Player Matchup

The Morrigan
The Morrigan
Bovislul
The Morrigan
Level 17
God Stats
3W - 6L
1,375 SR
Queue Stats
41W - 73L
1,347 Elo+
Party 1
Thanatos
Thanatos
Bubus_23CZ
Thanatos
Level 27
God Stats
28W - 23L
1,520 SR
Queue Stats
98W - 123L
1,320 Elo+
Party 1
Neith
Neith
GuysCarryMePls
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 17L
1,515 Elo+
Solo
Freya
Freya
Kubanncz
Freya
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 76L
1,272 Elo+
Party 1
Chaac
Chaac
ll-CXRSED-ll
Chaac
Level 5
God Stats
1W - 3L
1,106 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 1
Team Averages
Level 18
1,400 SR
1,341 Elo+

VS

Team Averages
Level 14
1,468 SR
1,348 Elo+
Fenrir
Fenrir
JLB_BannKyuu
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,404 Elo+
Solo
Bellona
Bellona
Nyeph
Bellona
Level 12
God Stats
17W - 7L
1,592 SR
Queue Stats
44W - 18L
1,551 Elo+
Solo
King Arthur
King Arthur
Pogonazvyx
King Arthur
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
146W - 201L
1,284 Elo+
Solo
Ra
Ra
bemused_peg
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
Kukulkan
Kukulkan
skorpiodanny
Kukulkan
Level 27
God Stats
7W - 3L
1,458 SR
Queue Stats
104W - 116L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bovislul
The Morrigan
16
5 / 6 / 2
10,534
479
8,383
8,656
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Bubus_23CZ
Thanatos
18
6 / 7 / 2
11,596
527
8,357
15,486
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 2 / 5
13,603
618
9,572
14,295
4,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Kubanncz
Freya
17
2 / 7 / 5
11,498
523
4,398
12,683
3,112
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 8 / 2
9,024
410
3,808
18,859
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 2 / 4
7,083
322
2,717
4,726
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Nyeph
Bellona
20
26 / 2 / 4
14,862
676
25,975
18,437
13,791
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Pogonazvyx
King Arthur
15
1 / 3 / 7
9,485
431
2,195
11,892
7,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 2
6,848
311
1,853
3,950
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
skorpiodanny
Kukulkan
17
3 / 9 / 2
10,395
473
7,899
12,638
3,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
21
Kills
30
30
Deaths
21
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bovislul
The Morrigan
5
6
2
1
W
Thanatos
Bubus_23CZ
Thanatos
6
7
2
1
W
8
2
5
5.25
L
Fenrir
0
2
4
1
W
Freya
Kubanncz
Freya
2
7
5
0.64
L
Bellona
Nyeph
Bellona
26
2
4
14
L
King Arthur
Pogonazvyx
King Arthur
1
3
7
1.5
L
0
5
2
0.2
W
0
8
2
0.13
L
Kukulkan
skorpiodanny
Kukulkan
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,518
Damage
40,639
69,979
Taken
51,643
30,462
Mitigated
27,444
29,176
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bovislul
The Morrigan
8,383
2,852
0
2,029
8,656
2,950
270
1,738
6,815
47,655
9,797
W
Thanatos
Bubus_23CZ
Thanatos
8,357
1,412
0
12,247
15,486
5,680
0
702
14,670
0
87,989
W
9,572
3,968
0
8,104
14,295
4,780
0
2,339
11,956
0
114,501
L
Fenrir
2,717
793
0
326
4,726
1,588
0
682
4,044
0
15,216
W
Freya
Kubanncz
Freya
4,398
1,207
449
4,292
12,683
3,112
1,522
2,455
10,044
54,792
0
L
Bellona
Nyeph
Bellona
25,975
10,704
0
6,541
18,437
13,791
0
3,509
14,616
0
134,857
L
King Arthur
Pogonazvyx
King Arthur
2,195
450
0
881
11,892
7,985
602
2,389
9,258
0
27,050
L
1,853
244
0
16
3,950
633
0
167
3,783
11,073
0
W
3,808
256
0
2,055
18,859
13,940
381
2,336
16,499
6,261
29,715
L
Kukulkan
skorpiodanny
Kukulkan
7,899
1,209
0
310
12,638
3,447
386
2,723
9,870
67,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
48,673
540
Minions Killed
425
0
Camps Cleared
0
1,824,510
Distance Traveled
1,566,187
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,534
479
86
4
0
340,858
4
W
Thanatos
11,596
527
120
5
0
408,051
3
W
Neith
13,603
618
141
6
0
351,347
6
L
Fenrir
7,083
322
24
1
0
204,751
1
W
Freya
11,498
523
115
5
0
363,718
0
L
Bellona
14,862
676
207
9
0
486,199
3
L
King Arthur
9,485
431
57
3
0
397,735
0
L
Ra
6,848
311
13
1
0
155,020
0
W
Chaac
9,024
410
78
4
0
360,536
1
L
Kukulkan
10,395
473
124
6
0
322,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role