Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
FAKOUZO
Artio
Level 160
God Stats
3W - 0L
1,998 SR
Queue Stats
106W - 97L
1,668 Elo+
Party 1
Thor
Thor
NaPauléon
Thor
Level 160
God Stats
3W - 0L
1,880 SR
Queue Stats
655W - 332L
1,766 Elo+
Party 1
Freya
Freya
oJKL
Freya
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,715 Elo+
Party 1
Team Averages
Level 157
1,676 SR
1,630 Elo+

VS

Team Averages
Level 132
1,726 SR
1,636 Elo+
Nu Wa
Nu Wa
BigDobby
Nu Wa
Level 126
God Stats
1W - 4L
1,505 SR
Queue Stats
170W - 175L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Saltsniffer
Cliodhna
Level 122
God Stats
8W - 2L
2,025 SR
Queue Stats
202W - 210L
1,694 Elo+
Solo
Achilles
Achilles
SwagScavver
Achilles
Level 153
God Stats
6W - 3L
1,639 SR
Queue Stats
183W - 186L
1,607 Elo+
Solo
Terra
Terra
Thane931
Terra
Level 128
God Stats
1W - 3L
1,755 SR
Queue Stats
444W - 419L
1,587 Elo+
Solo
Anhur
Anhur
TheUltMagnet
Anhur
Level 133
God Stats
27W - 20L
1,704 SR
Queue Stats
1,077W - 725L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 3 / 5
10,190
599
10,515
12,334
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
14
3 / 2 / 8
8,993
529
7,986
10,413
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
FAKOUZO
Artio
15
2 / 5 / 5
9,113
536
12,589
20,774
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 1 / 8
11,152
656
10,201
11,785
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
oJKL
Freya
15
8 / 1 / 4
9,677
569
10,255
12,138
7,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigDobby
Nu Wa
13
1 / 6 / 6
8,106
477
12,596
9,755
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Saltsniffer
Cliodhna
15
3 / 2 / 4
8,998
529
17,297
16,640
12,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
SwagScavver
Achilles
15
3 / 6 / 3
8,973
528
8,921
15,005
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Thane931
Terra
12
1 / 4 / 1
7,557
445
4,183
14,463
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 6 / 1
8,362
492
8,215
13,616
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
12
12
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
3
5
2.17
W
Bacchus
 
Bacchus
3
2
8
3.5
L
Nu Wa
BigDobby
Nu Wa
1
6
6
0.67
W
Artio
FAKOUZO
Artio
2
5
5
0.9
W
7
1
8
11
L
Cliodhna
Saltsniffer
Cliodhna
3
2
4
2.5
L
Achilles
SwagScavver
Achilles
3
6
3
0.75
L
Terra
Thane931
Terra
1
4
1
0.38
L
4
6
1
0.75
W
Freya
oJKL
Freya
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,546
Damage
51,212
67,444
Taken
69,479
43,060
Mitigated
36,462
31,484
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,515
4,247
0
4,874
12,334
3,148
2,122
1,994
10,210
0
81,997
W
Bacchus
 
Bacchus
7,986
1,223
0
2,277
10,413
10,768
160
3,890
6,298
28,755
0
L
Nu Wa
BigDobby
Nu Wa
12,596
3,143
0
842
9,755
3,548
0
6,209
3,454
51,769
0
W
Artio
FAKOUZO
Artio
12,589
851
462
10,671
20,774
17,324
287
3,488
17,116
51,093
0
W
10,201
2,222
0
5,887
11,785
4,611
0
3,067
8,526
0
85,744
L
Cliodhna
Saltsniffer
Cliodhna
17,297
3,977
0
7,896
16,640
12,730
210
9,292
6,089
0
64,102
L
Achilles
SwagScavver
Achilles
8,921
2,291
0
4,660
15,005
6,376
0
3,718
11,150
986
50,691
L
Terra
Thane931
Terra
4,183
1,117
513
4,191
14,463
11,027
0
8,599
5,769
18,825
0
L
8,215
4,303
0
3,764
13,616
2,781
0
1,429
12,183
0
54,642
W
Freya
oJKL
Freya
10,255
3,245
0
7,313
12,138
7,209
300
3,733
8,077
54,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,125
Gold Earned
41,996
535
Minions Killed
436
0
Camps Cleared
0
1,666,250
Distance Traveled
1,626,239
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,190
599
156
9
0
301,490
4
W
Bacchus
8,993
529
28
2
0
329,032
4
L
Nu Wa
8,106
477
100
6
0
288,824
7
W
Artio
9,113
536
98
6
0
345,309
2
W
Thor
11,152
656
150
9
0
372,872
7
L
Cliodhna
8,998
529
125
7
0
352,910
4
L
Achilles
8,973
528
96
6
0
360,392
4
L
Terra
7,557
445
21
1
0
343,698
4
L
Anhur
8,362
492
94
6
0
280,415
3
W
Freya
9,677
569
103
6
0
317,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role