Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CancerSmiteFr
Anhur
Level 8
God Stats
3W - 2L
1,855 SR
Queue Stats
23W - 14L
1,637 Elo+
Solo
Ratatoskr
Ratatoskr
Hamsterschnatze
Ratatoskr
Level 26
God Stats
3W - 6L
1,609 SR
Queue Stats
54W - 54L
1,460 Elo+
Solo
Ra
Ra
enermus
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Ah Puch
Ah Puch
semolo
Ah Puch
Level 25
God Stats
14W - 9L
1,598 SR
Queue Stats
18W - 13L
1,612 Elo+
Solo
Team Averages
Level 18
1,612 SR
1,490 Elo+

VS

Team Averages
Level 16
1,651 SR
1,563 Elo+
Jormungandr
Jormungandr
AnnReinheart
Jormungandr
Level 13
God Stats
13W - 6L
1,771 SR
Queue Stats
17W - 11L
1,619 Elo+
Solo
King Arthur
King Arthur
MonikoLuna
King Arthur
Level 18
God Stats
3W - 0L
1,848 SR
Queue Stats
25W - 32L
1,484 Elo+
Solo
Ra
Ra
jeveux77
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,556 Elo+
Solo
Chernobog
Chernobog
moseseses
Chernobog
Level 4
God Stats
2W - 1L
1,656 SR
Queue Stats
3W - 2L
1,646 Elo+
Solo
Nemesis
Nemesis
胖虎不吃肉
Nemesis
Level 29
God Stats
1W - 1L
1,480 SR
Queue Stats
40W - 31L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 4
6,937
462
3,377
9,930
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 3 / 3
7,148
477
6,961
5,886
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Hamsterschnatze
Ratatoskr
13
8 / 4 / 2
8,776
585
12,446
12,017
5,062
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 8 / 2
6,860
457
4,064
8,366
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
semolo
Ah Puch
12
1 / 4 / 1
7,202
480
5,428
8,683
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnnReinheart
Jormungandr
12
1 / 2 / 5
7,420
495
5,329
10,311
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
MonikoLuna
King Arthur
9
0 / 7 / 2
6,120
408
1,495
7,804
5,521
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 8
9,278
619
8,595
10,641
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
moseseses
Chernobog
12
2 / 5 / 5
7,292
486
4,060
8,597
2,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
14 / 2 / 1
9,926
662
13,130
10,238
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
19
Kills
23
23
Deaths
19
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
4
0.75
W
Jormungandr
AnnReinheart
Jormungandr
1
2
5
1.75
L
5
3
3
2.17
L
Ratatoskr
Hamsterschnatze
Ratatoskr
8
4
2
2.25
W
King Arthur
MonikoLuna
King Arthur
0
7
2
0.14
L
4
8
2
0.63
W
6
3
8
3.33
W
Chernobog
moseseses
Chernobog
2
5
5
0.9
L
Ah Puch
semolo
Ah Puch
1
4
1
0.38
W
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
32,609
44,882
Taken
47,591
17,875
Mitigated
26,054
9,292
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,377
648
0
1,887
9,930
5,594
0
3,252
6,634
22,193
0
W
Jormungandr
AnnReinheart
Jormungandr
5,329
1,187
0
1,291
10,311
9,135
0
1,148
9,163
31,252
0
L
6,961
4,391
0
1,209
5,886
1,641
0
2,484
3,363
0
33,075
L
Ratatoskr
Hamsterschnatze
Ratatoskr
12,446
6,036
0
1,904
12,017
5,062
0
2,524
9,385
0
53,110
W
King Arthur
MonikoLuna
King Arthur
1,495
368
0
200
7,804
5,521
0
2,289
5,515
0
16,785
L
4,064
1,242
178
1,392
8,366
2,378
480
1,117
7,161
24,575
0
W
8,595
1,281
1,197
4,621
10,641
3,787
457
4,592
6,049
54,910
0
W
Chernobog
moseseses
Chernobog
4,060
2,707
0
897
8,597
2,425
1,003
2,593
6,004
0
31,841
L
Ah Puch
semolo
Ah Puch
5,428
523
0
2,722
8,683
3,200
180
4,294
4,157
43,738
0
W
13,130
6,986
0
2,934
10,238
5,186
0
2,247
7,991
352
61,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
40,036
322
Minions Killed
347
0
Camps Cleared
0
1,171,827
Distance Traveled
1,439,943
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,937
462
38
3
0
260,395
7
W
Jormungandr
7,420
495
55
4
0
259,891
2
L
Anhur
7,148
477
65
4
0
167,923
1
L
Ratatoskr
8,776
585
96
6
0
317,255
2
W
King Arthur
6,120
408
25
2
0
272,035
0
L
Ra
6,860
457
32
2
0
204,070
0
W
Ra
9,278
619
102
7
0
295,082
1
W
Chernobog
7,292
486
59
4
0
292,310
0
L
Ah Puch
7,202
480
91
6
0
222,184
3
W
Nemesis
9,926
662
106
7
0
320,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role