Player Matchup

Eset
Eset
Kalaris345
Eset
Level 115
God Stats
10W - 4L
1,750 SR
Queue Stats
131W - 130L
1,477 Elo+
Solo
Chaac
Chaac
LoaderSVK
Chaac
Level 37
God Stats
2W - 3L
1,582 SR
Queue Stats
19W - 26L
1,429 Elo+
Party 2
Neith
Neith
Saatinaa
Neith
Level 82
God Stats
2W - 4L
1,515 SR
Queue Stats
3W - 4L
1,658 Elo+
Solo
Pele
Pele
ScantsL04
Pele
Level 38
God Stats
1W - 2L
1,520 SR
Queue Stats
137W - 142L
1,574 Elo+
Solo
Ymir
Ymir
oliverbado888
Ymir
Level 43
God Stats
4W - 4L
1,664 SR
Queue Stats
30W - 36L
1,451 Elo+
Party 2
Team Averages
Level 63
1,606 SR
1,518 Elo+

VS

Team Averages
Level 49
1,590 SR
1,473 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
DanielScope
Cabrakan
Level 29
God Stats
3W - 3L
1,671 SR
Queue Stats
90W - 97L
1,515 Elo+
Party 1
Persephone
Persephone
DeathStalker22
Persephone
Level 87
God Stats
6W - 3L
1,602 SR
Queue Stats
107W - 122L
1,480 Elo+
Party 3
Artemis
Artemis
J00YZ
Artemis
Level 41
God Stats
6W - 4L
1,501 SR
Queue Stats
148W - 138L
1,422 Elo+
Solo
Bellona
Bellona
Zavalino
Bellona
Level 38
God Stats
7W - 2L
1,676 SR
Queue Stats
106W - 115L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,391
559
4,420
10,646
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
LoaderSVK
Chaac
13
0 / 3 / 2
7,252
483
9,859
15,529
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Saatinaa
Neith
8
1 / 7 / 2
5,882
392
3,695
9,255
1,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
14
4 / 5 / 1
8,062
537
7,448
11,896
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 4
8,294
553
4,675
13,924
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
7 / 0 / 6
9,562
637
10,467
10,453
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
DanielScope
Cabrakan
11
0 / 3 / 5
7,558
504
3,812
11,462
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
DeathStalker22
Persephone
15
3 / 1 / 1
9,654
644
6,234
4,207
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
J00YZ
Artemis
14
6 / 4 / 3
8,746
583
11,972
9,413
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zavalino
Bellona
15
5 / 2 / 1
9,080
605
12,355
12,827
12,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
21
21
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
6
10
W
Cabrakan
DanielScope
Cabrakan
0
3
5
0.83
W
Persephone
DeathStalker22
Persephone
3
1
1
3.5
W
Artemis
J00YZ
Artemis
6
4
3
1.88
L
2
4
1
0.63
L
Chaac
LoaderSVK
Chaac
0
3
2
0.33
L
Neith
Saatinaa
Neith
1
7
2
0.29
L
Pele
4
5
1
0.9
W
Bellona
Zavalino
Bellona
5
2
1
2.75
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
44,840
61,250
Taken
48,362
31,630
Mitigated
37,118
18,572
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,467
5,011
0
4,659
10,453
6,485
0
932
9,436
0
67,020
W
Cabrakan
DanielScope
Cabrakan
3,812
960
0
1,500
11,462
12,698
645
3,101
8,316
11,901
0
W
Persephone
DeathStalker22
Persephone
6,234
516
0
1,292
4,207
1,445
261
1,699
2,507
56,718
0
W
Artemis
J00YZ
Artemis
11,972
5,216
0
2,747
9,413
3,757
2,721
2,408
7,005
0
62,563
L
4,420
617
490
3,648
10,646
3,725
0
3,613
6,931
61,092
0
L
Chaac
LoaderSVK
Chaac
9,859
1,178
0
6,817
15,529
13,953
51
2,661
12,868
0
39,249
L
Neith
Saatinaa
Neith
3,695
1,283
164
878
9,255
1,741
374
1,784
7,431
0
20,018
L
Pele
7,448
2,131
0
3,436
11,896
3,549
0
1,659
10,132
0
50,744
W
Bellona
Zavalino
Bellona
12,355
3,217
0
3,931
12,827
12,733
126
955
10,523
9,243
43,155
L
4,675
1,532
1,462
1,677
13,924
8,662
0
2,988
10,845
18,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
44,600
383
Minions Killed
422
0
Camps Cleared
0
1,370,108
Distance Traveled
1,390,801
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,562
637
97
6
0
319,569
5
W
Cabrakan
7,558
504
21
1
0
268,610
0
W
Persephone
9,654
644
128
9
0
294,498
4
W
Artemis
8,746
583
86
6
0
244,581
4
L
Eset
8,391
559
127
8
0
260,555
1
L
Chaac
7,252
483
87
6
0
291,970
0
L
Neith
5,882
392
31
2
0
238,898
0
L
Pele
8,062
537
105
7
0
286,064
0
W
Bellona
9,080
605
90
6
0
263,543
2
L
Ymir
8,294
553
33
2
0
292,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role