Player Matchup

Vamana
Vamana
DarkCommander251
Vamana
Level 108
God Stats
11W - 9L
1,584 SR
Queue Stats
340W - 195L
1,812 Elo+
Party 1
Medusa
Medusa
Excaliber229
Medusa
Level 128
God Stats
7W - 6L
1,663 SR
Queue Stats
98W - 66L
1,714 Elo+
Party 1
Sol
Sol
OneXRage
Sol
Level 22
God Stats
79W - 8L
1,951 SR
Queue Stats
106W - 23L
1,845 Elo+
Party 1
Team Averages
Level 86
1,733 SR
1,790 Elo+

VS

Team Averages
Level 50
1,546 SR
1,476 Elo+
Danzaburou
Danzaburou
Amraphen
Danzaburou
Level 85
God Stats
64W - 35L
1,566 SR
Queue Stats
127W - 80L
1,606 Elo+
Solo
Ares
Ares
Gianxxxx
Ares
Level 17
God Stats
3W - 3L
1,503 SR
Queue Stats
35W - 53L
1,334 Elo+
Solo
Discordia
Discordia
Microleaf
Discordia
Level 48
God Stats
13W - 13L
1,568 SR
Queue Stats
265W - 209L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,926
662
11,172
15,542
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
15
6 / 4 / 3
11,296
753
10,203
10,193
3,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 6
11,115
741
14,533
13,196
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amraphen
Danzaburou
15
4 / 4 / 5
10,665
711
12,446
14,971
7,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
3 / 2 / 5
9,368
625
7,492
13,658
14,203
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Microleaf
Discordia
12
3 / 6 / 6
9,241
616
9,500
12,304
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
12
Kills
10
10
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amraphen
Danzaburou
4
4
5
1.63
W
1
3
5
1.17
W
Medusa
6
4
3
1.88
L
Ares
3
2
5
2.75
L
Discordia
Microleaf
Discordia
3
6
6
1
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
29,438
38,931
Taken
40,933
26,188
Mitigated
26,053
11,472
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amraphen
Danzaburou
12,446
7,368
0
4,274
14,971
7,167
1,039
5,296
9,328
0
61,219
W
11,172
3,548
44
4,702
15,542
13,034
0
5,785
9,757
478
25,416
W
Medusa
10,203
4,133
0
2,359
10,193
3,833
1,476
6,068
4,125
0
47,030
L
Ares
7,492
628
554
2,595
13,658
14,203
36
5,757
7,474
17,576
0
L
Discordia
Microleaf
Discordia
9,500
190
63
1,327
12,304
4,683
30
3,407
8,459
22,091
0
W
14,533
4,654
0
4,367
13,196
9,321
1,134
5,472
7,724
41,721
3,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
29,274
169
Minions Killed
169
6
Camps Cleared
8
776,880
Distance Traveled
748,846
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,665
711
133
9
6
270,876
4
W
Vamana
9,926
662
35
2
1
286,508
3
W
Medusa
11,296
753
74
5
1
246,285
1
L
Ares
9,368
625
14
1
2
228,631
6
L
Discordia
9,241
616
22
1
0
249,339
2
W
Sol
11,115
741
60
4
4
244,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role