Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JORGEE11
Ah Muzen Cab
Level 18
God Stats
3W - 3L
1,448 SR
Queue Stats
61W - 87L
1,334 Elo+
Solo
Osiris
Osiris
LuizinBR
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Solo
Hel
Hel
willb0as
Hel
Level 24
God Stats
0W - 6L
1,403 SR
Queue Stats
34W - 58L
1,274 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,383 Elo+

VS

Team Averages
Level 15
1,405 SR
1,306 Elo+
Cthulhu
Cthulhu
AlonsUUUz
Cthulhu
Level 5
God Stats
2W - 2L
1,364 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Ra
Ra
Cruelbearr
Ra
Level 25
God Stats
6W - 13L
1,334 SR
Queue Stats
271W - 289L
1,452 Elo+
Solo
Pele
Pele
FROS2017
Pele
Level 14
God Stats
2W - 0L
1,517 SR
Queue Stats
4W - 13L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JORGEE11
Ah Muzen Cab
12
0 / 2 / 4
7,142
595
4,539
7,459
2,774
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
LuizinBR
Osiris
6
0 / 0 / 1
6,361
530
929
3,803
2,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 6 / 0
7,640
637
4,472
12,025
4,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlonsUUUz
Cthulhu
13
0 / 0 / 4
7,895
658
4,495
4,996
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 1 / 0
9,406
784
12,738
7,640
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
0 / 4 / 1
7,035
586
974
6,158
1,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
8
8
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlonsUUUz
Cthulhu
0
0
4
2
W
8
1
0
8
W
Pele
0
4
1
0.13
L
Ah Muzen Cab
JORGEE11
Ah Muzen Cab
0
2
4
1
L
Osiris
LuizinBR
Osiris
0
0
1
0.5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,940
Damage
18,207
23,287
Taken
18,794
10,014
Mitigated
8,642
7,002
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlonsUUUz
Cthulhu
4,495
118
0
685
4,996
3,853
745
1,189
3,807
13,769
0
W
12,738
790
936
3,107
7,640
2,927
1,014
1,461
6,179
48,901
0
W
Pele
974
96
68
183
6,158
1,862
692
2,133
4,025
0
10,598
L
Ah Muzen Cab
JORGEE11
Ah Muzen Cab
4,539
670
129
958
7,459
2,774
0
5,394
1,706
0
18,895
L
Osiris
LuizinBR
Osiris
929
356
29
773
3,803
2,559
0
3,279
393
0
3,564
L
4,472
396
1,377
3,736
12,025
4,681
0
7,606
3,609
22,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,143
Gold Earned
24,336
66
Minions Killed
154
2
Camps Cleared
8
441,363
Distance Traveled
653,363
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,895
658
35
3
1
232,288
0
W
Ra
9,406
784
94
8
7
223,436
2
W
Pele
7,035
586
25
2
0
197,639
0
L
Ah Muzen Cab
7,142
595
23
2
0
209,104
1
L
Osiris
6,361
530
8
1
1
44,545
0
L
Hel
7,640
637
35
3
1
187,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role