Player Matchup

Sol
Sol
Diamond II
BDayRedemption
Sol
Diamond II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
2,585 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,500 SR
2,585 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,551 SR
2,234 MMR
Loki
Loki
Diamond III
ToxicItsLife
Loki
Diamond III
Level 104
God Stats
0W - 2L
1,551 SR
Queue Stats
23W - 17L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
6,011
1,202
5,605
5,484
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ChronosAnhurHe BoAh Muzen CabOlorun

VS

Bans
IzanamiUllrPoseidonHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,120
824
2,953
6,898
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,605
Damage
2,953
5,484
Taken
6,898
1,953
Mitigated
2,298
3,321
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,605
3,082
0
3,321
5,484
1,953
2,181
52
5,432
24,596
2,378
L
2,953
655
0
1,007
6,898
2,298
0
4,954
1,944
0
14,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,011
Gold Earned
4,120
46
Minions Killed
22
3
Camps Cleared
2
105,555
Distance Traveled
120,151
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,011
1,202
46
9
3
105,555
1
L
Loki
4,120
824
22
4
2
120,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role