Player Matchup

Thoth
Thoth
Grumlus
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 123L
1,369 Elo+
Party 1
Ymir
Ymir
UnrealShiraj
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
Zendigas1
Gilgamesh
Level 104
God Stats
3W - 7L
1,493 SR
Queue Stats
240W - 262L
1,453 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,349 Elo+

VS

Team Averages
Level 87
1,449 SR
1,476 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ruobian
Neith
Level 48
God Stats
6W - 2L
1,641 SR
Queue Stats
64W - 89L
1,331 Elo+
Solo
Hercules
Hercules
SupportBácsi
Hercules
Level 105
God Stats
7W - 4L
1,206 SR
Queue Stats
136W - 90L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Grumlus
Thoth
11
1 / 3 / 1
7,120
593
7,526
5,535
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 0
7,018
585
5,041
13,315
13,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Zendigas1
Gilgamesh
11
0 / 2 / 2
7,251
604
7,857
10,970
10,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 0 / 4
8,574
715
7,785
4,599
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ruobian
Neith
13
5 / 1 / 4
8,779
732
7,674
7,731
2,837
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hercules
SupportBácsi
Hercules
12
0 / 1 / 9
7,663
639
8,422
16,360
8,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
4
7
L
Thoth
Grumlus
Thoth
1
3
1
0.5
W
Neith
Ruobian
Neith
5
1
4
7
W
Hercules
SupportBácsi
Hercules
0
1
9
4.5
L
1
5
0
0.2
L
Gilgamesh
Zendigas1
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
23,881
29,820
Taken
28,690
25,169
Mitigated
13,638
2,865
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,785
734
0
2,138
4,599
2,155
575
1,464
2,966
35,224
0
L
Thoth
Grumlus
Thoth
7,526
451
0
866
5,535
1,632
0
1,368
3,931
26,344
0
W
Neith
Ruobian
Neith
7,674
4,581
0
3,969
7,731
2,837
1,947
3,352
4,179
0
20,122
W
Hercules
SupportBácsi
Hercules
8,422
2,514
653
7,863
16,360
8,646
37
7,400
8,502
0
17,887
L
5,041
1,704
96
899
13,315
13,241
0
3,017
9,970
16,190
0
L
Gilgamesh
Zendigas1
Gilgamesh
7,857
1,875
255
749
10,970
10,296
0
2,578
8,113
0
16,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,389
Gold Earned
25,016
110
Minions Killed
135
2
Camps Cleared
6
603,939
Distance Traveled
629,083
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,574
715
74
6
4
216,797
4
L
Thoth
7,120
593
51
4
0
191,344
1
W
Neith
8,779
732
34
3
1
190,683
1
W
Hercules
7,663
639
27
2
1
221,603
3
L
Ymir
7,018
585
31
3
0
193,250
0
L
Gilgamesh
7,251
604
28
2
2
219,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role