Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ACEMAN3213
Tyr
Level 129
God Stats
1W - 3L
1,497 SR
Queue Stats
96W - 79L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Jessid93
Zhong Kui
Level 67
God Stats
1W - 0L
1,458 SR
Queue Stats
81W - 102L
1,387 Elo+
Solo
Nox
Nox
iSrSparrow
Nox
Level 49
God Stats
2W - 1L
1,572 SR
Queue Stats
91W - 104L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
pc420gamer69
Cu Chulainn
Level 15
God Stats
3W - 3L
1,722 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 74
1,550 SR
1,461 Elo+

VS

Team Averages
Level 91
1,349 SR
1,453 Elo+
King Arthur
King Arthur
AlmightyxHynson
King Arthur
Level 129
God Stats
2W - 7L
1,342 SR
Queue Stats
96W - 107L
1,321 Elo+
Solo
Set
Set
Deegenix
Set
Level 80
God Stats
3W - 3L
1,255 SR
Queue Stats
55W - 92L
1,382 Elo+
Solo
Fenrir
Fenrir
MonGoLoko312
Fenrir
Level 24
God Stats
0W - 1L
1,157 SR
Queue Stats
4W - 4L
1,715 Elo+
Solo
Raijin
Raijin
Riggz
Raijin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 258L
1,505 Elo+
Solo
Mercury
Mercury
soheilkarimy
Mercury
Level 66
God Stats
2W - 12L
1,489 SR
Queue Stats
16W - 33L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
9 / 2 / 13
11,251
1,023
13,336
7,376
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 9
10,759
978
13,254
11,753
15,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Jessid93
Zhong Kui
15
5 / 4 / 12
9,716
883
7,873
10,042
8,628
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 7
8,072
734
2,966
4,167
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
pc420gamer69
Cu Chulainn
16
4 / 1 / 14
10,073
916
8,617
13,023
15,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlmightyxHynson
King Arthur
11
0 / 6 / 4
6,709
610
3,591
10,505
6,169
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 4 / 2
6,955
632
4,176
9,176
5,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
14
3 / 4 / 4
9,544
868
4,667
9,873
8,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Riggz
Raijin
14
2 / 6 / 3
7,903
718
8,685
12,078
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
soheilkarimy
Mercury
14
5 / 9 / 4
9,842
895
6,089
14,160
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
29
Kills
10
10
Deaths
29
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
13
7.75
W
9
3
9
4.5
L
King Arthur
AlmightyxHynson
King Arthur
0
6
4
0.33
L
0
4
2
0.25
W
Zhong Kui
Jessid93
Zhong Kui
5
4
12
2.75
L
Fenrir
3
4
4
1.25
L
Raijin
Riggz
Raijin
2
6
3
0.58
W
2
0
7
5.5
W
Cu Chulainn
pc420gamer69
Cu Chulainn
4
1
14
11
L
Mercury
soheilkarimy
Mercury
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,046
Damage
27,208
46,361
Taken
55,792
44,793
Mitigated
29,297
8,067
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,336
934
144
1,317
7,376
2,733
2,530
1,906
5,326
35,505
0
W
13,254
607
0
3,074
11,753
15,896
498
2,477
9,044
9,208
24,502
L
King Arthur
AlmightyxHynson
King Arthur
3,591
256
0
210
10,505
6,169
0
6,162
4,148
0
13,902
L
4,176
1,040
0
410
9,176
5,789
0
3,905
5,030
0
20,441
W
Zhong Kui
Jessid93
Zhong Kui
7,873
1,207
51
2,126
10,042
8,628
1,703
1,678
8,098
19,208
0
L
Fenrir
4,667
928
0
1,202
9,873
8,033
30
4,356
5,186
513
12,923
L
Raijin
Riggz
Raijin
8,685
1,055
0
486
12,078
4,238
0
5,332
6,198
25,668
0
W
2,966
79
0
668
4,167
1,550
1
1,716
2,377
14,500
0
W
Cu Chulainn
pc420gamer69
Cu Chulainn
8,617
1,442
0
687
13,023
15,986
760
929
11,968
4,495
26,910
L
Mercury
soheilkarimy
Mercury
6,089
2,442
0
205
14,160
5,068
714
7,900
5,805
0
15,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
40,953
250
Minions Killed
157
10
Camps Cleared
6
1,040,166
Distance Traveled
965,889
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,251
1,023
72
7
3
238,409
0
W
Tyr
10,759
978
57
5
0
240,954
1
L
King Arthur
6,709
610
28
3
0
179,580
2
L
Set
6,955
632
32
3
2
210,286
0
W
Zhong Kui
9,716
883
29
3
0
185,587
2
L
Fenrir
9,544
868
21
2
3
200,593
0
L
Raijin
7,903
718
54
5
1
168,323
3
W
Nox
8,072
734
27
2
3
150,053
1
W
Cu Chulainn
10,073
916
65
6
4
225,163
0
L
Mercury
9,842
895
22
2
0
207,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role