Player Matchup

Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hathemos
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,503 Elo+
Solo
Neith
Neith
XFemboyBussyX
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Solo
Ra
Ra
tcmdan
Ra
Level 15
God Stats
1W - 0L
1,233 SR
Queue Stats
2W - 4L
1,045 Elo+
Solo
Bellona
Bellona
你滴勋宗
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,480 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,432 Elo+

VS

Team Averages
Level 15
1,705 SR
1,504 Elo+
Loki
Loki
AlwaysIam
Loki
Level 5
God Stats
1W - 1L
1,775 SR
Queue Stats
3W - 3L
1,616 Elo+
Solo
Cernunnos
Cernunnos
Diegomd1992
Cernunnos
Level 26
God Stats
27W - 30L
1,575 SR
Queue Stats
210W - 254L
1,541 Elo+
Solo
Susano
Susano
MatisssekPL
Susano
Level 28
God Stats
3W - 4L
1,734 SR
Queue Stats
114W - 124L
1,446 Elo+
Solo
Sol
Sol
ShenShouTing
Sol
Level 15
God Stats
3W - 4L
1,943 SR
Queue Stats
15W - 15L
1,417 Elo+
Solo
Ymir
Ymir
ZeroXDive
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
11 / 0 / 4
9,619
641
11,733
12,465
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Hathemos
Baron Samedi
10
4 / 2 / 6
6,780
452
5,967
7,756
6,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 4 / 9
7,187
479
5,492
8,339
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
12
0 / 5 / 3
7,204
480
3,050
7,483
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
你滴勋宗
Bellona
13
3 / 3 / 6
7,385
492
5,703
9,932
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 4 / 1
6,888
459
1,335
8,400
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Diegomd1992
Cernunnos
11
0 / 4 / 6
6,981
465
5,175
11,862
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
12
6 / 6 / 1
7,390
493
8,415
11,276
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 3
7,021
468
8,107
8,738
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
12
2 / 4 / 1
7,351
490
7,860
11,622
10,951
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
13
14
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
0
4
13
L
Loki
3
4
1
0.88
L
Cernunnos
Diegomd1992
Cernunnos
0
4
6
0.75
W
Baron Samedi
Hathemos
Baron Samedi
4
2
6
3.5
L
Susano
6
6
1
1.08
L
2
3
3
1.17
W
3
4
9
1.88
L
Ymir
2
4
1
0.63
W
Ra
0
5
3
0.3
W
Bellona
你滴勋宗
Bellona
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
30,892
45,975
Taken
51,898
24,154
Mitigated
23,417
17,527
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,733
3,742
0
7,228
12,465
4,692
0
3,628
8,837
0
56,637
L
Loki
1,335
237
0
2,271
8,400
2,775
0
871
7,415
0
37,466
L
Cernunnos
Diegomd1992
Cernunnos
5,175
2,615
0
3,814
11,862
3,706
349
3,485
8,377
0
40,635
W
Baron Samedi
Hathemos
Baron Samedi
5,967
339
1,148
4,145
7,756
6,146
0
2,002
5,754
21,901
0
L
Susano
8,415
1,748
277
2,070
11,276
3,894
0
2,655
8,621
0
34,621
L
8,107
2,753
0
3,043
8,738
2,091
285
1,665
6,875
40,425
0
W
5,492
2,645
0
1,888
8,339
2,573
734
1,654
6,685
0
29,427
L
Ymir
7,860
1,033
0
1,641
11,622
10,951
490
2,219
8,593
40,692
0
W
Ra
3,050
138
338
2,285
7,483
2,600
507
4,638
2,845
36,179
0
W
Bellona
你滴勋宗
Bellona
5,703
845
0
495
9,932
8,143
216
4,045
5,887
7,563
21,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
35,631
289
Minions Killed
340
0
Camps Cleared
0
1,433,658
Distance Traveled
1,212,081
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,619
641
87
6
0
329,665
4
L
Loki
6,888
459
69
5
0
263,521
0
L
Cernunnos
6,981
465
71
5
0
234,419
2
W
Baron Samedi
6,780
452
26
2
0
277,325
2
L
Susano
7,390
493
51
3
0
267,868
0
L
Sol
7,021
468
66
4
0
231,277
2
W
Neith
7,187
479
42
3
0
244,382
3
L
Ymir
7,351
490
83
6
0
214,996
0
W
Ra
7,204
480
85
6
0
295,032
0
W
Bellona
7,385
492
49
3
0
287,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role