Player Matchup

Ares
Ares
AranCholi
Ares
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
94W - 93L
1,464 Elo+
Solo
Amaterasu
Amaterasu
CheeseIsSourMilk
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,743 Elo+
Solo
Artemis
Artemis
GankPeter
Artemis
Level 29
God Stats
1W - 0L
1,790 SR
Queue Stats
15W - 6L
1,669 Elo+
Solo
Vamana
Vamana
hellokittyfan231
Vamana
Level 24
God Stats
1W - 2L
1,328 SR
Queue Stats
105W - 95L
1,465 Elo+
Solo
Janus
Janus
pajseroni
Janus
Level 22
God Stats
6W - 4L
1,582 SR
Queue Stats
48W - 37L
1,619 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,592 Elo+

VS

Team Averages
Level 20
1,584 SR
1,618 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HeimdallrJarl
Heimdallr
Level 16
God Stats
16W - 3L
1,903 SR
Queue Stats
21W - 9L
1,756 Elo+
Solo
Chernobog
Chernobog
Sviezkov
Chernobog
Level 24
God Stats
2W - 2L
1,517 SR
Queue Stats
2W - 3L
1,789 Elo+
Solo
Sun Wukong
Sun Wukong
yoogii1
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,527 Elo+
Solo
Ra
Ra
胖虎不吃肉
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
7 / 1 / 10
11,424
571
12,177
15,814
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
20
12 / 0 / 6
13,771
689
12,159
18,810
12,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
GankPeter
Artemis
18
11 / 3 / 7
12,076
604
21,275
10,496
4,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 1 / 4
14,022
701
8,457
12,082
13,179
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
pajseroni
Janus
19
4 / 0 / 7
12,250
613
11,527
8,361
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 7 / 3
7,286
364
2,324
16,317
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
HeimdallrJarl
Heimdallr
14
2 / 6 / 2
8,825
441
10,879
18,933
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Sviezkov
Chernobog
11
0 / 10 / 3
7,093
355
6,563
13,815
3,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
yoogii1
Sun Wukong
14
3 / 7 / 0
9,423
471
5,820
17,181
15,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 8 / 0
9,983
499
6,636
11,657
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
38
Kills
5
5
Deaths
38
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
3
0.21
W
Ares
7
1
10
12
W
Amaterasu
12
0
6
15
W
Artemis
GankPeter
Artemis
11
3
7
4.83
L
Heimdallr
HeimdallrJarl
Heimdallr
2
6
2
0.5
L
Chernobog
Sviezkov
Chernobog
0
10
3
0.15
W
4
1
4
6
W
Janus
pajseroni
Janus
4
0
7
7.5
L
Sun Wukong
yoogii1
Sun Wukong
3
7
0
0.43
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,595
Damage
32,222
65,563
Taken
77,903
52,267
Mitigated
40,289
18,006
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,324
282
0
2,650
16,317
8,456
0
6,463
9,764
16,086
0
W
Ares
12,177
447
0
2,773
15,814
20,069
184
1,797
13,919
28,507
0
W
Amaterasu
12,159
7,143
0
5,216
18,810
12,006
1,160
3,498
14,996
0
125,498
W
Artemis
GankPeter
Artemis
21,275
13,083
0
2,874
10,496
4,226
5,484
246
10,204
0
95,929
L
Heimdallr
HeimdallrJarl
Heimdallr
10,879
5,135
0
5,076
18,933
6,888
755
5,633
13,166
0
66,685
L
Chernobog
Sviezkov
Chernobog
6,563
4,352
0
1,472
13,815
3,674
0
5,390
8,341
0
29,512
W
8,457
3,413
0
4,459
12,082
13,179
2,596
930
10,383
14,305
107,504
W
Janus
pajseroni
Janus
11,527
893
186
2,498
8,361
2,787
2,236
1,835
6,187
89,242
0
L
Sun Wukong
yoogii1
Sun Wukong
5,820
1,343
0
1,429
17,181
15,541
0
3,644
13,411
0
31,913
L
6,636
962
85
2,149
11,657
5,730
0
3,455
8,048
78,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,543
Gold Earned
42,610
771
Minions Killed
446
0
Camps Cleared
0
2,156,588
Distance Traveled
1,695,515
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,286
364
19
1
0
316,313
9
W
Ares
11,424
571
18
1
0
425,262
6
W
Amaterasu
13,771
689
176
9
0
550,482
7
W
Artemis
12,076
604
164
8
0
388,794
1
L
Heimdallr
8,825
441
125
6
0
378,147
0
L
Chernobog
7,093
355
50
3
0
316,253
0
W
Vamana
14,022
701
237
12
0
375,634
2
W
Janus
12,250
613
176
9
0
416,416
7
L
Sun Wukong
9,423
471
67
3
0
324,989
1
L
Ra
9,983
499
185
9
0
359,813
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role