Player Matchup

Loki
Loki
Diamond I
BsideU
Loki
Diamond I
Level 157
God Stats
2W - 4L
1,547 SR
Queue Stats
183W - 157L
2,546 MMR
Solo
Horus
Horus
Masters
Dragonasdd
Horus
Masters
Level 160
God Stats
0W - 1L
1,578 SR
Queue Stats
234W - 195L
2,701 MMR
Party 1
Sol
Sol
Masters
Nicò
Sol
Masters
Level 106
God Stats
0W - 2L
1,345 SR
Queue Stats
50W - 43L
2,890 MMR
Solo
Cerberus
Cerberus
Diamond III
Tarbek
Cerberus
Diamond III
Level 160
God Stats
7W - 7L
1,669 SR
Queue Stats
234W - 215L
2,521 MMR
Party 1
Hachiman
Hachiman
Masters
Zyxman
Hachiman
Masters
Level 160
God Stats
5W - 4L
1,769 SR
Queue Stats
222W - 199L
2,778 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,582 SR
2,687 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 104
1,606 SR
2,250 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
 
Olorun
Masters
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
NewPaks
Tsukuyomi
Masters
Level 93
God Stats
6W - 3L
1,754 SR
Queue Stats
209W - 168L
2,652 MMR
Solo
Fenrir
Fenrir
Diamond IV
Stalineos
Fenrir
Diamond IV
Level 108
God Stats
2W - 1L
1,542 SR
Queue Stats
52W - 27L
2,515 MMR
Solo
Chernobog
Chernobog
Masters
semsos
Chernobog
Masters
Level 160
God Stats
5W - 7L
1,736 SR
Queue Stats
149W - 100L
3,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BsideU
Loki
17
8 / 8 / 4
11,550
525
15,169
19,191
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
12
0 / 5 / 5
8,622
392
5,504
27,487
30,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Nicò
Sol
17
5 / 8 / 6
11,219
510
27,946
23,620
17,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tarbek
Cerberus
16
2 / 4 / 3
10,157
462
14,151
27,790
37,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Zyxman
Hachiman
18
0 / 6 / 0
10,445
475
6,829
18,034
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebArtioOdinTiamatCthulhu

VS

Bans
NikeKhepriGuan YuAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 3 / 6
12,901
586
15,965
22,680
19,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
 
Olorun
19
1 / 7 / 16
12,654
575
19,715
20,370
14,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
NewPaks
Tsukuyomi
20
6 / 4 / 9
13,865
630
18,994
16,002
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Stalineos
Fenrir
17
10 / 0 / 14
12,728
579
13,740
25,974
24,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
semsos
Chernobog
20
7 / 1 / 14
14,745
670
25,413
19,975
9,251
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
15
Kills
31
31
Deaths
15
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
6
3.33
W
Olorun
 
Olorun
1
7
16
1.29
L
Loki
BsideU
Loki
8
8
4
1.25
L
Horus
0
5
5
0.5
W
Tsukuyomi
NewPaks
Tsukuyomi
6
4
9
2.63
L
Sol
Nicò
Sol
5
8
6
1
W
Fenrir
Stalineos
Fenrir
10
0
14
17
L
Cerberus
Tarbek
Cerberus
2
4
3
0.88
L
Hachiman
Zyxman
Hachiman
0
6
0
0
W
Chernobog
semsos
Chernobog
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,599
Damage
93,827
116,122
Taken
105,001
97,006
Mitigated
75,471
46,849
Healing
37,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,965
3,946
0
5,890
22,680
19,682
1,265
10,431
11,135
7,011
62,941
W
Olorun
 
Olorun
19,715
9,737
1,308
9,007
20,370
14,841
2,133
9,724
10,463
89,653
9,322
L
Loki
BsideU
Loki
15,169
3,751
0
4,138
19,191
5,478
139
1,671
17,520
0
76,830
L
Horus
5,504
3,027
5,093
12,325
27,487
30,475
135
7,874
19,613
0
23,811
W
Tsukuyomi
NewPaks
Tsukuyomi
18,994
6,388
0
5,184
16,002
7,352
3,319
3,623
12,233
0
110,389
L
Sol
Nicò
Sol
27,946
9,079
0
10,079
23,620
17,490
0
5,160
18,460
101,221
9,492
W
Fenrir
Stalineos
Fenrir
13,740
4,181
360
5,094
25,974
24,345
252
9,147
16,579
0
44,706
L
Cerberus
Tarbek
Cerberus
14,151
568
0
9,287
27,790
37,797
0
5,019
22,771
66,081
0
L
Hachiman
Zyxman
Hachiman
6,829
5,089
0
5,927
18,034
5,766
144
416
17,618
0
95,877
W
Chernobog
semsos
Chernobog
25,413
18,959
0
11,112
19,975
9,251
3,099
7,603
12,187
0
151,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
66,893
618
Minions Killed
706
0
Camps Cleared
0
2,091,755
Distance Traveled
2,331,805
47
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,901
586
122
6
0
476,184
3
W
Olorun
12,654
575
162
7
0
421,546
3
L
Loki
11,550
525
113
5
0
453,599
11
L
Horus
8,622
392
37
2
0
441,712
8
W
Tsukuyomi
13,865
630
159
7
0
503,401
13
L
Sol
11,219
510
170
8
0
377,697
8
W
Fenrir
12,728
579
59
3
0
474,216
9
L
Cerberus
10,157
462
150
7
0
419,668
9
L
Hachiman
10,445
475
148
7
0
399,079
11
W
Chernobog
14,745
670
204
9
0
456,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role