Player Matchup

Hel
Hel
BIG_SnuZ
Hel
Level 68
God Stats
2W - 2L
1,371 SR
Queue Stats
71W - 87L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Daywalker_563
Cthulhu
Level 102
God Stats
30W - 11L
1,634 SR
Queue Stats
763W - 811L
1,390 Elo+
Solo
Chiron
Chiron
Karasugoi
Chiron
Level 86
God Stats
3W - 2L
1,555 SR
Queue Stats
111W - 115L
1,411 Elo+
Solo
Da Ji
Da Ji
chitapro12
Da Ji
Level 25
God Stats
2W - 1L
1,146 SR
Queue Stats
25W - 70L
1,197 Elo+
Solo
Achilles
Achilles
xOtsutsukix
Achilles
Level 118
God Stats
15W - 18L
1,491 SR
Queue Stats
818W - 797L
1,451 Elo+
Solo
Team Averages
Level 80
1,439 SR
1,375 Elo+

VS

Team Averages
Level 75
1,595 SR
1,318 Elo+
Hel
Hel
ReaL_Warrior_82
Hel
Level 156
God Stats
6W - 1L
1,943 SR
Queue Stats
464W - 486L
1,490 Elo+
Solo
Mercury
Mercury
RettBatler
Mercury
Level 29
God Stats
8W - 6L
1,417 SR
Queue Stats
126W - 155L
1,337 Elo+
Solo
Erlang Shen
Erlang Shen
giorgi_02
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Izanami
Izanami
palmiro
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,130 Elo+
Party 1
Kukulkan
Kukulkan
sentolo76
Kukulkan
Level 140
God Stats
3W - 1L
1,614 SR
Queue Stats
148W - 150L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 19
13,177
659
14,595
21,286
14,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Cthulhu
20
6 / 4 / 24
14,864
743
31,186
35,556
45,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Karasugoi
Chiron
20
18 / 1 / 13
16,776
839
33,616
22,182
11,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
13
1 / 10 / 7
10,581
529
1,515
17,550
8,613
Achilles
xOtsutsukix
Achilles
20
6 / 5 / 22
14,408
720
25,615
36,992
55,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
11,335
567
21,964
28,738
15,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RettBatler
Mercury
20
11 / 11 / 6
13,192
660
19,169
22,663
9,816
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
giorgi_02
Erlang Shen
19
1 / 8 / 13
12,820
641
21,388
30,945
30,175
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
palmiro
Izanami
16
0 / 4 / 11
10,616
531
6,490
15,512
14,647
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
sentolo76
Kukulkan
20
6 / 4 / 10
14,329
716
35,856
18,687
9,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
69
34
Kills
21
22
Deaths
34
85
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Cthulhu
6
4
24
4.5
W
Chiron
Karasugoi
Chiron
18
1
13
24.5
L
3
7
8
1
L
Mercury
RettBatler
Mercury
11
11
6
1.27
W
Da Ji
1
10
7
0.45
L
Erlang Shen
giorgi_02
Erlang Shen
1
8
13
0.94
L
Izanami
palmiro
Izanami
0
4
11
1.38
L
Kukulkan
sentolo76
Kukulkan
6
4
10
2.75
W
Achilles
xOtsutsukix
Achilles
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,527
Damage
104,867
133,566
Taken
116,545
135,091
Mitigated
79,743
82,005
Healing
51,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,595
1,109
30,752
13,099
21,286
14,577
991
12,049
9,237
31,770
0
W
Cthulhu
31,186
1,248
3,307
7,298
35,556
45,094
321
13,691
21,865
57,843
0
W
Chiron
Karasugoi
Chiron
33,616
16,488
8,135
9,449
22,182
11,796
1,289
11,149
11,033
0
73,869
L
21,964
398
15,825
15,250
28,738
15,936
428
11,972
16,025
42,189
0
L
Mercury
RettBatler
Mercury
19,169
10,465
2,220
2,941
22,663
9,816
462
7,337
14,801
0
26,665
W
Da Ji
1,515
151
818
348
17,550
8,613
581
8,195
9,355
0
5,192
L
Erlang Shen
giorgi_02
Erlang Shen
21,388
11,795
2,477
7,364
30,945
30,175
639
10,260
19,765
0
32,602
L
Izanami
palmiro
Izanami
6,490
5,305
254
1,583
15,512
14,647
548
6,840
8,085
0
15,248
L
Kukulkan
sentolo76
Kukulkan
35,856
3,321
884
3,116
18,687
9,169
1,020
6,258
12,088
80,393
0
W
Achilles
xOtsutsukix
Achilles
25,615
6,933
1,250
7,549
36,992
55,011
2,162
12,736
24,256
0
34,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,806
Gold Earned
62,292
197
Minions Killed
192
0
Camps Cleared
0
1,873,239
Distance Traveled
1,684,797
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,177
659
36
2
0
422,786
3
W
Cthulhu
14,864
743
55
3
0
400,408
1
W
Chiron
16,776
839
85
4
0
384,524
0
L
Hel
11,335
567
43
2
0
345,780
0
L
Mercury
13,192
660
19
1
0
339,168
1
W
Da Ji
10,581
529
14
1
0
290,284
1
L
Erlang Shen
12,820
641
17
1
0
345,651
0
L
Izanami
10,616
531
23
1
0
325,838
1
L
Kukulkan
14,329
716
90
5
0
328,360
0
W
Achilles
14,408
720
7
0
0
375,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role