Player Matchup

Danzaburou
Danzaburou
Kpgs04
Danzaburou
Level 29
God Stats
37W - 61L
1,367 SR
Queue Stats
149W - 186L
1,363 Elo+
Solo
Sylvanus
Sylvanus
Pitchey24
Sylvanus
Level 29
God Stats
4W - 2L
1,822 SR
Queue Stats
56W - 48L
1,501 Elo+
Party 1
Janus
Janus
Vergriiss
Janus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,613 Elo+
Party 1
Ra
Ra
xPhantom_MGS
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,733 Elo+
Party 1
Vamana
Vamana
xfatalkills
Vamana
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 9L
1,520 Elo+
Party 1
Team Averages
Level 14
1,581 SR
1,546 Elo+

VS

Team Averages
Level 24
1,526 SR
1,401 Elo+
Danzaburou
Danzaburou
Boris252_YT
Danzaburou
Level 28
God Stats
20W - 19L
1,496 SR
Queue Stats
36W - 29L
1,393 Elo+
Solo
Arachne
Arachne
DerEinedaa
Arachne
Level 17
God Stats
25W - 23L
1,510 SR
Queue Stats
39W - 41L
1,464 Elo+
Solo
Odin
Odin
Mapen1
Odin
Level 28
God Stats
117W - 84L
1,543 SR
Queue Stats
166W - 145L
1,410 Elo+
Solo
Cliodhna
Cliodhna
Vozyaba
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,258 Elo+
Solo
Hou Yi
Hou Yi
XxDaniS592xX
Hou Yi
Level 29
God Stats
42W - 48L
1,583 SR
Queue Stats
198W - 214L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kpgs04
Danzaburou
20
6 / 6 / 6
14,830
478
24,500
28,795
15,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Pitchey24
Sylvanus
19
7 / 7 / 12
15,039
485
18,276
36,733
83,881
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Vergriiss
Janus
18
4 / 5 / 6
12,038
388
23,752
12,805
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 20 / 5
9,814
317
13,373
28,535
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
3 / 16 / 6
11,965
386
12,588
35,124
29,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boris252_YT
Danzaburou
20
7 / 5 / 14
16,203
523
24,936
30,801
12,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
DerEinedaa
Arachne
20
20 / 3 / 9
19,023
614
24,514
36,585
15,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
Mapen1
Odin
20
14 / 2 / 14
16,585
535
28,914
33,212
22,353
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Vozyaba
Cliodhna
17
3 / 12 / 10
13,080
422
11,802
21,434
7,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
20
10 / 2 / 9
17,541
566
31,365
27,179
12,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
110
22
Kills
54
54
Deaths
24
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boris252_YT
Danzaburou
7
5
14
2.8
W
Arachne
DerEinedaa
Arachne
20
3
9
8.17
L
Danzaburou
Kpgs04
Danzaburou
6
6
6
1.5
W
Odin
Mapen1
Odin
14
2
14
10.5
L
Sylvanus
Pitchey24
Sylvanus
7
7
12
1.86
L
Janus
Vergriiss
Janus
4
5
6
1.4
W
Cliodhna
Vozyaba
Cliodhna
3
12
10
0.67
W
Hou Yi
10
2
9
7.25
L
2
20
5
0.23
L
Vamana
3
16
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,489
Damage
121,531
141,992
Taken
149,211
144,991
Mitigated
70,959
42,798
Healing
70,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boris252_YT
Danzaburou
24,936
13,032
0
14,165
30,801
12,777
3,328
15,585
14,604
0
105,446
W
Arachne
DerEinedaa
Arachne
24,514
17,883
352
17,646
36,585
15,688
1,454
12,149
24,124
0
192,948
L
Danzaburou
Kpgs04
Danzaburou
24,500
12,042
0
10,521
28,795
15,029
1,018
410
28,385
0
102,375
W
Odin
Mapen1
Odin
28,914
2,231
0
19,215
33,212
22,353
2,947
14,916
18,072
10,428
83,205
L
Sylvanus
Pitchey24
Sylvanus
18,276
2,721
6,270
14,850
36,733
83,881
27
845
35,888
56,341
0
L
Janus
Vergriiss
Janus
23,752
302
0
0
12,805
5,926
0
482
12,323
77,869
0
W
Cliodhna
Vozyaba
Cliodhna
11,802
1,056
0
2,227
21,434
7,425
0
11,363
9,869
0
47,166
W
Hou Yi
31,365
18,791
0
16,838
27,179
12,716
6,706
8,994
17,987
0
162,137
L
13,373
1,735
3,144
3,811
28,535
10,501
0
617
27,918
40,323
0
L
Vamana
12,588
6,253
0
4,202
35,124
29,654
325
1,214
33,910
0
48,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,686
Gold Earned
82,432
452
Minions Killed
779
0
Camps Cleared
0
2,623,195
Distance Traveled
2,891,118
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,203
523
146
5
0
480,879
2
W
Arachne
19,023
614
216
7
0
620,195
10
L
Danzaburou
14,830
478
149
5
0
483,030
2
W
Odin
16,585
535
138
4
0
653,347
0
L
Sylvanus
15,039
485
72
2
0
537,609
2
L
Janus
12,038
388
109
4
0
532,181
0
W
Cliodhna
13,080
422
51
2
0
573,453
0
W
Hou Yi
17,541
566
228
7
0
563,244
3
L
Ra
9,814
317
60
2
0
472,035
0
L
Vamana
11,965
386
62
2
0
598,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role