Player Matchup

Da Ji
Da Ji
Kingassassine140
Da Ji
Level 142
God Stats
5W - 6L
1,523 SR
Queue Stats
133W - 103L
1,672 Elo+
Party 1
Ullr
Ullr
LolXD5672
Ullr
Level 121
God Stats
2W - 4L
1,717 SR
Queue Stats
153W - 135L
1,665 Elo+
Party 1
Artio
Artio
SASsniper21
Artio
Level 140
God Stats
12W - 5L
1,907 SR
Queue Stats
27W - 24L
1,673 Elo+
Party 1
Sol
Sol
TeddyDerAssassin
Sol
Level 91
God Stats
8W - 9L
1,618 SR
Queue Stats
74W - 66L
1,583 Elo+
Party 1
Khepri
Khepri
xxkillmexxtrhd
Khepri
Level 114
God Stats
6W - 7L
1,585 SR
Queue Stats
146W - 112L
1,675 Elo+
Party 1
Team Averages
Level 122
1,670 SR
1,654 Elo+

VS

Team Averages
Level 134
1,508 SR
1,585 Elo+
Gilgamesh
Gilgamesh
Gibby_Gobson
Gilgamesh
Level 160
God Stats
7W - 6L
1,260 SR
Queue Stats
380W - 283L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Pablo_0134
Nu Wa
Level 136
God Stats
4W - 1L
1,740 SR
Queue Stats
194W - 188L
1,605 Elo+
Solo
Hades
Hades
big_zeon
Hades
Level 97
God Stats
202W - 155L
1,590 SR
Queue Stats
280W - 254L
1,571 Elo+
Solo
Loki
Loki
lRaiden_NL
Loki
Level 157
God Stats
3W - 7L
1,452 SR
Queue Stats
527W - 400L
1,603 Elo+
Solo
Xbalanque
Xbalanque
raiikhe
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 253L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 2
12,370
538
14,572
21,909
9,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
2 / 2 / 1
12,312
535
6,872
13,791
5,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 5 / 4
10,024
436
7,605
19,557
18,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 8 / 3
9,533
414
4,885
15,426
10,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 4
9,776
425
3,580
16,973
15,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gibby_Gobson
Gilgamesh
19
1 / 1 / 14
12,685
552
10,593
23,005
19,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
20
10 / 3 / 9
15,429
671
24,815
14,684
5,726
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
big_zeon
Hades
20
3 / 3 / 8
14,113
614
13,665
21,149
14,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 7
14,188
617
13,685
15,523
6,545
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
raiikhe
Xbalanque
20
2 / 0 / 4
14,704
639
5,138
9,723
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
10
Kills
25
25
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gibby_Gobson
Gilgamesh
1
1
14
8
L
7
5
2
1.6
L
Ullr
2
2
1
1.25
W
Nu Wa
10
3
9
4.83
L
0
5
4
0.4
L
0
8
3
0.19
W
Hades
big_zeon
Hades
3
3
8
2.33
W
9
3
7
4.17
W
Xbalanque
raiikhe
Xbalanque
2
0
4
4
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
67,896
87,656
Taken
84,084
59,783
Mitigated
50,040
22,018
Healing
36,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gibby_Gobson
Gilgamesh
10,593
2,145
0
4,782
23,005
19,296
19
2,675
17,967
0
63,442
L
14,572
4,102
0
6,034
21,909
9,607
0
9,492
12,221
0
100,654
L
Ullr
6,872
1,034
0
1,216
13,791
5,541
0
2,941
10,770
0
110,882
W
Nu Wa
24,815
4,468
147
5,223
14,684
5,726
1,276
3,168
11,516
137,835
0
L
7,605
1,369
0
6,670
19,557
18,840
0
10,709
8,728
54,526
0
L
4,885
1,255
0
2,519
15,426
10,100
0
7,325
7,886
67,278
6,108
W
Hades
big_zeon
Hades
13,665
1,877
544
12,577
21,149
14,389
3,179
8,384
12,765
98,652
0
W
13,685
4,151
0
6,936
15,523
6,545
189
1,819
13,704
0
104,241
W
Xbalanque
raiikhe
Xbalanque
5,138
2,526
0
6,515
9,723
4,084
3,754
1,103
8,620
0
151,361
L
3,580
232
2,679
2,900
16,973
15,695
0
7,186
9,571
21,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
71,119
653
Minions Killed
886
0
Camps Cleared
0
2,111,020
Distance Traveled
2,304,015
40
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,685
552
72
3
0
491,847
5
L
Da Ji
12,370
538
147
6
0
474,017
5
L
Ullr
12,312
535
216
9
0
447,892
9
W
Nu Wa
15,429
671
220
10
0
446,475
2
L
Artio
10,024
436
107
5
0
425,619
11
L
Sol
9,533
414
157
7
0
393,232
7
W
Hades
14,113
614
204
9
0
400,712
0
W
Loki
14,188
617
154
7
0
502,642
2
W
Xbalanque
14,704
639
236
10
0
462,339
8
L
Khepri
9,776
425
26
1
0
370,260
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role