Player Matchup

Cthulhu
Cthulhu
AuriusNalor
Cthulhu
Level 49
God Stats
2W - 0L
1,555 SR
Queue Stats
9W - 18L
1,350 Elo+
Party 1
Osiris
Osiris
LinkLeDark
Osiris
Level 113
God Stats
2W - 3L
1,475 SR
Queue Stats
35W - 68L
1,325 Elo+
Party 1
Da Ji
Da Ji
Yörinmager
Da Ji
Level 106
God Stats
1W - 1L
1,430 SR
Queue Stats
15W - 29L
1,307 Elo+
Party 1
Ra
Ra
lt14
Ra
Level 120
God Stats
4W - 5L
1,618 SR
Queue Stats
56W - 91L
1,358 Elo+
Party 1
Team Averages
Level 97
1,519 SR
1,335 Elo+

VS

Team Averages
Level 105
1,559 SR
1,587 Elo+
Heimdallr
Heimdallr
Daspamz
Heimdallr
Level 156
God Stats
0W - 1L
1,506 SR
Queue Stats
23W - 21L
1,555 Elo+
Solo
Nu Wa
Nu Wa
HerculesPL
Nu Wa
Level 21
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,728 Elo+
Solo
Chronos
Chronos
TTAZReMiX
Chronos
Level 144
God Stats
0W - 2L
1,890 SR
Queue Stats
8W - 8L
1,617 Elo+
Solo
Cliodhna
Cliodhna
tiguer_SpykeShot
Cliodhna
Level 100
God Stats
1W - 2L
1,576 SR
Queue Stats
24W - 24L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AuriusNalor
Cthulhu
16
2 / 1 / 13
11,037
849
6,402
13,631
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
LinkLeDark
Osiris
17
7 / 2 / 9
11,254
866
11,271
20,742
22,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
9 / 3 / 5
11,574
890
8,212
10,935
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
lt14
Ra
18
7 / 2 / 11
12,034
926
13,569
12,300
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daspamz
Heimdallr
17
5 / 4 / 0
10,575
813
10,185
10,643
4,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
1 / 9 / 2
8,301
639
10,848
11,116
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
TTAZReMiX
Chronos
16
2 / 7 / 4
10,184
783
10,509
15,320
5,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 4
9,187
707
5,052
11,538
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
8
8
Deaths
25
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AuriusNalor
Cthulhu
2
1
13
8.5
L
Heimdallr
Daspamz
Heimdallr
5
4
0
1.25
L
Nu Wa
1
9
2
0.22
W
Osiris
LinkLeDark
Osiris
7
2
9
5.75
L
Chronos
TTAZReMiX
Chronos
2
7
4
0.57
W
9
3
5
3.83
W
Ra
lt14
Ra
7
2
11
6.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,454
Damage
36,594
57,608
Taken
48,617
48,273
Mitigated
19,342
19,708
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AuriusNalor
Cthulhu
6,402
214
582
1,314
13,631
14,578
178
6,260
7,371
26,231
0
L
Heimdallr
Daspamz
Heimdallr
10,185
3,754
0
1,415
10,643
4,505
1,663
5,191
5,164
0
44,616
L
Nu Wa
10,848
2,036
0
1,115
11,116
3,899
150
4,693
5,753
22,156
0
W
Osiris
LinkLeDark
Osiris
11,271
1,953
0
6,742
20,742
22,886
461
8,391
12,351
1,513
25,005
L
Chronos
TTAZReMiX
Chronos
10,509
5,283
0
3,114
15,320
5,829
908
5,701
8,780
41,825
0
W
8,212
2,780
0
1,788
10,935
4,238
3,323
2,560
6,730
0
25,820
W
Ra
lt14
Ra
13,569
711
4,126
5,156
12,300
6,571
1,870
5,086
7,214
60,300
0
L
5,052
74
0
3,618
11,538
5,109
114
4,394
6,843
0
29,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
38,247
229
Minions Killed
213
10
Camps Cleared
12
1,169,056
Distance Traveled
859,061
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,037
849
40
3
2
283,610
2
L
Heimdallr
10,575
813
69
5
6
216,194
1
L
Nu Wa
8,301
639
20
2
1
174,521
3
W
Osiris
11,254
866
34
3
0
304,370
1
L
Chronos
10,184
783
75
6
2
209,906
0
W
Da Ji
11,574
890
37
3
5
304,933
3
W
Ra
12,034
926
118
9
3
276,143
1
L
Cliodhna
9,187
707
49
4
3
258,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role