Player Matchup

Ra
Ra
SrHuesos188
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Cernunnos
Cernunnos
The_Irishman3969
Cernunnos
Level 146
God Stats
1W - 4L
1,414 SR
Queue Stats
18W - 26L
1,277 Elo+
Solo
Geb
Geb
microxesq
Geb
Level 107
God Stats
16W - 29L
1,556 SR
Queue Stats
58W - 82L
1,403 Elo+
Solo
Team Averages
Level 86
1,490 SR
1,357 Elo+

VS

Team Averages
Level 93
1,456 SR
1,382 Elo+
Anhur
Anhur
 
Anhur
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YOSOYODIN
Kukulkan
Level 38
God Stats
28W - 26L
1,442 SR
Queue Stats
103W - 164L
1,378 Elo+
Solo
Nu Wa
Nu Wa
woolywun
Nu Wa
Level 110
God Stats
194W - 237L
1,426 SR
Queue Stats
591W - 902L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,939
578
4,619
10,693
3,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
10
0 / 5 / 1
6,813
568
3,534
12,460
3,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 0
7,623
635
6,459
14,573
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 0 / 5
9,725
810
12,682
8,160
2,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
YOSOYODIN
Kukulkan
15
7 / 2 / 8
9,643
804
12,487
7,969
2,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
woolywun
Nu Wa
14
0 / 0 / 16
8,906
742
6,899
6,273
4,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
5
11.5
L
0
5
2
0.2
L
Cernunnos
0
5
1
0.1
W
Kukulkan
YOSOYODIN
Kukulkan
7
2
8
5.5
L
2
6
0
0.33
W
Nu Wa
woolywun
Nu Wa
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,612
Damage
32,068
37,726
Taken
22,402
18,298
Mitigated
10,780
7,390
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,682
6,275
0
1,390
8,160
2,850
607
2,982
5,178
0
32,152
L
4,619
374
1,708
2,399
10,693
3,035
0
7,097
3,596
25,514
0
L
Cernunnos
3,534
679
0
2,669
12,460
3,277
0
7,975
4,485
0
27,515
W
Kukulkan
YOSOYODIN
Kukulkan
12,487
1,288
0
2,205
7,969
2,941
881
5,112
2,857
56,919
0
L
6,459
334
0
614
14,573
11,986
0
4,602
9,971
20,196
0
W
Nu Wa
woolywun
Nu Wa
6,899
4,145
1,147
3,641
6,273
4,989
819
4,182
2,091
22,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,375
Gold Earned
28,274
105
Minions Killed
168
1
Camps Cleared
8
611,223
Distance Traveled
687,441
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,725
810
37
3
3
210,306
3
L
Ra
6,939
578
46
4
0
198,214
2
L
Cernunnos
6,813
568
49
4
1
188,454
3
W
Kukulkan
9,643
804
108
9
4
245,562
3
L
Geb
7,623
635
10
1
0
224,555
1
W
Nu Wa
8,906
742
23
2
1
231,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role