Player Matchup

Achilles
Achilles
Gold IV
Panthados
Achilles
Gold IV
Level 149
God Stats
16W - 23L
1,587 SR
Queue Stats
521W - 523L
1,462 MMR
Solo
Ullr
Ullr
Bronze III
Qezsy
Ullr
Bronze III
Level 87
God Stats
0W - 1L
1,552 SR
Queue Stats
3W - 9L
1,367 MMR
Solo
Ra
Ra
Silver II
Satsuinryu
Ra
Silver II
Level 135
God Stats
2W - 1L
1,747 SR
Queue Stats
6W - 14L
1,309 MMR
Solo
Sobek
Sobek
Gold V
SizzleDonDaDa
Sobek
Gold V
Level 158
God Stats
3W - 4L
1,581 SR
Queue Stats
612W - 627L
1,287 MMR
Solo
Arachne
Arachne
Gold V
agingerbeast89
Arachne
Gold V
Level 123
God Stats
124W - 87L
1,651 SR
Queue Stats
622W - 631L
1,423 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,624 SR
1,370 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,533 SR
1,370 MMR
Nu Wa
Nu Wa
Gold IV
BP iMpacT x
Nu Wa
Gold IV
Level 156
God Stats
35W - 27L
1,561 SR
Queue Stats
294W - 290L
1,427 MMR
Solo
Sol
Sol
Silver I
NaughtyYolo
Sol
Silver I
Level 124
God Stats
14W - 9L
1,554 SR
Queue Stats
90W - 92L
1,151 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Santana_ve
Kumbhakarna
Gold V
Level 103
God Stats
10W - 7L
1,544 SR
Queue Stats
265W - 263L
1,291 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Vicious GianF22
Gilgamesh
Gold II
Level 156
God Stats
15W - 9L
1,414 SR
Queue Stats
643W - 627L
1,541 MMR
Solo
Loki
Loki
Gold IV
VictorSto45
Loki
Gold IV
Level 160
God Stats
78W - 81L
1,594 SR
Queue Stats
865W - 868L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Panthados
Achilles
10
1 / 2 / 1
5,264
526
6,176
7,727
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Qezsy
Ullr
8
0 / 3 / 2
4,715
472
2,960
6,936
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 1
6,291
629
4,491
5,447
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 6 / 2
4,680
468
2,734
9,911
4,112
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
5,669
567
2,026
6,827
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayPersephoneArtemisTiamatGeb

VS

Bans
ArtioDanzaburouChironAthenaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,764
576
4,851
3,783
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 2 / 1
6,640
664
8,232
5,300
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Santana_ve
Kumbhakarna
9
1 / 0 / 10
5,962
596
2,910
8,871
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Vicious GianF22
Gilgamesh
11
2 / 1 / 0
5,998
600
3,492
7,871
3,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 1 / 5
6,459
646
5,139
7,750
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
17
17
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
6
2
1
3.25
L
Achilles
Panthados
Achilles
1
2
1
0.75
L
Ullr
Qezsy
Ullr
0
3
2
0.33
W
Kumbhakarna
Santana_ve
Kumbhakarna
1
0
10
6
L
2
4
1
0.63
L
1
6
2
0.33
W
Gilgamesh
Vicious GianF22
Gilgamesh
2
1
0
2
W
5
1
5
7.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
24,624
36,848
Taken
33,575
15,264
Mitigated
14,363
9,900
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,851
1,181
0
885
3,783
1,130
0
1,655
2,028
30,478
0
W
8,232
3,303
0
2,759
5,300
1,783
893
990
4,310
41,045
6,491
L
Achilles
Panthados
Achilles
6,176
900
0
2,680
7,727
5,698
0
1,272
6,455
0
20,437
L
Ullr
Qezsy
Ullr
2,960
1,579
0
2,007
6,936
1,676
0
5,025
1,911
0
21,073
W
Kumbhakarna
Santana_ve
Kumbhakarna
2,910
679
419
2,334
8,871
5,091
0
2,636
6,044
8,551
0
L
4,491
340
28
1,392
5,447
1,371
0
2,275
3,172
36,184
0
L
2,734
393
282
1,802
9,911
4,112
0
5,681
4,230
10,635
0
W
Gilgamesh
Vicious GianF22
Gilgamesh
3,492
474
0
2,840
7,871
3,974
0
177
7,089
3,884
26,565
W
5,139
1,289
0
4,132
7,750
2,385
0
1,661
5,904
0
32,910
L
2,026
1,348
0
1,709
6,827
2,407
0
1,472
5,355
0
37,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
30,823
220
Minions Killed
294
0
Camps Cleared
0
935,180
Distance Traveled
967,905
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,764
576
50
5
0
165,055
3
W
Sol
6,640
664
93
9
0
177,160
5
L
Achilles
5,264
526
30
3
0
173,826
0
L
Ullr
4,715
472
31
3
0
181,717
0
W
Kumbhakarna
5,962
596
5
1
0
217,732
3
L
Ra
6,291
629
76
8
0
189,526
6
L
Sobek
4,680
468
15
2
0
171,103
1
W
Gilgamesh
5,998
600
76
8
0
189,424
1
W
Loki
6,459
646
70
7
0
218,534
0
L
Arachne
5,669
567
68
7
0
219,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role