Player Matchup

Tsukuyomi
Tsukuyomi
Brian911
Tsukuyomi
Level 148
God Stats
1W - 2L
1,477 SR
Queue Stats
22W - 18L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
Level 126
God Stats
242W - 224L
1,575 SR
Queue Stats
451W - 467L
1,567 Elo+
Solo
Chaac
Chaac
PinLobster83374
Chaac
Level 101
God Stats
3W - 6L
1,597 SR
Queue Stats
278W - 295L
1,462 Elo+
Party 2
Horus
Horus
PrinceFarquad
Horus
Level 56
God Stats
10W - 7L
1,586 SR
Queue Stats
101W - 107L
1,394 Elo+
Solo
Kali
Kali
dUKKBUTUH
Kali
Level 59
God Stats
28W - 31L
1,482 SR
Queue Stats
90W - 100L
1,361 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,469 Elo+

VS

Team Averages
Level 101
1,560 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AHLALALALALONG
Charybdis
Level 159
God Stats
18W - 20L
1,449 SR
Queue Stats
479W - 529L
1,437 Elo+
Solo
Horus
Horus
Brittybit
Horus
Level 84
God Stats
4W - 3L
1,460 SR
Queue Stats
70W - 65L
1,474 Elo+
Solo
Anubis
Anubis
BryantG92
Anubis
Level 80
God Stats
6W - 1L
1,580 SR
Queue Stats
136W - 135L
1,483 Elo+
Party 1
He Bo
He Bo
Pates Evolution
He Bo
Level 66
God Stats
5W - 1L
1,813 SR
Queue Stats
36W - 31L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brian911
Tsukuyomi
16
3 / 6 / 7
10,712
1,071
25,385
12,695
5,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
17
3 / 2 / 5
10,734
1,073
10,395
7,290
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 5
10,389
1,039
20,548
26,653
39,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 7
10,360
1,036
8,753
26,254
24,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
16
0 / 6 / 7
9,394
939
2,982
9,746
3,726
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

136

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 2 / 15
12,402
1,240
19,806
17,002
13,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
AHLALALALALONG
Charybdis
17
1 / 1 / 13
10,030
1,003
11,994
8,654
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Brittybit
Horus
18
2 / 0 / 17
10,985
1,099
4,134
19,672
14,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
BryantG92
Anubis
17
4 / 7 / 13
10,347
1,035
15,832
15,409
7,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 3 / 13
12,287
1,229
24,199
10,777
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
13
Kills
25
25
Deaths
13
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
15
7.75
W
Charybdis
AHLALALALALONG
Charybdis
1
1
13
7.5
L
Tsukuyomi
Brian911
Tsukuyomi
3
6
7
1.08
W
Horus
Brittybit
Horus
2
0
17
10.5
W
Anubis
BryantG92
Anubis
4
7
13
1.5
L
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
3
2
5
2.75
W
10
3
13
5.5
L
5
7
5
1.07
L
2
4
7
1.38
L
Kali
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,063
Damage
75,965
82,638
Taken
71,514
76,476
Mitigated
40,968
17,175
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,806
4,705
0
5,309
17,002
13,292
0
3,938
12,825
358
42,838
W
Charybdis
AHLALALALALONG
Charybdis
11,994
6,026
167
602
8,654
2,828
0
1,201
7,286
0
37,775
L
Tsukuyomi
Brian911
Tsukuyomi
25,385
3,478
0
556
12,695
5,169
0
4,430
7,921
0
42,089
W
Horus
Brittybit
Horus
4,134
2,417
3,728
10,863
19,672
14,306
0
2,499
16,676
0
19,922
W
Anubis
BryantG92
Anubis
15,832
538
0
1,759
15,409
7,367
0
1,904
13,086
22,114
0
L
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
10,395
724
0
599
7,290
3,311
0
3,557
3,733
42,420
0
W
24,199
388
149
1,354
10,777
3,175
0
1,864
8,823
31,871
0
L
20,548
3,524
0
4,805
26,653
39,605
0
14,542
12,111
1,011
36,337
L
8,753
4,609
4,555
5,819
26,254
24,665
0
11,955
14,299
0
14,432
L
Kali
2,982
889
0
841
9,746
3,726
0
5,905
3,841
0
11,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
56,051
180
Minions Killed
172
7
Camps Cleared
6
999,769
Distance Traveled
1,011,716
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,402
1,240
53
5
0
206,023
0
W
Charybdis
10,030
1,003
47
5
1
188,012
1
L
Tsukuyomi
10,712
1,071
35
4
4
223,524
0
W
Horus
10,985
1,099
40
4
0
233,200
4
W
Anubis
10,347
1,035
10
1
3
172,794
0
L
Morgan Le Fay
10,734
1,073
67
7
0
207,522
2
W
He Bo
12,287
1,229
22
2
2
211,687
1
L
Chaac
10,389
1,039
48
5
2
212,019
0
L
Horus
10,360
1,036
7
1
0
234,634
6
L
Kali
9,394
939
23
2
1
122,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role