Player Matchup

Ra
Ra
PedroHDL10
Ra
Level 42
God Stats
8W - 1L
1,816 SR
Queue Stats
191W - 91L
1,641 Elo+
Party 2
Mercury
Mercury
Veloci_Jose
Mercury
Level 130
God Stats
8W - 4L
1,546 SR
Queue Stats
302W - 239L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
crash_brr
Nu Wa
Level 47
God Stats
2W - 0L
1,756 SR
Queue Stats
150W - 116L
1,587 Elo+
Party 2
Scylla
Scylla
rafael_gm_
Scylla
Level 129
God Stats
4W - 6L
1,272 SR
Queue Stats
717W - 554L
1,599 Elo+
Party 2
Izanami
Izanami
zeny_stalker
Izanami
Level 117
God Stats
33W - 14L
1,571 SR
Queue Stats
136W - 123L
1,492 Elo+
Solo
Team Averages
Level 93
1,592 SR
1,578 Elo+

VS

Team Averages
Level 72
1,545 SR
1,495 Elo+
Ymir
Ymir
Aaltoguizo
Ymir
Level 25
God Stats
2W - 3L
1,628 SR
Queue Stats
55W - 32L
1,600 Elo+
Party 1
Arachne
Arachne
Abaetetube
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,451 Elo+
Solo
Hades
Hades
CaO_oN
Hades
Level 82
God Stats
21W - 22L
1,491 SR
Queue Stats
536W - 572L
1,413 Elo+
Solo
Medusa
Medusa
VladyOp1
Medusa
Level 87
God Stats
30W - 16L
1,694 SR
Queue Stats
505W - 472L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
j3remay4
Sun Wukong
Level 37
God Stats
7W - 8L
1,410 SR
Queue Stats
201W - 210L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,010
474
6,154
9,792
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Veloci_Jose
Mercury
18
9 / 2 / 4
11,224
591
19,741
14,902
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
crash_brr
Nu Wa
17
1 / 4 / 4
10,221
538
12,938
8,790
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
rafael_gm_
Scylla
18
1 / 0 / 9
10,653
561
10,251
5,897
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
zeny_stalker
Izanami
14
1 / 4 / 0
8,793
463
5,619
11,271
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,879
467
5,264
16,429
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Abaetetube
Arachne
14
2 / 5 / 2
8,451
445
5,660
16,945
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
CaO_oN
Hades
15
3 / 4 / 2
9,472
499
6,742
15,645
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
VladyOp1
Medusa
16
4 / 2 / 1
9,576
504
11,197
12,503
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
j3remay4
Sun Wukong
16
1 / 1 / 3
9,009
474
5,794
15,454
11,153
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
13
13
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Arachne
Abaetetube
Arachne
2
5
2
0.6
L
Hades
CaO_oN
Hades
3
4
2
1
W
2
3
6
1.67
W
Mercury
Veloci_Jose
Mercury
9
2
4
5.5
L
Medusa
VladyOp1
Medusa
4
2
1
2.25
W
Nu Wa
crash_brr
Nu Wa
1
4
4
0.75
L
Sun Wukong
j3remay4
Sun Wukong
1
1
3
2.5
W
Scylla
rafael_gm_
Scylla
1
0
9
5.5
W
Izanami
zeny_stalker
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,703
Damage
34,657
50,652
Taken
76,976
27,550
Mitigated
46,096
13,188
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
674
439
2,916
16,429
14,768
0
9,247
6,991
22,396
0
L
Arachne
Abaetetube
Arachne
5,660
3,405
0
5,448
16,945
7,395
0
3,326
13,436
0
69,779
L
Hades
CaO_oN
Hades
6,742
321
798
6,889
15,645
8,136
0
6,301
9,225
64,721
0
W
6,154
886
912
3,516
9,792
10,372
82
3,610
5,939
27,592
0
W
Mercury
Veloci_Jose
Mercury
19,741
14,097
0
2,312
14,902
7,978
0
4,236
10,565
0
89,614
L
Medusa
VladyOp1
Medusa
11,197
4,458
0
644
12,503
4,644
29
3,057
9,293
0
81,420
W
Nu Wa
crash_brr
Nu Wa
12,938
3,500
0
1,665
8,790
3,321
1,377
1,101
7,331
77,536
0
L
Sun Wukong
j3remay4
Sun Wukong
5,794
929
0
5,211
15,454
11,153
0
6,817
8,334
0
67,895
W
Scylla
rafael_gm_
Scylla
10,251
1,720
92
1,961
5,897
2,532
284
2,094
3,753
94,150
0
W
Izanami
zeny_stalker
Izanami
5,619
3,631
0
2,730
11,271
3,347
866
1,153
10,118
0
60,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
45,387
626
Minions Killed
537
0
Camps Cleared
0
1,854,907
Distance Traveled
1,765,675
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,879
467
30
2
0
350,198
2
L
Arachne
8,451
445
97
5
0
344,925
4
L
Hades
9,472
499
138
7
0
350,989
2
W
Ra
9,010
474
39
2
0
393,002
6
W
Mercury
11,224
591
130
7
0
446,962
4
L
Medusa
9,576
504
136
7
0
356,750
5
W
Nu Wa
10,221
538
154
8
0
311,394
3
L
Sun Wukong
9,009
474
136
7
0
362,813
2
W
Scylla
10,653
561
180
9
0
366,207
6
W
Izanami
8,793
463
123
6
0
337,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role