598
7,298
14,836
4,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Luhano
Ymir
12
1 / 4 / 2
9,058
647
2,072
19,699
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 4 / 2
8,806
629
8,148
12,516
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DSanway
Odin
13
1 / 2 / 12
9,060
647
9,346
10,431
7,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Thoumouw
Izanami
13
4 / 1 / 8
9,608
686
13,756
7,550
2,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
dkb198412
Nu Wa
15
9 / 1 / 5
10,633
760
17,693
8,326
2,779
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
DSanway
Odin
1
2
12
3.5
L
1
6
2
0.33
L
Ymir
Luhano
Ymir
1
4
2
0.5
L
1
4
2
0.5
W
Izanami
Thoumouw
Izanami
4
1
8
8
W
Nu Wa
dkb198412
Nu Wa
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,518
Damage
40,795
47,051
Taken
26,307
31,437
Mitigated
13,431
13,517
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DSanway
Odin
9,346
1,387
450
828
10,431
7,981
344
4,105
5,894
0
19,639
L
7,298
3,858
0
2,345
14,836
4,977
1,192
6,120
8,716
0
41,322
L
Ymir
Luhano
Ymir
2,072
313
299
2,488
19,699
19,524
208
6,274
13,425
16,210
0
L
8,148
313
3,828
4,557
12,516
6,936
190
5,912
6,604
47,829
0
W
Izanami
Thoumouw
Izanami
13,756
6,713
0
550
7,550
2,671
664
3,703
3,571
0
47,911
W
Nu Wa
dkb198412
Nu Wa
17,693
6,779
560
955
8,326
2,779
1,789
2,038
6,192
43,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
29,301
192
Minions Killed
142
6
Camps Cleared
6
691,240
Distance Traveled
808,847
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,060
647
26
2
1
296,933
3
L
Izanami
8,377
598
65
5
1
222,784
5
L
Ymir
9,058
647
31
2
0
215,386
6
L
Chang'e
8,806
629
96
7
5
253,070
6
W
Izanami
9,608
686
67
5
1
241,976
0
W
Nu Wa
10,633
760
49
4
4
269,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role