Player Matchup

Anubis
Anubis
CauanGames13YT
Anubis
Level 22
God Stats
18W - 11L
1,548 SR
Queue Stats
40W - 31L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Oberonsballs
Sun Wukong
Level 27
God Stats
16W - 16L
1,202 SR
Queue Stats
269W - 319L
1,451 Elo+
Solo
Ra
Ra
Yujirow2056
Ra
Level 12
God Stats
5W - 6L
1,622 SR
Queue Stats
16W - 29L
1,382 Elo+
Solo
Horus
Horus
dylanscheck4
Horus
Level 12
God Stats
2W - 1L
1,554 SR
Queue Stats
8W - 7L
1,606 Elo+
Solo
Neith
Neith
luc plourde
Neith
Level 27
God Stats
10W - 10L
1,385 SR
Queue Stats
12W - 16L
1,239 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,430 Elo+

VS

Team Averages
Level 23
1,621 SR
1,498 Elo+
Bacchus
Bacchus
Abo_s3ed702
Bacchus
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 31L
1,443 Elo+
Solo
Xbalanque
Xbalanque
CiroqLee
Xbalanque
Level 29
God Stats
13W - 8L
1,729 SR
Queue Stats
32W - 28L
1,690 Elo+
Solo
Olorun
Olorun
GageDaRuler304
Olorun
Level 14
God Stats
33W - 31L
1,436 SR
Queue Stats
33W - 33L
1,390 Elo+
Solo
Zeus
Zeus
NsomniaGames
Zeus
Level 29
God Stats
90W - 93L
1,505 SR
Queue Stats
136W - 153L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
digbickums
Erlang Shen
Level 16
God Stats
24W - 10L
1,933 SR
Queue Stats
56W - 40L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,110
919
9,783
18,357
11,795
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Oberonsballs
Sun Wukong
16
2 / 5 / 5
10,149
923
8,244
21,132
20,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 5
10,431
948
22,343
12,260
4,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 5
10,333
939
5,785
36,425
34,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 2 / 4
10,383
944
10,973
11,437
5,127
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

137

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abo_s3ed702
Bacchus
18
5 / 2 / 12
11,513
1,047
11,096
22,583
31,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
CiroqLee
Xbalanque
18
6 / 0 / 13
11,453
1,041
22,252
7,244
3,084
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 4 / 10
11,190
1,017
13,670
13,345
5,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 12
11,600
1,055
26,051
6,746
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
digbickums
Erlang Shen
18
4 / 0 / 16
11,826
1,075
18,546
14,303
19,676
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
7
Kills
23
23
Deaths
7
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abo_s3ed702
Bacchus
5
2
12
5.5
L
2
7
2
0.43
W
Xbalanque
CiroqLee
Xbalanque
6
0
13
12.5
W
4
4
10
2.25
W
4
1
12
10
L
Sun Wukong
Oberonsballs
Sun Wukong
2
5
5
0.9
L
2
2
5
2.25
W
Erlang Shen
digbickums
Erlang Shen
4
0
16
12
L
0
7
5
0.36
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,128
Damage
91,615
99,611
Taken
64,221
76,867
Mitigated
62,546
12,682
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abo_s3ed702
Bacchus
11,096
2,224
1,438
1,047
22,583
31,693
0
12,091
9,309
17,890
0
L
9,783
2,843
397
823
18,357
11,795
0
11,558
6,799
19,760
0
W
Xbalanque
CiroqLee
Xbalanque
22,252
19,129
0
2,291
7,244
3,084
0
3,729
3,515
0
38,462
W
13,670
6,721
440
1,693
13,345
5,827
0
6,438
6,907
34,798
0
W
26,051
2,400
44
1,279
6,746
2,266
0
3,419
3,327
51,790
0
L
Sun Wukong
Oberonsballs
Sun Wukong
8,244
2,234
0
916
21,132
20,312
0
12,031
9,101
0
19,396
L
22,343
1,929
1,829
329
12,260
4,764
0
7,457
4,803
46,472
0
W
Erlang Shen
digbickums
Erlang Shen
18,546
4,523
0
3,145
14,303
19,676
0
6,449
7,854
11,824
23,620
L
5,785
3,504
1,556
5,948
36,425
34,869
0
19,207
14,810
0
15,331
L
10,973
5,715
0
884
11,437
5,127
0
6,143
5,294
0
40,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,406
Gold Earned
57,582
203
Minions Killed
195
2
Camps Cleared
6
1,052,150
Distance Traveled
1,050,597
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,513
1,047
5
0
0
211,321
0
L
Anubis
10,110
919
31
3
0
170,861
0
W
Xbalanque
11,453
1,041
48
4
2
198,853
0
W
Olorun
11,190
1,017
48
4
0
196,009
1
W
Zeus
11,600
1,055
73
7
3
198,679
0
L
Sun Wukong
10,149
923
22
2
1
246,828
0
L
Ra
10,431
948
66
6
0
218,027
2
W
Erlang Shen
11,826
1,075
21
2
1
245,735
3
L
Horus
10,333
939
15
1
1
206,736
0
L
Neith
10,383
944
69
6
0
209,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role