Player Matchup

Anubis
Anubis
Fuzzyv92
Anubis
Level 125
God Stats
6W - 3L
1,614 SR
Queue Stats
6W - 6L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
diegordito10
Gilgamesh
Level 75
God Stats
8W - 6L
1,495 SR
Queue Stats
317W - 325L
1,545 Elo+
Solo
Cernunnos
Cernunnos
silveer3
Cernunnos
Level 37
God Stats
57W - 63L
1,504 SR
Queue Stats
129W - 157L
1,497 Elo+
Solo
Team Averages
Level 79
1,537 SR
1,575 Elo+

VS

Team Averages
Level 60
1,385 SR
1,501 Elo+
Zeus
Zeus
BigTourettyTarry
Zeus
Level 49
God Stats
10W - 8L
1,790 SR
Queue Stats
57W - 40L
1,574 Elo+
Party 1
Artemis
Artemis
DemonDaze727
Artemis
Level 88
God Stats
0W - 2L
1,229 SR
Queue Stats
56W - 38L
1,581 Elo+
Party 1
Ymir
Ymir
Dislocated-Knee
Ymir
Level 43
God Stats
0W - 1L
1,136 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fuzzyv92
Anubis
15
11 / 3 / 8
9,818
893
15,462
9,400
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
diegordito10
Gilgamesh
13
3 / 1 / 13
8,589
781
6,217
13,310
6,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
silveer3
Cernunnos
12
6 / 3 / 11
8,794
799
6,971
7,666
2,473
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 1
8,436
767
7,635
9,172
2,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DemonDaze727
Artemis
11
1 / 6 / 1
7,072
643
8,660
10,530
2,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 5
7,015
638
5,261
13,298
9,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
6
7
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Artemis
DemonDaze727
Artemis
1
6
1
0.25
L
0
6
5
0.42
W
Anubis
Fuzzyv92
Anubis
11
3
8
5
W
Gilgamesh
diegordito10
Gilgamesh
3
1
13
9.5
W
Cernunnos
silveer3
Cernunnos
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
21,556
30,376
Taken
33,000
12,515
Mitigated
14,308
7,578
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,635
983
0
755
9,172
2,274
118
5,115
4,057
19,563
0
L
Artemis
DemonDaze727
Artemis
8,660
3,935
0
2,279
10,530
2,707
784
5,035
5,495
0
31,898
L
5,261
409
0
1,236
13,298
9,327
0
5,701
7,597
11,320
0
W
Anubis
Fuzzyv92
Anubis
15,462
426
233
3,598
9,400
3,916
582
4,499
4,424
32,680
0
W
Gilgamesh
diegordito10
Gilgamesh
6,217
992
0
3,221
13,310
6,126
233
4,475
8,405
0
25,475
W
Cernunnos
silveer3
Cernunnos
6,971
2,873
131
395
7,666
2,473
1,616
2,934
4,462
0
21,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
22,523
125
Minions Killed
96
7
Camps Cleared
3
562,560
Distance Traveled
487,045
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,436
767
33
3
1
165,313
4
L
Artemis
7,072
643
49
4
0
157,619
1
L
Ymir
7,015
638
14
1
2
164,113
4
W
Anubis
9,818
893
52
5
1
176,053
3
W
Gilgamesh
8,589
781
39
4
5
217,717
5
W
Cernunnos
8,794
799
34
3
1
168,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role