Player Matchup

Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Amelin1
Chernobog
Level 68
God Stats
13W - 22L
1,312 SR
Queue Stats
146W - 187L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
BySoRax
Tsukuyomi
Level 61
God Stats
10W - 8L
1,547 SR
Queue Stats
13W - 14L
1,407 Elo+
Party 1
Geb
Geb
Kefiroff
Geb
Level 129
God Stats
5W - 2L
1,644 SR
Queue Stats
91W - 96L
1,358 Elo+
Solo
Nu Wa
Nu Wa
aleka13
Nu Wa
Level 65
God Stats
6W - 9L
1,415 SR
Queue Stats
22W - 20L
1,448 Elo+
Party 1
Team Averages
Level 74
1,484 SR
1,420 Elo+

VS

Team Averages
Level 70
1,516 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Prismar
Sobek
Level 120
God Stats
1W - 4L
1,600 SR
Queue Stats
46W - 73L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Semisticado
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
corpseMonke
Hachiman
Level 56
God Stats
5W - 4L
1,480 SR
Queue Stats
228W - 252L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 0
6,538
467
2,585
7,323
4,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Amelin1
Chernobog
13
6 / 1 / 4
7,784
556
7,988
6,851
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BySoRax
Tsukuyomi
11
3 / 3 / 6
7,095
507
8,541
10,709
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 7
6,782
484
5,873
11,794
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
aleka13
Nu Wa
11
1 / 2 / 4
6,704
479
5,649
5,649
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 0 / 2
7,882
563
3,379
9,113
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
 
Hel
11
1 / 3 / 2
6,930
495
5,917
7,135
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Prismar
Sobek
9
0 / 6 / 0
5,566
398
2,287
14,356
10,785
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Semisticado
Amaterasu
13
5 / 3 / 2
8,143
582
10,755
10,992
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
corpseMonke
Hachiman
12
1 / 0 / 1
6,779
484
4,959
5,889
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
10
10
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
0
0.33
L
Loki
 
Loki
3
0
2
4
L
Hel
 
Hel
1
3
2
0.67
W
Chernobog
Amelin1
Chernobog
6
1
4
8
W
Tsukuyomi
BySoRax
Tsukuyomi
3
3
6
2
W
1
1
7
4.5
L
Sobek
Prismar
Sobek
0
6
0
0
L
Amaterasu
Semisticado
Amaterasu
5
3
2
2
W
Nu Wa
aleka13
Nu Wa
1
2
4
1.5
L
Hachiman
corpseMonke
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
27,297
42,326
Taken
47,485
20,070
Mitigated
25,202
11,287
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,585
936
0
1,866
7,323
4,335
0
0
7,323
5,658
20,121
L
Loki
 
Loki
3,379
792
0
4,124
9,113
2,935
274
1,666
7,447
0
53,950
L
Hel
 
Hel
5,917
0
2,149
2,723
7,135
3,123
220
3,155
3,980
36,134
0
W
Chernobog
Amelin1
Chernobog
7,988
5,016
0
2,056
6,851
1,963
643
1,232
5,543
0
41,960
W
Tsukuyomi
BySoRax
Tsukuyomi
8,541
2,343
0
1,366
10,709
2,599
202
1,685
8,880
0
40,219
W
5,873
434
403
4,086
11,794
9,808
168
2,724
8,948
26,092
0
L
Sobek
Prismar
Sobek
2,287
137
14
2,650
14,356
10,785
14
3,452
10,904
16,179
0
L
Amaterasu
Semisticado
Amaterasu
10,755
4,719
0
2,900
10,992
6,637
79
1,272
9,720
0
48,927
W
Nu Wa
aleka13
Nu Wa
5,649
1,572
0
1,510
5,649
1,365
1,212
2,029
3,428
34,224
0
L
Hachiman
corpseMonke
Hachiman
4,959
2,032
0
2,086
5,889
1,722
108
2,229
3,660
0
40,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
35,300
282
Minions Killed
370
0
Camps Cleared
0
1,333,224
Distance Traveled
1,444,136
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,538
467
56
4
0
233,828
0
L
Loki
7,882
563
102
7
0
332,544
2
L
Hel
6,930
495
72
5
0
303,732
0
W
Chernobog
7,784
556
71
5
0
241,124
0
W
Tsukuyomi
7,095
507
65
5
0
311,293
0
W
Geb
6,782
484
32
2
0
273,933
4
L
Sobek
5,566
398
26
2
0
254,564
2
L
Amaterasu
8,143
582
80
6
0
296,525
5
W
Nu Wa
6,704
479
58
4
0
273,046
4
L
Hachiman
6,779
484
90
6
0
256,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role