Player Matchup

Neith
Neith
Celes_2620
Neith
Level 4
God Stats
7W - 11L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Ra
Ra
Darth6l9Roam
Ra
Level 6
God Stats
8W - 10L
1,527 SR
Queue Stats
10W - 16L
1,366 Elo+
Solo
Ares
Ares
Impluse12
Ares
Level 29
God Stats
22W - 18L
1,523 SR
Queue Stats
226W - 228L
1,368 Elo+
Solo
Thor
Thor
jzx__o
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
sk-ilox
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,510 SR
1,447 Elo+

VS

Team Averages
Level 16
1,530 SR
1,292 Elo+
Chronos
Chronos
Blast-G4meuR-69
Chronos
Level 18
God Stats
4W - 6L
1,269 SR
Queue Stats
26W - 35L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
Eshmeerga
Amaterasu
Level 30
God Stats
11W - 9L
1,585 SR
Queue Stats
84W - 101L
1,494 Elo+
Solo
Raijin
Raijin
VG_Kauanmed03
Raijin
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 13L
1,036 Elo+
Party 2
Merlin
Merlin
VenomVodkaa
Merlin
Level 4
God Stats
3W - 0L
1,800 SR
Queue Stats
5W - 8L
1,565 Elo+
Party 1
Tiamat
Tiamat
m1raiRedShadow
Tiamat
Level 13
God Stats
3W - 4L
1,493 SR
Queue Stats
20W - 16L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 9 / 4
13,726
1,144
16,620
20,883
7,406
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 3 / 9
12,091
1,008
17,674
13,314
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
4 / 4 / 10
12,592
1,049
17,035
26,279
27,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
jzx__o
Thor
18
0 / 17 / 9
10,898
908
7,848
25,861
9,050
Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
sk-ilox
Nemesis
18
4 / 14 / 9
12,272
1,023
13,974
25,354
10,090
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 18
13,000
1,083
15,721
14,045
5,420
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Eshmeerga
Amaterasu
20
14 / 0 / 21
15,256
1,271
25,560
19,306
11,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 5 / 18
15,362
1,280
24,652
17,994
6,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
5 / 4 / 19
12,190
1,016
17,554
11,860
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 24
12,261
1,022
16,533
17,444
13,918
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
147
19
Kills
47
47
Deaths
19
41
Assists
100
Player
Kills
Deaths
Assists
KDA
W
10
5
18
3.8
L
Neith
9
9
4
1.22
L
2
3
9
2.17
W
Amaterasu
Eshmeerga
Amaterasu
14
0
21
24.5
L
Ares
4
4
10
2.25
W
16
5
18
5
W
Merlin
5
4
19
3.63
L
Thor
jzx__o
Thor
0
17
9
0.26
W
2
5
24
2.8
L
Nemesis
sk-ilox
Nemesis
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,151
Damage
100,020
111,691
Taken
80,649
58,618
Mitigated
42,194
9,433
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,721
7,969
0
2,784
14,045
5,420
0
6,184
7,861
33,301
0
L
Neith
16,620
9,785
201
1,414
20,883
7,406
0
14,915
5,968
0
46,206
L
17,674
187
2,831
170
13,314
4,998
0
8,695
4,619
50,535
0
W
Amaterasu
Eshmeerga
Amaterasu
25,560
16,754
0
6,811
19,306
11,861
0
8,978
10,328
0
41,487
L
Ares
17,035
1,113
0
1,920
26,279
27,074
0
15,245
11,034
28,278
0
W
24,652
4,514
0
1,750
17,994
6,842
0
7,429
10,565
51,867
0
W
Merlin
17,554
2,411
192
1,267
11,860
4,153
0
6,901
4,959
32,446
0
L
Thor
jzx__o
Thor
7,848
1,235
0
0
25,861
9,050
0
18,418
7,443
0
21,702
W
16,533
2,259
0
3,831
17,444
13,918
0
5,217
12,227
29,372
0
L
Nemesis
sk-ilox
Nemesis
13,974
8,379
0
2,897
25,354
10,090
0
17,187
8,167
0
24,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,579
Gold Earned
68,069
208
Minions Killed
198
1
Camps Cleared
3
1,129,032
Distance Traveled
1,056,565
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,000
1,083
40
3
0
195,921
3
L
Neith
13,726
1,144
61
5
0
161,388
0
L
Ra
12,091
1,008
69
6
0
281,063
0
W
Amaterasu
15,256
1,271
32
3
1
265,492
0
L
Ares
12,592
1,049
11
1
1
258,598
0
W
Raijin
15,362
1,280
74
6
1
198,453
3
W
Merlin
12,190
1,016
30
3
0
196,183
0
L
Thor
10,898
908
43
4
0
210,684
3
W
Tiamat
12,261
1,022
22
2
1
200,516
2
L
Nemesis
12,272
1,023
24
2
0
217,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role