Player Matchup

Achilles
Achilles
JokerJohn007
Achilles
Level 27
God Stats
2W - 4L
1,477 SR
Queue Stats
23W - 37L
1,435 Elo+
Solo
Cliodhna
Cliodhna
Mahdi ted
Cliodhna
Level 19
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Skylord0110
Baba Yaga
Level 106
God Stats
8W - 13L
1,500 SR
Queue Stats
127W - 120L
1,565 Elo+
Solo
Sylvanus
Sylvanus
softbutterbuns
Sylvanus
Level 160
God Stats
10W - 11L
1,516 SR
Queue Stats
169W - 173L
1,573 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,518 Elo+

VS

Team Averages
Level 121
1,526 SR
1,451 Elo+
Olorun
Olorun
Ng2022
Olorun
Level 109
God Stats
2W - 1L
1,267 SR
Queue Stats
25W - 35L
1,254 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Speos
Gilgamesh
Level 157
God Stats
8W - 3L
1,574 SR
Queue Stats
199W - 236L
1,488 Elo+
Solo
Zeus
Zeus
Wez11007
Zeus
Level 148
God Stats
1W - 1L
1,623 SR
Queue Stats
141W - 138L
1,751 Elo+
Solo
Chiron
Chiron
xXSalozanoXx
Chiron
Level 69
God Stats
1W - 0L
1,642 SR
Queue Stats
5W - 5L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JokerJohn007
Achilles
15
0 / 4 / 4
9,827
702
6,957
13,658
11,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Mahdi ted
Cliodhna
15
0 / 3 / 2
9,447
675
3,506
6,514
2,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Skylord0110
Baba Yaga
17
6 / 5 / 0
11,336
810
11,307
12,349
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
16
4 / 5 / 1
10,801
772
13,055
15,252
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ng2022
Olorun
15
1 / 3 / 4
9,659
690
3,792
9,024
3,019
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sir Speos
Gilgamesh
16
3 / 1 / 8
10,651
761
10,466
13,160
12,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
19
11 / 2 / 3
12,370
884
17,861
11,886
8,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
16
2 / 4 / 5
10,305
736
3,318
9,640
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
17
17
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
JokerJohn007
Achilles
0
4
4
0.5
L
Cliodhna
Mahdi ted
Cliodhna
0
3
2
0.33
W
Olorun
Ng2022
Olorun
1
3
4
1
W
Gilgamesh
Sir Speos
Gilgamesh
3
1
8
7
L
Baba Yaga
Skylord0110
Baba Yaga
6
5
0
1.2
W
Zeus
11
2
3
6.25
L
Sylvanus
4
5
1
0.9
W
Chiron
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
35,437
47,773
Taken
43,710
28,422
Mitigated
27,299
9,878
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JokerJohn007
Achilles
6,957
1,645
94
2,308
13,658
11,169
1,228
5,809
7,849
0
29,327
L
Cliodhna
Mahdi ted
Cliodhna
3,506
82
0
99
6,514
2,336
128
2,913
3,601
0
19,717
W
Olorun
Ng2022
Olorun
3,792
2,034
102
1,114
9,024
3,019
312
5,923
3,057
26,561
0
W
Gilgamesh
Sir Speos
Gilgamesh
10,466
2,319
27
345
13,160
12,357
413
5,460
7,560
7,496
19,747
L
Baba Yaga
Skylord0110
Baba Yaga
11,307
731
0
1,793
12,349
5,966
1,451
6,730
5,619
49,005
0
W
Zeus
17,861
3,292
0
4,036
11,886
8,939
389
6,812
4,825
67,275
0
L
Sylvanus
13,055
3,516
999
4,585
15,252
8,951
1,197
9,356
5,896
34,180
6,427
W
Chiron
3,318
1,418
579
2,243
9,640
2,984
585
4,980
4,522
0
18,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
42,985
224
Minions Killed
230
9
Camps Cleared
11
896,237
Distance Traveled
950,895
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,827
702
46
3
1
241,040
3
L
Cliodhna
9,447
675
38
3
1
221,668
0
W
Olorun
9,659
690
44
3
2
170,760
0
W
Gilgamesh
10,651
761
34
2
2
298,712
0
L
Baba Yaga
11,336
810
85
6
3
247,793
2
W
Zeus
12,370
884
108
8
6
247,483
2
L
Sylvanus
10,801
772
55
4
4
185,736
3
W
Chiron
10,305
736
44
3
1
233,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role