Player Matchup

Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Departure xo
Izanami
Level 53
God Stats
6W - 7L
1,522 SR
Queue Stats
32W - 37L
1,543 Elo+
Party 1
Scylla
Scylla
LGArroyo19
Scylla
Level 67
God Stats
3W - 1L
1,772 SR
Queue Stats
39W - 28L
1,458 Elo+
Solo
Awilix
Awilix
Neffy2
Awilix
Level 105
God Stats
11W - 13L
1,487 SR
Queue Stats
413W - 465L
1,437 Elo+
Solo
Bacchus
Bacchus
Phrreak
Bacchus
Level 62
God Stats
4W - 3L
1,514 SR
Queue Stats
23W - 20L
1,532 Elo+
Party 1
Team Averages
Level 76
1,559 SR
1,494 Elo+

VS

Team Averages
Level 119
1,636 SR
1,674 Elo+
Xbalanque
Xbalanque
Huzlip
Xbalanque
Level 156
God Stats
32W - 22L
1,597 SR
Queue Stats
395W - 317L
1,628 Elo+
Party 2
Awilix
Awilix
Nuffl
Awilix
Level 160
God Stats
4W - 2L
1,712 SR
Queue Stats
148W - 38L
1,826 Elo+
Party 2
Kuzenbo
Kuzenbo
Savage J0ker
Kuzenbo
Level 145
God Stats
29W - 14L
1,692 SR
Queue Stats
342W - 296L
1,701 Elo+
Party 2
Ganesha
Ganesha
Tristian456
Ganesha
Level 17
God Stats
15W - 6L
1,630 SR
Queue Stats
67W - 21L
1,722 Elo+
Party 2
Scylla
Scylla
daxon574
Scylla
Level 119
God Stats
19W - 18L
1,550 SR
Queue Stats
35W - 30L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 4 / 4
10,021
911
7,394
10,811
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Departure xo
Izanami
16
1 / 12 / 5
9,683
880
8,273
20,871
6,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
LGArroyo19
Scylla
16
1 / 10 / 5
9,813
892
8,692
23,422
5,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Neffy2
Awilix
16
3 / 12 / 4
10,348
941
7,711
21,110
6,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Phrreak
Bacchus
16
3 / 4 / 2
10,588
963
6,444
17,749
16,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Huzlip
Xbalanque
20
19 / 1 / 15
13,701
1,246
39,083
11,267
4,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Nuffl
Awilix
18
12 / 4 / 15
12,169
1,106
22,330
10,606
4,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Savage J0ker
Kuzenbo
18
1 / 1 / 20
10,068
915
7,204
10,968
14,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
Tristian456
Ganesha
18
0 / 1 / 21
11,343
1,031
3,382
7,540
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
daxon574
Scylla
19
9 / 2 / 21
12,762
1,160
17,140
7,520
2,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
133
9
Kills
41
42
Deaths
9
20
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
4
0.75
L
Izanami
Departure xo
Izanami
1
12
5
0.29
W
Xbalanque
Huzlip
Xbalanque
19
1
15
26.5
L
Scylla
LGArroyo19
Scylla
1
10
5
0.35
L
Awilix
Neffy2
Awilix
3
12
4
0.42
W
Awilix
Nuffl
Awilix
12
4
15
4.88
L
Bacchus
Phrreak
Bacchus
3
4
2
1
W
Kuzenbo
Savage J0ker
Kuzenbo
1
1
20
11
W
Ganesha
Tristian456
Ganesha
0
1
21
10.5
W
Scylla
daxon574
Scylla
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,514
Damage
89,139
93,963
Taken
47,901
38,086
Mitigated
33,480
5,364
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,394
842
0
1,492
10,811
2,348
0
4,675
6,136
25,661
0
L
Izanami
Departure xo
Izanami
8,273
5,169
48
1,275
20,871
6,930
0
4,298
16,573
0
23,660
W
Xbalanque
Huzlip
Xbalanque
39,083
23,324
0
3,428
11,267
4,547
0
5,482
5,785
0
79,293
L
Scylla
LGArroyo19
Scylla
8,692
510
159
780
23,422
5,991
0
7,242
16,180
23,969
0
L
Awilix
Neffy2
Awilix
7,711
2,090
0
0
21,110
6,432
0
4,757
16,353
0
23,645
W
Awilix
Nuffl
Awilix
22,330
8,487
0
673
10,606
4,359
0
4,078
6,528
0
30,775
L
Bacchus
Phrreak
Bacchus
6,444
581
368
1,242
17,749
16,385
0
6,754
9,442
19,781
0
W
Kuzenbo
Savage J0ker
Kuzenbo
7,204
2,342
0
0
10,968
14,507
0
3,491
6,457
11,506
0
W
Ganesha
Tristian456
Ganesha
3,382
56
0
1,295
7,540
7,381
0
4,869
2,671
14,620
0
W
Scylla
daxon574
Scylla
17,140
1,503
0
979
7,520
2,686
0
4,610
2,910
36,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
60,043
149
Minions Killed
200
3
Camps Cleared
11
888,291
Distance Traveled
956,834
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,021
911
33
3
0
185,780
2
L
Izanami
9,683
880
28
3
3
160,004
0
W
Xbalanque
13,701
1,246
116
11
8
194,874
3
L
Scylla
9,813
892
27
2
0
184,467
0
L
Awilix
10,348
941
32
3
0
167,775
1
W
Awilix
12,169
1,106
15
1
2
200,569
1
L
Bacchus
10,588
963
29
3
0
190,265
0
W
Kuzenbo
10,068
915
14
1
0
176,529
0
W
Ganesha
11,343
1,031
3
0
0
177,741
0
W
Scylla
12,762
1,160
52
5
1
207,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role