Player Matchup

Ymir
Ymir
GeneralCanabiz
Ymir
Level 118
God Stats
8W - 14L
1,350 SR
Queue Stats
882W - 868L
1,458 Elo+
Solo
Amaterasu
Amaterasu
POMUSZ
Amaterasu
Level 126
God Stats
56W - 38L
1,587 SR
Queue Stats
1,006W - 949L
1,546 Elo+
Party 1
Kali
Kali
ShyGod
Kali
Level 145
God Stats
5W - 3L
1,676 SR
Queue Stats
130W - 133L
1,517 Elo+
Solo
Vulcan
Vulcan
Vomalio
Vulcan
Level 128
God Stats
8W - 2L
2,028 SR
Queue Stats
996W - 936L
1,546 Elo+
Party 1
Charybdis
Charybdis
afootlongjosh
Charybdis
Level 125
God Stats
0W - 3L
1,200 SR
Queue Stats
522W - 499L
1,532 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,520 Elo+

VS

Team Averages
Level 117
1,534 SR
1,511 Elo+
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CraftBoyBG
Hachiman
Level 117
God Stats
16W - 22L
1,516 SR
Queue Stats
179W - 178L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
GodSlayer6969
Baron Samedi
Level 145
God Stats
28W - 21L
1,625 SR
Queue Stats
288W - 308L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
Refew
Erlang Shen
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,550 Elo+
Solo
Ymir
Ymir
zPio
Ymir
Level 65
God Stats
19W - 13L
1,530 SR
Queue Stats
146W - 166L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,399
440
1,837
7,207
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
POMUSZ
Amaterasu
12
6 / 2 / 0
6,761
676
4,869
7,653
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
ShyGod
Kali
9
1 / 4 / 1
5,421
542
3,138
8,082
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Vomalio
Vulcan
9
1 / 5 / 0
5,626
563
4,073
6,951
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
afootlongjosh
Charybdis
8
1 / 4 / 1
4,884
488
2,546
8,130
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 1 / 3
7,311
731
2,340
6,447
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
CraftBoyBG
Hachiman
11
8 / 0 / 0
6,552
655
9,186
5,673
1,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
GodSlayer6969
Baron Samedi
11
2 / 1 / 3
6,515
652
4,360
4,815
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Refew
Erlang Shen
10
2 / 6 / 1
6,163
616
4,998
7,405
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
zPio
Ymir
10
1 / 1 / 7
6,208
621
4,197
6,421
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
9
Kills
18
18
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
3
6.5
W
Hachiman
CraftBoyBG
Hachiman
8
0
0
8
L
0
3
2
0.33
W
Baron Samedi
GodSlayer6969
Baron Samedi
2
1
3
3.5
L
Amaterasu
POMUSZ
Amaterasu
6
2
0
3
W
Erlang Shen
Refew
Erlang Shen
2
6
1
0.42
L
Kali
ShyGod
Kali
1
4
1
0.38
L
Vulcan
Vomalio
Vulcan
1
5
0
0.2
L
Charybdis
afootlongjosh
Charybdis
1
4
1
0.38
W
Ymir
zPio
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
25,081
38,023
Taken
30,761
15,345
Mitigated
13,612
11,417
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,340
1,098
0
2,677
6,447
2,728
1,616
498
5,939
0
35,923
W
Hachiman
CraftBoyBG
Hachiman
9,186
6,151
0
1,899
5,673
1,603
34
1,464
4,185
0
41,565
L
1,837
536
228
1,835
7,207
3,074
230
2,012
5,195
9,019
0
W
Baron Samedi
GodSlayer6969
Baron Samedi
4,360
97
275
2,923
4,815
1,633
312
2,583
2,122
34,772
0
L
Amaterasu
POMUSZ
Amaterasu
4,869
1,764
0
3,216
7,653
5,045
0
0
7,653
0
32,097
W
Erlang Shen
Refew
Erlang Shen
4,998
2,622
0
796
7,405
3,778
0
0
7,405
0
24,636
L
Kali
ShyGod
Kali
3,138
1,867
0
2,581
8,082
3,212
0
1,186
6,834
0
27,149
L
Vulcan
Vomalio
Vulcan
4,073
1,008
0
1,425
6,951
2,137
0
3,066
3,497
34,478
0
L
Charybdis
afootlongjosh
Charybdis
2,546
1,084
0
2,132
8,130
1,877
0
1,843
6,287
0
23,646
W
Ymir
zPio
Ymir
4,197
974
0
649
6,421
3,870
0
1,221
5,200
19,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
32,749
247
Minions Killed
316
0
Camps Cleared
0
938,420
Distance Traveled
990,222
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,311
731
81
8
0
230,202
3
W
Hachiman
6,552
655
68
7
0
187,354
2
L
Ymir
4,399
440
18
2
0
132,731
2
W
Baron Samedi
6,515
652
83
8
0
184,593
4
L
Amaterasu
6,761
676
69
7
0
206,234
0
W
Erlang Shen
6,163
616
53
5
0
193,061
6
L
Kali
5,421
542
48
5
0
213,266
2
L
Vulcan
5,626
563
75
8
0
203,017
3
L
Charybdis
4,884
488
37
4
0
183,172
1
W
Ymir
6,208
621
31
3
0
195,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role