Player Matchup

Amaterasu
Amaterasu
Atlas_GvnG
Amaterasu
Level 59
God Stats
4W - 6L
1,488 SR
Queue Stats
233W - 257L
1,390 Elo+
Solo
Scylla
Scylla
SakuraOnSwitch
Scylla
Level 97
God Stats
1W - 1L
1,692 SR
Queue Stats
85W - 99L
1,419 Elo+
Solo
Artio
Artio
TheImplication99
Artio
Level 150
God Stats
28W - 18L
1,557 SR
Queue Stats
428W - 403L
1,442 Elo+
Solo
Serqet
Serqet
VikingrFinn
Serqet
Level 125
God Stats
4W - 4L
1,538 SR
Queue Stats
573W - 566L
1,441 Elo+
Solo
Izanami
Izanami
Ww-CarTiier-wW
Izanami
Level 50
God Stats
9W - 16L
1,340 SR
Queue Stats
26W - 65L
1,196 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,377 Elo+

VS

Team Averages
Level 106
1,486 SR
1,451 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Escanor989240
Cliodhna
Level 90
God Stats
18W - 14L
1,586 SR
Queue Stats
703W - 786L
1,447 Elo+
Solo
Cupid
Cupid
Furby-248
Cupid
Level 88
God Stats
2W - 0L
1,273 SR
Queue Stats
45W - 46L
1,400 Elo+
Solo
Ymir
Ymir
PREDITOR-24
Ymir
Level 102
God Stats
24W - 19L
1,471 SR
Queue Stats
471W - 471L
1,499 Elo+
Party 1
Hades
Hades
aggeloushss_
Hades
Level 89
God Stats
3W - 2L
1,602 SR
Queue Stats
148W - 155L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Atlas_GvnG
Amaterasu
12
0 / 4 / 1
6,707
419
2,121
10,520
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 1
7,751
484
10,854
9,461
2,622
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 4
7,203
450
7,958
16,320
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
12
5 / 4 / 4
7,888
493
3,870
9,173
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 5
6,467
404
8,259
10,696
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 1 / 6
9,332
583
7,654
10,095
6,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Escanor989240
Cliodhna
14
8 / 5 / 9
8,659
541
10,969
9,918
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Furby-248
Cupid
14
5 / 1 / 4
8,813
551
6,321
9,737
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 4 / 12
8,121
508
6,243
14,228
10,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 2 / 6
9,284
580
10,344
13,381
6,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
27
27
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
6
5
L
Amaterasu
Atlas_GvnG
Amaterasu
0
4
1
0.13
W
Cliodhna
Escanor989240
Cliodhna
8
5
9
2.5
W
Cupid
Furby-248
Cupid
5
1
4
7
W
3
4
12
2.25
L
4
7
1
0.64
L
2
5
4
0.8
L
Serqet
5
4
4
1.75
L
0
7
5
0.36
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,062
Damage
41,531
56,170
Taken
57,359
26,945
Mitigated
31,005
9,621
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,654
642
0
2,991
10,095
6,749
0
2,272
7,781
7,431
55,668
L
Amaterasu
Atlas_GvnG
Amaterasu
2,121
627
0
907
10,520
4,084
0
1,946
8,574
0
28,653
W
Cliodhna
Escanor989240
Cliodhna
10,969
527
38
3,988
9,918
4,033
14
2,614
7,220
0
42,877
W
Cupid
Furby-248
Cupid
6,321
3,615
379
5,401
9,737
2,888
370
1,866
7,871
0
62,028
W
6,243
1,761
320
3,157
14,228
10,640
0
5,287
8,829
42,959
0
L
10,854
551
30
579
9,461
2,622
0
2,471
6,990
43,307
0
L
7,958
692
818
3,385
16,320
13,834
0
7,033
9,287
20,981
0
L
Serqet
3,870
1,205
0
2,014
9,173
3,673
0
2,741
6,432
0
33,410
L
8,259
5,172
0
1,888
10,696
2,732
0
3,716
6,980
0
35,898
W
10,344
1,296
757
7,966
13,381
6,695
566
6,844
6,391
45,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
44,209
285
Minions Killed
472
0
Camps Cleared
0
1,354,489
Distance Traveled
1,457,375
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,332
583
129
8
0
288,471
3
L
Amaterasu
6,707
419
61
4
0
308,406
3
W
Cliodhna
8,659
541
62
4
0
339,237
1
W
Cupid
8,813
551
96
6
0
270,065
4
W
Ymir
8,121
508
84
5
0
283,693
2
L
Scylla
7,751
484
71
4
0
259,110
3
L
Artio
7,203
450
26
2
0
288,762
8
L
Serqet
7,888
493
64
4
0
238,226
1
L
Izanami
6,467
404
63
4
0
259,985
4
W
Hades
9,284
580
101
6
0
275,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role