Player Matchup

Kuzenbo
Kuzenbo
CrxstLord
Kuzenbo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,392 Elo+
Party 1
Odin
Odin
F1nter
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,659 Elo+
Solo
Persephone
Persephone
IIDrakieII3130
Persephone
Level 29
God Stats
4W - 1L
1,693 SR
Queue Stats
87W - 61L
1,537 Elo+
Party 1
Charybdis
Charybdis
Jonathan4814
Charybdis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 105L
1,534 Elo+
Party 1
Bacchus
Bacchus
Kibikibi
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Team Averages
Level 39
1,539 SR
1,468 Elo+

VS

Team Averages
Level 65
1,593 SR
1,392 Elo+
Bastet
Bastet
Flowredhux
Bastet
Level 97
God Stats
1W - 3L
1,698 SR
Queue Stats
182W - 155L
1,557 Elo+
Solo
Set
Set
Gibberlinger
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,382 Elo+
Solo
Agni
Agni
ItsNaani
Agni
Level 158
God Stats
7W - 3L
1,768 SR
Queue Stats
408W - 410L
1,446 Elo+
Solo
Loki
Loki
NachtigallSA
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,190 Elo+
Solo
Cabrakan
Cabrakan
Wazzuli
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrxstLord
Kuzenbo
16
5 / 3 / 28
10,333
861
7,651
13,208
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
F1nter
Odin
14
5 / 7 / 21
9,428
786
5,188
16,147
12,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
IIDrakieII3130
Persephone
19
10 / 2 / 22
11,330
944
23,573
12,061
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
Jonathan4814
Charybdis
18
13 / 3 / 15
11,336
945
15,400
14,179
6,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Kibikibi
Bacchus
17
5 / 3 / 27
10,534
878
10,231
16,776
23,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Flowredhux
Bastet
17
7 / 6 / 7
10,084
840
19,192
13,586
4,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 8 / 7
8,835
736
9,659
13,145
7,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
16
3 / 5 / 12
9,304
775
14,875
10,903
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 10 / 12
7,750
646
3,872
12,769
5,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Wazzuli
Cabrakan
14
4 / 9 / 7
8,768
731
11,770
15,390
5,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
63
38
Kills
18
18
Deaths
38
113
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CrxstLord
Kuzenbo
5
3
28
6.33
W
Odin
F1nter
Odin
5
7
21
2.21
L
Bastet
Flowredhux
Bastet
7
6
7
1.75
L
4
8
7
0.94
W
Persephone
IIDrakieII3130
Persephone
10
2
22
10.5
L
Agni
3
5
12
1.8
W
Charybdis
Jonathan4814
Charybdis
13
3
15
6.83
W
Bacchus
Kibikibi
Bacchus
5
3
27
6.17
L
0
10
12
0.6
L
Cabrakan
Wazzuli
Cabrakan
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,043
Damage
59,368
72,371
Taken
65,793
67,578
Mitigated
27,504
19,670
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CrxstLord
Kuzenbo
7,651
2,000
136
737
13,208
18,816
625
4,672
8,536
12,449
0
W
Odin
F1nter
Odin
5,188
1,372
1,047
2,084
16,147
12,800
386
3,926
12,221
0
9,296
L
Bastet
Flowredhux
Bastet
19,192
4,689
1,910
3,680
13,586
4,954
0
7,027
6,559
0
32,018
L
9,659
4,316
806
2,119
13,145
7,299
0
9,409
3,736
0
14,555
W
Persephone
IIDrakieII3130
Persephone
23,573
1,259
2,783
4,455
12,061
5,547
998
4,581
7,478
48,048
0
L
Agni
14,875
156
497
2,774
10,903
3,500
220
6,911
3,992
36,535
0
W
Charybdis
Jonathan4814
Charybdis
15,400
6,643
460
5,341
14,179
6,623
2,131
5,208
8,971
0
41,142
W
Bacchus
Kibikibi
Bacchus
10,231
784
854
1,773
16,776
23,792
514
8,257
8,519
16,354
0
L
3,872
644
282
380
12,769
5,815
0
7,746
5,023
0
6,689
L
Cabrakan
Wazzuli
Cabrakan
11,770
1,001
0
1,820
15,390
5,936
0
10,362
5,028
15,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,961
Gold Earned
44,741
141
Minions Killed
99
0
Camps Cleared
0
1,109,484
Distance Traveled
961,267
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,333
861
14
1
0
232,903
0
W
Odin
9,428
786
10
1
0
212,564
3
L
Bastet
10,084
840
28
2
0
250,658
0
L
Set
8,835
736
18
2
0
191,173
3
W
Persephone
11,330
944
33
3
0
229,695
0
L
Agni
9,304
775
39
3
0
188,283
2
W
Charybdis
11,336
945
70
6
0
204,761
0
W
Bacchus
10,534
878
14
1
0
229,561
2
L
Loki
7,750
646
4
0
0
166,570
1
L
Cabrakan
8,768
731
10
1
0
164,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role