Player Matchup

Neith
Neith
AGayFox
Neith
Level 29
God Stats
3W - 1L
1,516 SR
Queue Stats
38W - 29L
1,630 Elo+
Solo
Fenrir
Fenrir
MarcoisMarco
Fenrir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 26L
1,686 Elo+
Solo
Cabrakan
Cabrakan
Th3CAbr0k3n
Cabrakan
Level 28
God Stats
57W - 24L
1,985 SR
Queue Stats
213W - 150L
1,804 Elo+
Solo
Kukulkan
Kukulkan
YouScreamIlaugh
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,818 Elo+
Solo
Chaac
Chaac
iamtheparty
Chaac
Level 17
God Stats
3W - 1L
1,383 SR
Queue Stats
28W - 23L
1,621 Elo+
Solo
Team Averages
Level 19
1,577 SR
1,712 Elo+

VS

Team Averages
Level 26
1,737 SR
1,612 Elo+
Neith
Neith
Comebach
Neith
Level 18
God Stats
18W - 22L
1,770 SR
Queue Stats
62W - 64L
1,648 Elo+
Solo
Hercules
Hercules
Hydrowis
Hercules
Level 28
God Stats
9W - 6L
1,855 SR
Queue Stats
135W - 111L
1,593 Elo+
Solo
Arachne
Arachne
NinjaFujin
Arachne
Level 29
God Stats
3W - 1L
1,901 SR
Queue Stats
46W - 41L
1,547 Elo+
Solo
Artio
Artio
RodentTheRare
Artio
Level 29
God Stats
1W - 3L
1,537 SR
Queue Stats
99W - 78L
1,602 Elo+
Solo
Ah Puch
Ah Puch
semolo
Ah Puch
Level 25
God Stats
14W - 9L
1,623 SR
Queue Stats
18W - 13L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AGayFox
Neith
14
4 / 0 / 3
7,823
602
7,882
6,894
2,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
12 / 0 / 4
8,529
656
12,795
7,252
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
Th3CAbr0k3n
Cabrakan
15
6 / 3 / 2
8,898
684
9,216
13,624
10,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
13
1 / 2 / 4
7,216
555
4,218
6,559
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 6
6,164
474
2,341
7,822
7,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Comebach
Neith
9
0 / 5 / 0
5,300
408
3,155
8,181
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Hydrowis
Hercules
12
2 / 5 / 1
6,951
535
7,909
13,512
13,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
NinjaFujin
Arachne
10
3 / 5 / 1
6,466
497
3,768
12,859
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 3 / 0
6,556
504
5,029
10,937
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
semolo
Ah Puch
10
1 / 5 / 0
6,205
477
2,462
8,743
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
23
Kills
6
6
Deaths
23
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
AGayFox
Neith
4
0
3
5.5
L
Neith
Comebach
Neith
0
5
0
0
L
Hercules
Hydrowis
Hercules
2
5
1
0.5
W
Fenrir
12
0
4
14
L
Arachne
NinjaFujin
Arachne
3
5
1
0.7
L
0
3
0
0
W
Cabrakan
Th3CAbr0k3n
Cabrakan
6
3
2
2.33
W
Kukulkan
1
2
4
1.5
W
0
1
6
3
L
Ah Puch
semolo
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
22,323
42,151
Taken
54,232
26,423
Mitigated
31,577
19,266
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AGayFox
Neith
7,882
4,276
0
3,820
6,894
2,120
0
4,182
2,712
0
53,355
L
Neith
Comebach
Neith
3,155
1,784
0
1,565
8,181
1,724
0
811
7,370
0
34,658
L
Hercules
Hydrowis
Hercules
7,909
2,288
0
5,874
13,512
13,107
0
7,478
6,034
2,695
36,250
W
Fenrir
12,795
4,123
0
2,929
7,252
3,751
0
1,631
5,621
0
48,703
L
Arachne
NinjaFujin
Arachne
3,768
3,016
0
4,119
12,859
3,619
0
2,411
10,448
0
30,282
L
5,029
377
88
4,924
10,937
10,515
0
0
10,937
36,186
0
W
Cabrakan
Th3CAbr0k3n
Cabrakan
9,216
1,295
0
7,832
13,624
10,287
0
752
12,872
63,834
0
W
Kukulkan
4,218
636
0
1,119
6,559
2,302
2,121
928
5,631
50,574
0
W
2,341
267
326
3,240
7,822
7,963
190
856
6,966
0
29,039
L
Ah Puch
semolo
Ah Puch
2,462
252
0
1,874
8,743
2,612
0
2,734
6,009
26,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
31,478
508
Minions Killed
323
0
Camps Cleared
0
1,219,008
Distance Traveled
1,185,553
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,823
602
107
8
0
237,993
3
L
Neith
5,300
408
60
5
0
207,997
1
L
Hercules
6,951
535
77
6
0
236,153
0
W
Fenrir
8,529
656
86
7
0
286,823
1
L
Arachne
6,466
497
61
5
0
290,166
3
L
Artio
6,556
504
60
5
0
235,279
4
W
Cabrakan
8,898
684
146
11
0
235,666
0
W
Kukulkan
7,216
555
125
10
0
220,985
3
W
Chaac
6,164
474
44
3
0
237,541
2
L
Ah Puch
6,205
477
65
5
0
215,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role