Player Matchup

Nemesis
Nemesis
A7LA5
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Gametime97656
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
SAUD100ss
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
lmdr2010
Sobek
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 6L
1,091 Elo+
Solo
Janus
Janus
sneakyghost_mfs
Janus
Level 26
God Stats
2W - 7L
1,274 SR
Queue Stats
86W - 94L
1,267 Elo+
Solo
Team Averages
Level 8
1,501 SR
1,372 Elo+

VS

Team Averages
Level 16
1,467 SR
1,295 Elo+
Skadi
Skadi
CoupeKid93
Skadi
Level 21
God Stats
10W - 12L
1,351 SR
Queue Stats
339W - 371L
1,226 Elo+
Solo
Merlin
Merlin
Cris14238766
Merlin
Level 21
God Stats
3W - 3L
1,264 SR
Queue Stats
13W - 35L
1,171 Elo+
Solo
Anhur
Anhur
Ninja56889
Anhur
Level 16
God Stats
3W - 0L
1,673 SR
Queue Stats
41W - 52L
1,278 Elo+
Solo
Olorun
Olorun
Santiago771185
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ban_zoro
Cliodhna
Level 21
God Stats
6W - 4L
1,549 SR
Queue Stats
35W - 47L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A7LA5
Nemesis
4
1 / 3 / 0
3,094
619
915
3,021
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
972
194
0
0
0
Vamana
SAUD100ss
Vamana
2
0 / 2 / 1
2,653
531
490
2,317
720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
lmdr2010
Sobek
1
0 / 0 / 0
972
194
0
0
0
5
3 / 1 / 1
3,590
718
2,552
3,125
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
6
2 / 0 / 1
3,804
761
229
1,844
355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
4
0 / 1 / 2
3,336
667
1,818
2,341
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
6
1 / 0 / 1
3,929
786
1,199
2,403
467
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 3 / 1
3,633
727
1,126
2,229
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ban_zoro
Cliodhna
9
1 / 0 / 0
4,566
913
362
1,927
502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A7LA5
Nemesis
1
3
0
0.33
W
Skadi
2
0
1
2.5
W
Merlin
0
1
2
1
L
0
0
0
0
W
Anhur
1
0
1
1.5
L
Vamana
SAUD100ss
Vamana
0
2
1
0.25
W
1
3
1
0.5
W
Cliodhna
ban_zoro
Cliodhna
1
0
0
1
L
Sobek
lmdr2010
Sobek
0
0
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,957
Damage
4,734
8,463
Taken
10,744
2,071
Mitigated
2,611
1,368
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A7LA5
Nemesis
915
273
0
469
3,021
662
0
188
2,793
0
7,723
W
Skadi
229
86
0
250
1,844
355
72
343
1,449
0
8,642
W
Merlin
1,818
131
0
0
2,341
591
472
1,353
818
8,068
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
1,199
785
0
485
2,403
467
698
0
2,329
0
12,328
L
Vamana
SAUD100ss
Vamana
490
240
0
199
2,317
720
0
747
1,432
0
954
W
1,126
675
0
13
2,229
696
0
536
1,595
5,371
912
W
Cliodhna
ban_zoro
Cliodhna
362
66
0
1,053
1,927
502
788
0
1,927
0
22,456
L
Sobek
lmdr2010
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
2,552
290
0
700
3,125
689
0
1,313
1,586
10,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,281
Gold Earned
19,268
32
Minions Killed
132
0
Camps Cleared
0
293,542
Distance Traveled
476,922
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,094
619
18
4
0
118,477
0
W
Skadi
3,804
761
24
5
0
95,210
0
W
Merlin
3,336
667
11
2
0
95,259
0
L
Neith
972
194
0
0
0
0
0
W
Anhur
3,929
786
27
5
0
99,976
1
L
Vamana
2,653
531
0
0
0
77,376
0
W
Olorun
3,633
727
14
3
0
92,153
0
W
Cliodhna
4,566
913
56
11
0
94,324
0
L
Sobek
972
194
0
0
0
0
0
L
Janus
3,590
718
14
3
0
97,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role