Player Matchup

Anhur
Anhur
 
Anhur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cristianmo
Vamana
Level 160
God Stats
4W - 9L
1,416 SR
Queue Stats
400W - 421L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Laureenzius
Tsukuyomi
Level 158
God Stats
1W - 4L
1,412 SR
Queue Stats
164W - 159L
1,538 Elo+
Solo
Ah Puch
Ah Puch
TheAlien11
Ah Puch
Level 124
God Stats
7W - 12L
1,520 SR
Queue Stats
644W - 611L
1,625 Elo+
Solo
Janus
Janus
pickles1996
Janus
Level 140
God Stats
1W - 2L
1,412 SR
Queue Stats
256W - 243L
1,511 Elo+
Solo
Team Averages
Level 144
1,452 SR
1,537 Elo+

VS

Team Averages
Level 145
1,597 SR
1,526 Elo+
King Arthur
King Arthur
AlexanderTepes
King Arthur
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,495 Elo+
Party 1
Agni
Agni
BR0WN
Agni
Level 159
God Stats
5W - 3L
1,701 SR
Queue Stats
594W - 322L
1,698 Elo+
Solo
Cupid
Cupid
Kudos Kmeek
Cupid
Level 129
God Stats
1W - 0L
1,692 SR
Queue Stats
38W - 37L
1,495 Elo+
Party 1
Ra
Ra
MitsukiAkai
Ra
Level 143
God Stats
4W - 5L
1,507 SR
Queue Stats
103W - 120L
1,382 Elo+
Solo
Cliodhna
Cliodhna
Pochatok
Cliodhna
Level 160
God Stats
43W - 33L
1,584 SR
Queue Stats
295W - 341L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 6 / 0
5,989
599
2,763
9,806
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Cristianmo
Vamana
12
0 / 2 / 1
6,264
626
4,562
9,895
7,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Laureenzius
Tsukuyomi
12
0 / 5 / 0
5,918
592
4,262
7,896
2,690
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
TheAlien11
Ah Puch
14
1 / 2 / 0
6,997
700
5,192
7,321
4,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 1
6,850
685
4,849
5,143
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexanderTepes
King Arthur
13
1 / 1 / 8
7,064
706
4,353
6,553
5,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
BR0WN
Agni
14
2 / 0 / 8
7,661
766
9,813
5,683
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 6
7,247
725
4,741
3,626
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 3
7,706
771
3,570
3,118
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Pochatok
Cliodhna
15
10 / 0 / 5
10,304
1,030
12,104
8,849
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
W
King Arthur
AlexanderTepes
King Arthur
1
1
8
5
W
Agni
BR0WN
Agni
2
0
8
6
L
Vamana
Cristianmo
Vamana
0
2
1
0.25
W
0
0
6
3
L
Tsukuyomi
Laureenzius
Tsukuyomi
0
5
0
0
W
3
0
3
4.5
W
Cliodhna
Pochatok
Cliodhna
10
0
5
12.5
L
Ah Puch
TheAlien11
Ah Puch
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
34,581
40,061
Taken
27,829
19,398
Mitigated
13,947
8,510
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,763
1,103
0
1,342
9,806
3,466
22
3,168
6,638
0
15,894
W
King Arthur
AlexanderTepes
King Arthur
4,353
209
138
584
6,553
5,123
0
1,529
5,024
0
8,709
W
Agni
BR0WN
Agni
9,813
667
0
915
5,683
2,030
55
2,353
3,330
28,331
0
L
Vamana
Cristianmo
Vamana
4,562
1,152
211
3,354
9,895
7,417
0
2,739
7,156
0
18,580
W
4,741
1,440
918
2,713
3,626
1,271
420
1,470
2,156
0
37,218
L
Tsukuyomi
Laureenzius
Tsukuyomi
4,262
758
0
1,360
7,896
2,690
1
3,470
4,426
0
17,319
W
3,570
218
2,553
1,772
3,118
1,189
88
1,363
1,755
36,876
0
W
Cliodhna
Pochatok
Cliodhna
12,104
320
0
2,459
8,849
4,334
0
3,567
5,282
0
22,841
L
Ah Puch
TheAlien11
Ah Puch
5,192
235
0
1,284
7,321
4,051
0
2,122
5,199
30,571
0
L
4,849
171
0
959
5,143
1,774
0
2,198
2,945
33,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
39,982
259
Minions Killed
297
7
Camps Cleared
9
940,223
Distance Traveled
1,086,701
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,989
599
36
4
0
176,473
2
W
King Arthur
7,064
706
10
1
0
234,449
0
W
Agni
7,661
766
49
5
4
210,017
2
L
Vamana
6,264
626
19
2
0
209,631
5
W
Cupid
7,247
725
115
12
2
196,622
3
L
Tsukuyomi
5,918
592
35
4
2
167,681
2
W
Ra
7,706
771
99
10
2
219,018
3
W
Cliodhna
10,304
1,030
24
2
1
226,595
6
L
Ah Puch
6,997
700
72
7
3
183,090
3
L
Janus
6,850
685
97
10
2
203,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role