Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ShirakoTD4
Mercury
Level 142
God Stats
2W - 0L
1,655 SR
Queue Stats
85W - 67L
1,664 Elo+
Party 1
Xing Tian
Xing Tian
alf9ma
Xing Tian
Level 129
God Stats
6W - 8L
1,501 SR
Queue Stats
83W - 67L
1,654 Elo+
Party 1
Hachiman
Hachiman
vicke1996
Hachiman
Level 157
God Stats
1W - 0L
2,039 SR
Queue Stats
85W - 67L
1,664 Elo+
Party 1
Team Averages
Level 142
1,674 SR
1,620 Elo+

VS

Team Averages
Level 97
1,465 SR
1,457 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CoarseSand25050
Ares
Level 17
God Stats
0W - 2L
1,234 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Foresttreen
Gilgamesh
Level 124
God Stats
0W - 2L
1,531 SR
Queue Stats
8W - 11L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Montiago
Ah Puch
Level 86
God Stats
5W - 7L
1,595 SR
Queue Stats
62W - 78L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 0 / 2
7,930
793
5,763
8,881
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ShirakoTD4
Mercury
14
2 / 0 / 0
7,912
791
2,830
6,339
2,433
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
alf9ma
Xing Tian
14
1 / 1 / 6
8,440
844
7,498
12,714
11,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
vicke1996
Hachiman
15
5 / 0 / 1
9,209
921
10,966
5,223
2,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 2 / 1
7,373
737
6,732
7,412
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,949
695
2,094
9,517
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Foresttreen
Gilgamesh
13
1 / 2 / 0
7,287
729
7,109
9,743
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Montiago
Ah Puch
14
0 / 2 / 1
7,732
773
5,286
5,515
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
1
1
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
2
3
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
0
4
0
0
L
Gilgamesh
Foresttreen
Gilgamesh
1
2
0
0.5
L
Ah Puch
Montiago
Ah Puch
0
2
1
0.25
W
Mercury
ShirakoTD4
Mercury
2
0
0
2
W
Xing Tian
alf9ma
Xing Tian
1
1
6
4
W
Hachiman
vicke1996
Hachiman
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
21,221
33,157
Taken
32,187
19,820
Mitigated
22,883
17,429
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,763
95
4,363
7,754
8,881
3,671
512
2,980
5,603
25,231
0
L
Danzaburou
 
Danzaburou
6,732
2,656
0
1,331
7,412
3,623
858
1,931
5,481
0
28,602
L
2,094
590
0
120
9,517
8,137
422
4,739
4,778
15,471
0
L
Gilgamesh
Foresttreen
Gilgamesh
7,109
1,441
149
1,042
9,743
8,802
546
4,581
5,162
0
15,579
L
Ah Puch
Montiago
Ah Puch
5,286
367
443
1,405
5,515
2,321
52
2,593
2,922
36,961
0
W
Mercury
ShirakoTD4
Mercury
2,830
166
0
1,511
6,339
2,433
940
890
5,353
0
26,152
W
Xing Tian
alf9ma
Xing Tian
7,498
855
0
2,956
12,714
11,648
1,002
2,085
10,597
25,300
0
W
Hachiman
vicke1996
Hachiman
10,966
4,941
0
845
5,223
2,068
1,052
1,491
3,662
0
42,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
29,341
231
Minions Killed
181
12
Camps Cleared
9
852,861
Distance Traveled
709,726
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,930
793
53
5
3
204,450
1
L
Danzaburou
7,373
737
62
6
5
195,189
3
L
Ares
6,949
695
19
2
2
144,111
0
L
Gilgamesh
7,287
729
23
2
2
193,760
0
L
Ah Puch
7,732
773
77
8
0
176,666
2
W
Mercury
7,912
791
47
5
2
237,719
1
W
Xing Tian
8,440
844
44
4
2
208,936
1
W
Hachiman
9,209
921
87
9
5
201,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role