Player Matchup

Gilgamesh
Gilgamesh
CD579
Gilgamesh
Level 26
God Stats
1W - 0L
1,760 SR
Queue Stats
8W - 2L
1,699 Elo+
Party 2
Nox
Nox
Sjökkles
Nox
Level 14
God Stats
2W - 1L
1,276 SR
Queue Stats
8W - 4L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
gably22
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Geb
Geb
moppyhund
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,427 Elo+
Party 2
Bakasura
Bakasura
torchfire
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 20
1,507 SR
1,535 Elo+

VS

Team Averages
Level 20
1,516 SR
1,474 Elo+
Sylvanus
Sylvanus
AnnersWho
Sylvanus
Level 23
God Stats
38W - 27L
1,665 SR
Queue Stats
94W - 96L
1,496 Elo+
Party 1
Susano
Susano
Devantier19
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 129L
1,525 Elo+
Party 1
Achilles
Achilles
Moirail
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,446 Elo+
Solo
Chernobog
Chernobog
Sviezkov
Chernobog
Level 24
God Stats
2W - 2L
1,468 SR
Queue Stats
2W - 3L
1,595 Elo+
Solo
Loki
Loki
maxiliebe
Loki
Level 13
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CD579
Gilgamesh
12
4 / 0 / 3
7,595
584
4,187
7,310
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
10 / 0 / 1
7,987
614
7,293
5,657
1,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
gably22
Jing Wei
9
1 / 3 / 4
5,648
434
2,634
4,190
865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 6
6,112
470
2,837
7,612
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
torchfire
Bakasura
13
11 / 0 / 2
8,364
643
8,929
7,787
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnnersWho
Sylvanus
9
2 / 3 / 2
6,240
480
3,193
9,672
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
11
1 / 5 / 1
6,451
496
4,283
9,444
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Moirail
Achilles
10
0 / 5 / 0
5,831
449
4,167
9,189
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Sviezkov
Chernobog
8
1 / 5 / 1
5,565
428
4,495
7,119
1,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
9
0 / 8 / 1
5,486
422
2,543
7,696
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
26
Kills
4
4
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AnnersWho
Sylvanus
2
3
2
1
W
Gilgamesh
CD579
Gilgamesh
4
0
3
5.5
L
Susano
1
5
1
0.3
L
Achilles
Moirail
Achilles
0
5
0
0
W
10
0
1
10.5
L
Chernobog
Sviezkov
Chernobog
1
5
1
0.3
W
Jing Wei
gably22
Jing Wei
1
3
4
1
L
Loki
0
8
1
0.06
W
0
1
6
3
W
Bakasura
torchfire
Bakasura
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
18,681
32,556
Taken
43,120
16,533
Mitigated
19,565
8,786
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AnnersWho
Sylvanus
3,193
877
542
2,633
9,672
7,808
175
1,804
7,480
22,997
0
W
Gilgamesh
CD579
Gilgamesh
4,187
1,399
0
2,298
7,310
6,195
258
197
6,630
0
24,145
L
Susano
4,283
1,177
0
3,156
9,444
2,709
0
2,530
6,854
0
40,281
L
Achilles
Moirail
Achilles
4,167
1,228
0
2,388
9,189
4,582
0
1,359
7,765
381
25,393
W
7,293
1,300
0
718
5,657
1,867
306
240
5,417
37,829
0
L
Chernobog
Sviezkov
Chernobog
4,495
3,042
0
1,414
7,119
1,916
405
1,459
5,083
0
26,603
W
Jing Wei
gably22
Jing Wei
2,634
2,258
0
1,339
4,190
865
0
1,559
2,631
0
23,137
L
Loki
2,543
797
0
100
7,696
2,550
172
3,266
3,920
0
20,244
W
2,837
399
0
1,424
7,612
4,237
55
1,011
6,601
10,148
0
W
Bakasura
torchfire
Bakasura
8,929
5,614
0
3,007
7,787
3,369
40
439
7,230
0
41,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
29,573
285
Minions Killed
272
0
Camps Cleared
0
1,198,279
Distance Traveled
1,075,516
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,240
480
37
3
0
203,021
3
W
Gilgamesh
7,595
584
55
4
0
238,568
0
L
Susano
6,451
496
87
7
0
255,488
3
L
Achilles
5,831
449
50
4
0
209,244
0
W
Nox
7,987
614
77
6
0
243,310
1
L
Chernobog
5,565
428
55
4
0
219,756
0
W
Jing Wei
5,648
434
55
4
0
205,927
0
L
Loki
5,486
422
43
3
0
188,007
0
W
Geb
6,112
470
8
1
0
220,041
0
W
Bakasura
8,364
643
90
7
0
290,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role