Player Matchup

Fenrir
Fenrir
FLASHx2020
Fenrir
Level 27
God Stats
56W - 42L
1,542 SR
Queue Stats
75W - 78L
1,410 Elo+
Party 1
Chernobog
Chernobog
GL_Guz1n
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Anubis
Anubis
THEOWERNECK
Anubis
Level 13
God Stats
2W - 2L
1,318 SR
Queue Stats
7W - 7L
1,414 Elo+
Solo
Aphrodite
Aphrodite
alisonzf
Aphrodite
Level 27
God Stats
37W - 41L
1,465 SR
Queue Stats
149W - 128L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
lastmega18
Sun Wukong
Level 29
God Stats
1W - 2L
1,713 SR
Queue Stats
96W - 122L
1,391 Elo+
Party 1
Team Averages
Level 20
1,508 SR
1,470 Elo+

VS

Team Averages
Level 29
1,520 SR
1,431 Elo+
Chang'e
Chang'e
ErZaScAlAt
Chang'e
Level 101
God Stats
65W - 69L
1,493 SR
Queue Stats
655W - 624L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
MadrinhaLi
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 217L
1,467 Elo+
Solo
Neith
Neith
OsquitarElSimp
Neith
Level 5
God Stats
7W - 4L
1,609 SR
Queue Stats
10W - 21L
1,751 Elo+
Solo
Artemis
Artemis
dinadididao
Artemis
Level 4
God Stats
6W - 0L
1,500 SR
Queue Stats
13W - 15L
1,077 Elo+
Party 2
Janus
Janus
ianfste
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FLASHx2020
Fenrir
20
3 / 3 / 12
14,637
861
16,260
28,994
16,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
GL_Guz1n
Chernobog
20
1 / 3 / 13
14,534
855
13,449
15,525
5,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
0 / 17 / 9
13,879
816
20,239
31,723
15,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
alisonzf
Aphrodite
20
11 / 1 / 6
17,813
1,048
20,391
17,759
10,416
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
lastmega18
Sun Wukong
20
4 / 4 / 10
14,934
878
13,566
30,007
31,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ErZaScAlAt
Chang'e
20
14 / 2 / 12
18,341
1,079
39,150
27,650
10,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
MadrinhaLi
Ah Puch
20
8 / 4 / 15
16,277
957
43,789
17,869
7,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 10
14,627
860
20,332
15,455
6,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
dinadididao
Artemis
20
2 / 6 / 15
14,336
843
12,802
18,566
7,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
ianfste
Janus
20
0 / 7 / 12
13,407
789
348
12,226
3,723

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
19
Kills
28
28
Deaths
20
50
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ErZaScAlAt
Chang'e
14
2
12
10
L
Fenrir
FLASHx2020
Fenrir
3
3
12
3
L
Chernobog
GL_Guz1n
Chernobog
1
3
13
2.5
W
Ah Puch
MadrinhaLi
Ah Puch
8
4
15
3.88
W
4
1
10
9
L
Anubis
0
17
9
0.26
L
Aphrodite
alisonzf
Aphrodite
11
1
6
14
W
Artemis
dinadididao
Artemis
2
6
15
1.58
W
Janus
ianfste
Janus
0
7
12
0.86
L
Sun Wukong
lastmega18
Sun Wukong
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,905
Damage
116,421
124,008
Taken
91,766
79,650
Mitigated
35,096
25,234
Healing
29,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ErZaScAlAt
Chang'e
39,150
6,054
10,332
11,907
27,650
10,185
0
12,555
15,095
96,748
0
L
Fenrir
FLASHx2020
Fenrir
16,260
764
0
192
28,994
16,799
0
19,958
9,036
0
23,385
L
Chernobog
GL_Guz1n
Chernobog
13,449
7,907
0
1,133
15,525
5,616
0
11,369
4,156
0
46,640
W
Ah Puch
MadrinhaLi
Ah Puch
43,789
3,872
0
2,974
17,869
7,285
0
6,058
11,811
86,312
0
W
20,332
8,690
0
3,899
15,455
6,147
0
7,489
7,966
0
49,534
L
Anubis
20,239
1,149
151
5,595
31,723
15,086
0
20,809
10,914
50,991
0
L
Aphrodite
alisonzf
Aphrodite
20,391
2,786
7,033
7,943
17,759
10,416
0
12,414
5,345
67,125
0
W
Artemis
dinadididao
Artemis
12,802
4,065
0
354
18,566
7,756
0
9,124
9,442
0
21,598
W
Janus
ianfste
Janus
348
68
0
0
12,226
3,723
0
5,404
5,310
5,474
0
L
Sun Wukong
lastmega18
Sun Wukong
13,566
1,863
0
3,187
30,007
31,733
0
18,737
11,270
0
34,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,797
Gold Earned
76,988
366
Minions Killed
329
7
Camps Cleared
12
1,427,920
Distance Traveled
1,324,710
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,341
1,079
144
8
3
352,532
0
L
Fenrir
14,637
861
16
1
2
385,145
0
L
Chernobog
14,534
855
107
6
0
210,237
1
W
Ah Puch
16,277
957
104
6
1
308,213
3
W
Neith
14,627
860
61
4
6
296,833
1
L
Anubis
13,879
816
72
4
1
142,631
0
L
Aphrodite
17,813
1,048
127
7
3
342,621
2
W
Artemis
14,336
843
9
1
1
247,819
0
W
Janus
13,407
789
11
1
1
119,313
0
L
Sun Wukong
14,934
878
44
3
1
347,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role