Player Matchup

Baron Samedi
Baron Samedi
Judolfus
Baron Samedi
Level 47
God Stats
1W - 2L
1,311 SR
Queue Stats
25W - 39L
1,368 Elo+
Party 3
Apollo
Apollo
PetrichorWizard
Apollo
Level 13
God Stats
8W - 8L
1,598 SR
Queue Stats
17W - 16L
1,607 Elo+
Party 2
Susano
Susano
RivalLlama
Susano
Level 103
God Stats
6W - 5L
1,566 SR
Queue Stats
190W - 179L
1,545 Elo+
Solo
Bellona
Bellona
SonFloku
Bellona
Level 89
God Stats
2W - 1L
1,589 SR
Queue Stats
44W - 45L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
dHyperion
Sylvanus
Level 154
God Stats
5W - 2L
1,641 SR
Queue Stats
101W - 50L
1,832 Elo+
Party 2
Team Averages
Level 81
1,541 SR
1,574 Elo+

VS

Team Averages
Level 74
1,499 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DiMoNeSe
Apollo
Level 23
God Stats
44W - 59L
1,414 SR
Queue Stats
87W - 104L
1,329 Elo+
Party 1
Neith
Neith
LordExodial
Neith
Level 37
God Stats
2W - 5L
1,458 SR
Queue Stats
248W - 217L
1,614 Elo+
Solo
Zeus
Zeus
Revibal
Zeus
Level 159
God Stats
224W - 191L
1,500 SR
Queue Stats
1,055W - 1,011L
1,499 Elo+
Solo
Cliodhna
Cliodhna
cagethelonewolf
Cliodhna
Level 109
God Stats
12W - 9L
1,621 SR
Queue Stats
147W - 158L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Judolfus
Baron Samedi
10
1 / 4 / 2
5,853
532
3,374
6,786
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,293
572
2,281
5,314
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
RivalLlama
Susano
13
7 / 1 / 1
7,474
679
6,065
7,097
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SonFloku
Bellona
11
4 / 1 / 4
6,548
595
5,203
7,775
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
dHyperion
Sylvanus
11
4 / 1 / 3
6,430
585
3,757
5,922
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 5 / 0
5,316
483
3,380
7,364
2,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Apollo
DiMoNeSe
Apollo
8
1 / 5 / 1
5,085
462
2,838
6,595
1,865
11
2 / 1 / 0
6,399
582
4,290
5,355
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Revibal
Zeus
10
5 / 5 / 0
6,619
602
7,695
6,615
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
8
0 / 1 / 3
4,999
454
2,698
4,794
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
9
9
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
Apollo
DiMoNeSe
Apollo
1
5
1
0.3
W
Baron Samedi
Judolfus
Baron Samedi
1
4
2
0.5
L
2
1
0
2
W
1
2
2
1
L
Zeus
Revibal
Zeus
5
5
0
1
W
Susano
RivalLlama
Susano
7
1
1
7.5
W
Bellona
SonFloku
Bellona
4
1
4
6
L
Cliodhna
0
1
3
1.5
W
Sylvanus
dHyperion
Sylvanus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
20,901
32,894
Taken
30,723
21,343
Mitigated
9,437
15,330
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,380
1,517
0
1,100
7,364
2,683
721
543
6,515
0
22,363
L
Apollo
DiMoNeSe
Apollo
2,838
1,683
0
417
6,595
1,865
483
450
5,830
0
15,528
W
Baron Samedi
Judolfus
Baron Samedi
3,374
225
86
2,037
6,786
3,095
544
4,275
2,511
23,817
0
L
4,290
1,452
0
1,934
5,355
2,077
357
1,441
3,914
0
41,941
W
2,281
1,155
0
2,285
5,314
1,630
674
0
5,314
0
28,806
L
Zeus
Revibal
Zeus
7,695
1,532
0
440
6,615
1,694
0
2,644
3,673
32,718
0
W
Susano
RivalLlama
Susano
6,065
992
0
3,210
7,097
2,389
0
2,312
4,785
0
40,733
W
Bellona
SonFloku
Bellona
5,203
1,240
0
3,501
7,775
9,085
394
0
7,775
0
25,944
L
Cliodhna
2,698
433
0
1,056
4,794
1,118
198
1,205
3,472
0
20,137
W
Sylvanus
dHyperion
Sylvanus
3,757
1,355
1,302
2,909
5,922
5,144
346
1,108
4,814
16,251
8,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
28,418
300
Minions Killed
281
0
Camps Cleared
0
1,070,652
Distance Traveled
970,555
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,316
483
48
4
0
178,539
2
L
Apollo
5,085
462
42
4
0
190,894
1
W
Baron Samedi
5,853
532
42
4
0
197,082
4
L
Neith
6,399
582
87
8
0
203,714
1
W
Apollo
6,293
572
70
6
0
206,921
1
L
Zeus
6,619
602
69
6
0
170,728
2
W
Susano
7,474
679
95
9
0
231,806
0
W
Bellona
6,548
595
48
4
0
231,880
1
L
Cliodhna
4,999
454
35
3
0
226,680
0
W
Sylvanus
6,430
585
45
4
0
202,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role